以编程方式创建布局时在 Camera2 API 中预览拉伸

Preview streched in Camera2 API when creating layout programmaticaly

更新我们的应用程序后,我们现在使用 Camera2 API,不幸的是预览在我们的测试设备上被拉伸:三星 SM-J330F/DS,Android-版本 8.0.0, API26

因为我们在同一台设备上使用 Google 的 Camera2Basic 项目时没有遇到这个问题,所以我们尝试调整我们的项目以使用相同的预览实现。目前我们无法找出两个项目之间 不同预览的确切原因。

这是预期的:

与 Camera2Basic 项目相比,我们的 RelativeLayout 是在 Activity class 中以编程方式创建的,然后将 AutoFitTextureView 添加到此对象:

mMainLayout = new FrameLayout(this);
mMainLayout.setBackgroundColor(Color.BLACK);
mMainLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT,
        LayoutParams.MATCH_PARENT));

mPreview = new AutoFitTextureView(this);
mPreview.setLayoutParams(new FrameLayout.LayoutParams(LayoutParams.MATCH_PARENT,
        LayoutParams.MATCH_PARENT, Gravity.TOP));

mMainLayout.addView(mPreview);
this.setContentView(mMainLayout);

AutoFitTextureView的实现与Camera2Basic项目中相同。

稍后在 Camera2 class 中将 setUpCameraOutputs() 中的预览设置为 640x480 像素(所有设备都应支持的分辨率)后,我们在 mPreview 上调用 setAspectRatio(width, height)

mPreviewSize = new Size(640, 480);

if (mFrameOrientation == Configuration.ORIENTATION_LANDSCAPE) {
    mTextureView.setAspectRatio(
        mPreviewSize.getWidth(), mPreviewSize.getHeight()
    );
} else {
    mTextureView.setAspectRatio(
        mPreviewSize.getHeight(), mPreviewSize.getWidth()
    );
}

注意:同样在较新的设备(如 Honor 10)上,预览看起来不错。

我认为问题是您固定了 mPreviewSize 的值。由于这个原因,相机预览会在某些分辨率大于 640*480 的设备中拉伸。

mPreviewSize 应与 AutoFitTextureView.

大小相同
mPreviewSize = new Size(mPreview.getHeight(), mPreview.getWidth());

这个问题的解决方案是在 openCamera()onSurfaceTextureSizeChanged() 中调用以下函数:

/**
 * Configures the necessary {@link android.graphics.Matrix} transformation to `mTextureView`.
 * This method should be called after the camera preview size is determined in
 * setUpCameraOutputs and also the size of `mTextureView` is fixed.
 *
 * @param viewWidth  The width of `mTextureView`
 * @param viewHeight The height of `mTextureView`
 */
private void configureTransform(int viewWidth, int viewHeight) {
    Activity activity = getActivity();
    if (null == mTextureView || null == mPreviewSize || null == activity) {
        return;
    }
    int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
    Matrix matrix = new Matrix();
    RectF viewRect = new RectF(0, 0, viewWidth, viewHeight);
    RectF bufferRect = new RectF(0, 0, mPreviewSize.getHeight(), mPreviewSize.getWidth());
    float centerX = viewRect.centerX();
    float centerY = viewRect.centerY();
    if (Surface.ROTATION_90 == rotation || Surface.ROTATION_270 == rotation) {
        bufferRect.offset(centerX - bufferRect.centerX(), centerY - bufferRect.centerY());
        matrix.setRectToRect(viewRect, bufferRect, Matrix.ScaleToFit.FILL);
        float scale = Math.max(
                (float) viewHeight / mPreviewSize.getHeight(),
                (float) viewWidth / mPreviewSize.getWidth());
        matrix.postScale(scale, scale, centerX, centerY);
        matrix.postRotate(90 * (rotation - 2), centerX, centerY);
    } else if (Surface.ROTATION_180 == rotation) {
        matrix.postRotate(180, centerX, centerY);
    }
    mTextureView.setTransform(matrix);
}