在拖放过程中获取 titleLabel
Get titleLabel during drag and drop
以编程方式生成一组 UIButton。是否有可能获得触发拖动的 UIButton 的 titleLabel?或者有什么方法可以在拖动功能中获取 UIButton 的信息?
override func viewDidLoad() {
super.viewDidLoad()
for q in question{
addButton(title:q)
}
}
func addButton(title:String){
var tbutton: UIButton = {
let button = UIButton(frame: CGRect(x: 0, y: 0,
width: buttonWidth,
height: buttonHeight))
button.center = self.view.center
button.layer.cornerRadius = 5
button.layer.masksToBounds = true
button.backgroundColor = UIColor.yellow
button.setTitleColor(.black, for: .normal)
button.setTitle(title, for: .normal)
return button
}()
view.addSubview(tbutton)
tbutton.addTarget(self,
action: #selector(drag(control:event:)),
for: UIControl.Event.touchDragInside)
tbutton.addTarget(self,
action: #selector(drag(control:event:)),
for: [UIControl.Event.touchDragExit,
UIControl.Event.touchDragOutside])
self.buttonArray.append(tbutton)
}
@objc func drag(control: UIControl, event: UIEvent) {
//print(event)
if let center = event.allTouches?.first?.location(in: self.view) {
control.center = center
}
/////////////////////////////////////////
// Get titleLabel of the button here???????????
/////////////////////////////////////////
}
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let button = UIButton.init(frame: CGRect.init(x: 0, y: 0, width: 100, height: 100))
button.backgroundColor = .yellow
button.center = CGPoint.init(x: view.bounds.width / 2, y: view.bounds.height / 2)
view.addSubview(button)
let pangesture = UIPanGestureRecognizer.init(target: self, action: #selector(ViewController.panning(_:)))
button.addGestureRecognizer(pangesture)
}
@objc func panning(_ panGesture : UIPanGestureRecognizer){
let button = panGesture.view as! UIButton
switch panGesture.state{
case .changed:
button.center = panGesture.location(in: view)
panGesture.setTranslation(.zero, in: view)
default:
break
}
// here you can get the button's properties too.
}
}
以编程方式生成一组 UIButton。是否有可能获得触发拖动的 UIButton 的 titleLabel?或者有什么方法可以在拖动功能中获取 UIButton 的信息?
override func viewDidLoad() {
super.viewDidLoad()
for q in question{
addButton(title:q)
}
}
func addButton(title:String){
var tbutton: UIButton = {
let button = UIButton(frame: CGRect(x: 0, y: 0,
width: buttonWidth,
height: buttonHeight))
button.center = self.view.center
button.layer.cornerRadius = 5
button.layer.masksToBounds = true
button.backgroundColor = UIColor.yellow
button.setTitleColor(.black, for: .normal)
button.setTitle(title, for: .normal)
return button
}()
view.addSubview(tbutton)
tbutton.addTarget(self,
action: #selector(drag(control:event:)),
for: UIControl.Event.touchDragInside)
tbutton.addTarget(self,
action: #selector(drag(control:event:)),
for: [UIControl.Event.touchDragExit,
UIControl.Event.touchDragOutside])
self.buttonArray.append(tbutton)
}
@objc func drag(control: UIControl, event: UIEvent) {
//print(event)
if let center = event.allTouches?.first?.location(in: self.view) {
control.center = center
}
/////////////////////////////////////////
// Get titleLabel of the button here???????????
/////////////////////////////////////////
}
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let button = UIButton.init(frame: CGRect.init(x: 0, y: 0, width: 100, height: 100))
button.backgroundColor = .yellow
button.center = CGPoint.init(x: view.bounds.width / 2, y: view.bounds.height / 2)
view.addSubview(button)
let pangesture = UIPanGestureRecognizer.init(target: self, action: #selector(ViewController.panning(_:)))
button.addGestureRecognizer(pangesture)
}
@objc func panning(_ panGesture : UIPanGestureRecognizer){
let button = panGesture.view as! UIButton
switch panGesture.state{
case .changed:
button.center = panGesture.location(in: view)
panGesture.setTranslation(.zero, in: view)
default:
break
}
// here you can get the button's properties too.
}
}