拖放配对游戏 javascript
drop and drag matching game javascript
我遇到了这个问题,就是让丢弃的图像与左侧的整个图像相匹配!所以基本上问题是让切片图像与左侧的整个图像匹配。
到目前为止,这是下面的代码以及 html 页面图片:
HTML 下面:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="icon" href="../images/favicon_week2-1.ico" type="image/gif">
<title>week8-1</title>
<link rel="stylesheet" href="css/normalize.css">
<link rel="stylesheet" href="css/homework.css">
<link rel="stylesheet" href="css/spectrum.css">
<link rel="stylesheet" href="css/slicknav.css">
<link rel="stylesheet" href="css/jquery-ui.css">
<script src="js/week8.js"></script>
<script src="https://code.jquery.com/jquery-2.1.3.min.js"></script>
<script src="http://code.jquery.com/ui/1.10.1/jquery-ui.js"></script>
<script src="/js/jquery.slicknav.min.js"></script>
<script src="chapter06.js"></script>
</head>
<body>
<header>
<img src="images/rummage_sale_week2-1.png" class="logo" alt="Logo">
<h2>Image Puzzle</h2>
</header>
<main>
<section>
<p>Drag the blocks to make the complete image in the grid as shown below:</p>
<img src="images/FinishedImage.JPG" width="120" height= "120">
<br>
<div id="group">
<div id="twoBoxesTop">
<div id="div1" ondrop="dropIt(event)" ondragover="beingDropped(event)"></div>
<div id="div2" ondrop="dropIt(event)" ondragover="beingDropped(event)"></div>
</div>
<br>
<div id="twoBoxesBot">
<div id="div3" ondrop="dropIt(event)" ondragover="beingDropped(event)"></div>
<div id="div4" ondrop="dropIt(event)" ondragover="beingDropped(event)"></div>
</div>
</div>
<h2 id="result"></h2>
<br>
<div id="imgDiv">
<img id="drag1" src="images/rummage_sale_week2-1.png" draggable="true" ondragstart="dragIt(event)" width="100" height="100">
<br>
<img id="drag2" src="images/jpegat20012quality.jpg" draggable="true" ondragstart="dragIt(event)" width="100" height="100">
<br>
<img id="drag3" src="images/rsImage.jpg" draggable="true" ondragstart="dragIt(event)" width="100" height="100">
<br>
<img id="drag4" src="images/rsImage02.jpg" draggable="true" ondragstart="dragIt(event)" width="100" height="100">
</div>
<button type="button" class="checkPuzzle">Check Puzzle</button>
</section>
<aside>
</aside>
</main>
<footer>
<p>© 2018 Bill</p>
</footer>
</body>
</html>
JS:
function beingDropped(ev){
ev.preventDefault();
}
function dragIt(ev) {
ev.dataTransfer.setData("text",ev.target.id);
document.getElementById("demo").innerHTML = "The square element was dragged!";
}
function dropIt(ev) {
ev.preventDefault();
var data = ev.dataTransfer.getData("text");
ev.target.appendChild(document.getElementById(data));
document.getElementById("demo").innerHTML = "The square element was dropped";
}
//still stuck with it
function checkPuzzle() {
}
谢谢!
- 您需要一个二维数组来定义正确的图像位置
var matches = [
[2, 1], // row 1
[3, 0] // row 2
];
- 每张图片都会分配一个编号,称为
index
。
- 网格中的每个单元格都有索引号。例如:[0,0]、[0,1]、[1,0]、[1,1]
- 当您将图像拖放到单元格时,您可以使用单元格索引比较图像索引和变量
matches
以检查它是否放置在正确的位置。
- 如果用户完成游戏则提醒他们
我遇到了这个问题,就是让丢弃的图像与左侧的整个图像相匹配!所以基本上问题是让切片图像与左侧的整个图像匹配。
到目前为止,这是下面的代码以及 html 页面图片:
HTML 下面:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="icon" href="../images/favicon_week2-1.ico" type="image/gif">
<title>week8-1</title>
<link rel="stylesheet" href="css/normalize.css">
<link rel="stylesheet" href="css/homework.css">
<link rel="stylesheet" href="css/spectrum.css">
<link rel="stylesheet" href="css/slicknav.css">
<link rel="stylesheet" href="css/jquery-ui.css">
<script src="js/week8.js"></script>
<script src="https://code.jquery.com/jquery-2.1.3.min.js"></script>
<script src="http://code.jquery.com/ui/1.10.1/jquery-ui.js"></script>
<script src="/js/jquery.slicknav.min.js"></script>
<script src="chapter06.js"></script>
</head>
<body>
<header>
<img src="images/rummage_sale_week2-1.png" class="logo" alt="Logo">
<h2>Image Puzzle</h2>
</header>
<main>
<section>
<p>Drag the blocks to make the complete image in the grid as shown below:</p>
<img src="images/FinishedImage.JPG" width="120" height= "120">
<br>
<div id="group">
<div id="twoBoxesTop">
<div id="div1" ondrop="dropIt(event)" ondragover="beingDropped(event)"></div>
<div id="div2" ondrop="dropIt(event)" ondragover="beingDropped(event)"></div>
</div>
<br>
<div id="twoBoxesBot">
<div id="div3" ondrop="dropIt(event)" ondragover="beingDropped(event)"></div>
<div id="div4" ondrop="dropIt(event)" ondragover="beingDropped(event)"></div>
</div>
</div>
<h2 id="result"></h2>
<br>
<div id="imgDiv">
<img id="drag1" src="images/rummage_sale_week2-1.png" draggable="true" ondragstart="dragIt(event)" width="100" height="100">
<br>
<img id="drag2" src="images/jpegat20012quality.jpg" draggable="true" ondragstart="dragIt(event)" width="100" height="100">
<br>
<img id="drag3" src="images/rsImage.jpg" draggable="true" ondragstart="dragIt(event)" width="100" height="100">
<br>
<img id="drag4" src="images/rsImage02.jpg" draggable="true" ondragstart="dragIt(event)" width="100" height="100">
</div>
<button type="button" class="checkPuzzle">Check Puzzle</button>
</section>
<aside>
</aside>
</main>
<footer>
<p>© 2018 Bill</p>
</footer>
</body>
</html>
JS:
function beingDropped(ev){
ev.preventDefault();
}
function dragIt(ev) {
ev.dataTransfer.setData("text",ev.target.id);
document.getElementById("demo").innerHTML = "The square element was dragged!";
}
function dropIt(ev) {
ev.preventDefault();
var data = ev.dataTransfer.getData("text");
ev.target.appendChild(document.getElementById(data));
document.getElementById("demo").innerHTML = "The square element was dropped";
}
//still stuck with it
function checkPuzzle() {
}
谢谢!
- 您需要一个二维数组来定义正确的图像位置
var matches = [
[2, 1], // row 1
[3, 0] // row 2
];
- 每张图片都会分配一个编号,称为
index
。 - 网格中的每个单元格都有索引号。例如:[0,0]、[0,1]、[1,0]、[1,1]
- 当您将图像拖放到单元格时,您可以使用单元格索引比较图像索引和变量
matches
以检查它是否放置在正确的位置。 - 如果用户完成游戏则提醒他们