清除 Javascript knockout observableArray 中的所有元素。项目仍然导致重复
clearing all elements from Javascript knockout observableArray. Items remain causing duplicates
我正在尝试创建一个 observableArray
个“Board
”对象来填充视图。
我目前可以在每次定时页面刷新后向数组添加新的 Board
对象。但不是清除数组然后从 foreach 循环添加新板,它只是添加到现有的导致重复。
$(document).ready(function() {
refreshPage();
});
function refreshPage() {
getGames();
setTimeout(refreshPage, 10000);
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
this.HomeTeamImage = ko.observable(data.HomeTeamImage);
this.HomeTeamName = ko.observable(data.HomeTeamName);
this.HomeBeerPrice = ko.observable(data.HomeBeerPrice);
this.HomeTeamArrow = ko.observable(data.HomeTeamArrow);
this.HomeBeer = ko.observable(data.HomeBeer);
this.HomeBeerAdjustedPrice = ko.observable(data.HomeBeerAdjustedPrice);
this.AwayTeamArrow = ko.observable(data.AwayTeamArrow);
this.AwayBeerPrice = ko.observable(data.AwayBeerPrice);
this.AwayTeamName = ko.observable(data.AwayTeamName);
this.AwayBeerAdjustedPrice = ko.observable(data.AwayBeerAdjustedPrice);
this.AwayBeer = ko.observable(data.AwayBeer);
this.awayTeamImage = ko.observable(data.AwayTeamImage);
this.FullScore = ko.computed(function() {
return data.HomeTeamScore + " | " + data.AwayTeamScore;
}, this);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
}
getGames = function() {
var _vm = new vm();
$.ajax({
type: "GET",
dataType: "json",
url: "/Dashboard/PopulateMonitor/",
error: errorFunc,
success: function(data) {
_vm.gameCollection = [];
$.each(data, function() {
_vm.gameCollection.push(new Board(this));
});
}
});
function errorFunc() {
alert("Error, could not load gameboards");
}
ko.applyBindings(_vm);
}
问题出现在 getGames()
函数中或
行附近
_vm.gameCollection = [];
感谢您提供的任何帮助。不太熟悉 Knockout.js
每次您调用 getGames
您都在创建一个新的“_vm”:
getGames = function () {
var _vm = new vm();
将 var _vm = new vm();
移动到
$(document).ready(function () {
var _vm = new vm(); // <-- HERE
refreshPage();
});
有些行也必须移动,请参阅代码段:
$(document).ready(function() {
_vm = new vm();
refreshPage();
});
function refreshPage() {
getGames();
setTimeout(refreshPage, 10000);
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
this.HomeTeamImage = ko.observable(data.HomeTeamImage);
this.HomeTeamName = ko.observable(data.HomeTeamName);
this.HomeBeerPrice = ko.observable(data.HomeBeerPrice);
this.HomeTeamArrow = ko.observable(data.HomeTeamArrow);
this.HomeBeer = ko.observable(data.HomeBeer);
this.HomeBeerAdjustedPrice = ko.observable(data.HomeBeerAdjustedPrice);
this.AwayTeamArrow = ko.observable(data.AwayTeamArrow);
this.AwayBeerPrice = ko.observable(data.AwayBeerPrice);
this.AwayTeamName = ko.observable(data.AwayTeamName);
this.AwayBeerAdjustedPrice = ko.observable(data.AwayBeerAdjustedPrice);
this.AwayBeer = ko.observable(data.AwayBeer);
this.awayTeamImage = ko.observable(data.AwayTeamImage);
this.FullScore = ko.computed(function() {
return data.HomeTeamScore + " | " + data.AwayTeamScore;
}, this);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
ko.applyBindings(this);
}
getGames = function() {
$.ajax({
type: "GET",
dataType: "json",
// placeholder:
url: 'data:application/json;utf8,[]',
//url: "/Dashboard/PopulateMonitor/",
error: errorFunc,
success: function(data) {
_vm.gameCollection.removeAll();
$.each(data, function() {
_vm.gameCollection.push(new Board(this));
});
}
});
function errorFunc() {
alert("Error, could not load gameboards");
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>
两件事:
您不应多次调用 applyBindings
。所以,把它移到你的 setTimeout
之外。
_vm.gameCollection = []
将不起作用。要清除 observableArray
,请使用 removeAll
。您也可以像这样将它设置为一个空数组:_vm.gameCollection([])
- 此外,如果你想在一段时间后调用同一个函数,你可以使用
setInterval
。
这是您的代码的最小版本。单击 Run code snippet
进行测试。我创建了一个 counter
变量,它每秒用新的 data
更新 gameCollection
。
let counter = 0;
function refreshPage() {
getGames();
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
}
getGames = function() {
let data = [
{
GameChannel: `GameChannel ${++counter}`
},
{
GameChannel: `GameChannel ${++counter}`
}];
_vm.gameCollection.removeAll(); // <- Change here
data.forEach(function(item) {
_vm.gameCollection.push(new Board(item));
});
}
var _vm = new vm();
ko.applyBindings(_vm); // this needs to be only called once per page (or element)
setInterval(refreshPage, 1000);
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>
<!-- ko foreach: gameCollection -->
<span data-bind="text: gameChannel"></span><br>
<!-- /ko -->
我正在尝试创建一个 observableArray
个“Board
”对象来填充视图。
我目前可以在每次定时页面刷新后向数组添加新的 Board
对象。但不是清除数组然后从 foreach 循环添加新板,它只是添加到现有的导致重复。
$(document).ready(function() {
refreshPage();
});
function refreshPage() {
getGames();
setTimeout(refreshPage, 10000);
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
this.HomeTeamImage = ko.observable(data.HomeTeamImage);
this.HomeTeamName = ko.observable(data.HomeTeamName);
this.HomeBeerPrice = ko.observable(data.HomeBeerPrice);
this.HomeTeamArrow = ko.observable(data.HomeTeamArrow);
this.HomeBeer = ko.observable(data.HomeBeer);
this.HomeBeerAdjustedPrice = ko.observable(data.HomeBeerAdjustedPrice);
this.AwayTeamArrow = ko.observable(data.AwayTeamArrow);
this.AwayBeerPrice = ko.observable(data.AwayBeerPrice);
this.AwayTeamName = ko.observable(data.AwayTeamName);
this.AwayBeerAdjustedPrice = ko.observable(data.AwayBeerAdjustedPrice);
this.AwayBeer = ko.observable(data.AwayBeer);
this.awayTeamImage = ko.observable(data.AwayTeamImage);
this.FullScore = ko.computed(function() {
return data.HomeTeamScore + " | " + data.AwayTeamScore;
}, this);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
}
getGames = function() {
var _vm = new vm();
$.ajax({
type: "GET",
dataType: "json",
url: "/Dashboard/PopulateMonitor/",
error: errorFunc,
success: function(data) {
_vm.gameCollection = [];
$.each(data, function() {
_vm.gameCollection.push(new Board(this));
});
}
});
function errorFunc() {
alert("Error, could not load gameboards");
}
ko.applyBindings(_vm);
}
问题出现在 getGames()
函数中或
_vm.gameCollection = [];
感谢您提供的任何帮助。不太熟悉 Knockout.js
每次您调用 getGames
您都在创建一个新的“_vm”:
getGames = function () {
var _vm = new vm();
将 var _vm = new vm();
移动到
$(document).ready(function () {
var _vm = new vm(); // <-- HERE
refreshPage();
});
有些行也必须移动,请参阅代码段:
$(document).ready(function() {
_vm = new vm();
refreshPage();
});
function refreshPage() {
getGames();
setTimeout(refreshPage, 10000);
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
this.HomeTeamImage = ko.observable(data.HomeTeamImage);
this.HomeTeamName = ko.observable(data.HomeTeamName);
this.HomeBeerPrice = ko.observable(data.HomeBeerPrice);
this.HomeTeamArrow = ko.observable(data.HomeTeamArrow);
this.HomeBeer = ko.observable(data.HomeBeer);
this.HomeBeerAdjustedPrice = ko.observable(data.HomeBeerAdjustedPrice);
this.AwayTeamArrow = ko.observable(data.AwayTeamArrow);
this.AwayBeerPrice = ko.observable(data.AwayBeerPrice);
this.AwayTeamName = ko.observable(data.AwayTeamName);
this.AwayBeerAdjustedPrice = ko.observable(data.AwayBeerAdjustedPrice);
this.AwayBeer = ko.observable(data.AwayBeer);
this.awayTeamImage = ko.observable(data.AwayTeamImage);
this.FullScore = ko.computed(function() {
return data.HomeTeamScore + " | " + data.AwayTeamScore;
}, this);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
ko.applyBindings(this);
}
getGames = function() {
$.ajax({
type: "GET",
dataType: "json",
// placeholder:
url: 'data:application/json;utf8,[]',
//url: "/Dashboard/PopulateMonitor/",
error: errorFunc,
success: function(data) {
_vm.gameCollection.removeAll();
$.each(data, function() {
_vm.gameCollection.push(new Board(this));
});
}
});
function errorFunc() {
alert("Error, could not load gameboards");
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>
两件事:
您不应多次调用
applyBindings
。所以,把它移到你的setTimeout
之外。_vm.gameCollection = []
将不起作用。要清除observableArray
,请使用removeAll
。您也可以像这样将它设置为一个空数组:_vm.gameCollection([])
- 此外,如果你想在一段时间后调用同一个函数,你可以使用
setInterval
。
这是您的代码的最小版本。单击 Run code snippet
进行测试。我创建了一个 counter
变量,它每秒用新的 data
更新 gameCollection
。
let counter = 0;
function refreshPage() {
getGames();
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
}
getGames = function() {
let data = [
{
GameChannel: `GameChannel ${++counter}`
},
{
GameChannel: `GameChannel ${++counter}`
}];
_vm.gameCollection.removeAll(); // <- Change here
data.forEach(function(item) {
_vm.gameCollection.push(new Board(item));
});
}
var _vm = new vm();
ko.applyBindings(_vm); // this needs to be only called once per page (or element)
setInterval(refreshPage, 1000);
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>
<!-- ko foreach: gameCollection -->
<span data-bind="text: gameChannel"></span><br>
<!-- /ko -->