babylon.js 天空盒报错
babylon.js skybox give errors
我想创建天空盒。
我从https://www.babylonjs-playground.com/#UU7RQ#240复制示例。当我想看到结果时。我在检查错误中看到:这是错误的屏幕截图。
errors screenshot
这是代码:
let canvas = document.getElementById("renderCanvas");
let engine = new BABYLON.Engine(canvas, true);
var createScene = function () {
var scene = new BABYLON.Scene(engine);
var camera = new BABYLON.ArcRotateCamera("Camera", -Math.PI / 2, Math.PI / 2, 5, BABYLON.Vector3.Zero(), scene);
camera.attachControl(canvas, true);
var light = new BABYLON.HemisphericLight("hemiLight", new BABYLON.Vector3(-1, 1, 0), scene);
light.diffuse = new BABYLON.Color3(1, 0, 0);
// Skybox
var skybox = BABYLON.MeshBuilder.CreateBox("skyBox", {size:1000.0}, scene);
var skyboxMaterial = new BABYLON.StandardMaterial("skyBox", scene);
skyboxMaterial.backFaceCulling = false;
skyboxMaterial.reflectionTexture = new BABYLON.CubeTexture("textures/skybox", scene);
skyboxMaterial.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;
skyboxMaterial.diffuseColor = new BABYLON.Color3(0, 0, 0);
skyboxMaterial.specularColor = new BABYLON.Color3(0, 0, 0);
skybox.material = skyboxMaterial;
return scene;
};
// activate scene
let scene = createScene();
// show scene
engine.runRenderLoop(function() {
scene.render();
});
scene.activeCamera.attachControl(canvas);
您好,很遗憾您无法直接从磁盘加载图像。它们必须由本地网络服务器(Apache、IIS 等)托管
我想创建天空盒。
我从https://www.babylonjs-playground.com/#UU7RQ#240复制示例。当我想看到结果时。我在检查错误中看到:这是错误的屏幕截图。
errors screenshot
这是代码:
let canvas = document.getElementById("renderCanvas");
let engine = new BABYLON.Engine(canvas, true);
var createScene = function () {
var scene = new BABYLON.Scene(engine);
var camera = new BABYLON.ArcRotateCamera("Camera", -Math.PI / 2, Math.PI / 2, 5, BABYLON.Vector3.Zero(), scene);
camera.attachControl(canvas, true);
var light = new BABYLON.HemisphericLight("hemiLight", new BABYLON.Vector3(-1, 1, 0), scene);
light.diffuse = new BABYLON.Color3(1, 0, 0);
// Skybox
var skybox = BABYLON.MeshBuilder.CreateBox("skyBox", {size:1000.0}, scene);
var skyboxMaterial = new BABYLON.StandardMaterial("skyBox", scene);
skyboxMaterial.backFaceCulling = false;
skyboxMaterial.reflectionTexture = new BABYLON.CubeTexture("textures/skybox", scene);
skyboxMaterial.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;
skyboxMaterial.diffuseColor = new BABYLON.Color3(0, 0, 0);
skyboxMaterial.specularColor = new BABYLON.Color3(0, 0, 0);
skybox.material = skyboxMaterial;
return scene;
};
// activate scene
let scene = createScene();
// show scene
engine.runRenderLoop(function() {
scene.render();
});
scene.activeCamera.attachControl(canvas);
您好,很遗憾您无法直接从磁盘加载图像。它们必须由本地网络服务器(Apache、IIS 等)托管