如何将 DefaultMutableTreeNode (Java) 序列化为 JSON?
How to serialize DefaultMutableTreeNode (Java) to JSON?
如何将树(在 Java 中使用 DefaultMutableTreeNode
class 实现)序列化为 JSON(通过 RESTful 方法传输到iOS 客户端)?
我试过了:
String jsonString = (new Gson()).toJson(topNode);
// topNode is DefaultMutableTreeNode at the root
它因 WhosebugError
而崩溃。
Swing的DefaultMutableTreeNode
class是一个tree-like数据结构
其中包含与 children
和 parent
相同类型的实例。
这就是为什么Gson的默认序列化器运行变成了无限递归
因此扔了 WhosebugError
.
要解决此问题,您需要使用更智能的 JsonSerializer
自定义 Gson
专为将 DefaultMutableTreeNode
转换为 JSON 而设计。
作为奖励,您可能还想提供 JsonDeserializer
将 JSON 转换回 DefaultMutableTreeNode
.
为此,不仅要通过 new Gson()
创建您的 Gson
实例,还要通过
Gson gson = new GsonBuilder()
.registerTypeAdapter(DefaultMutableTreeNode.class, new DefaultMutableTreeNodeSerializer())
.registerTypeAdapter(DefaultMutableTreeNode.class, new DefaultMutableTreeNodeDeserializer())
.setPrettyPrinting()
.create();
下面的DefaultMutableTreeNodeSerializer
负责
用于将 DefaultMutableTreeNode
转换为 JSON。
它将其属性 allowsChildren
、userObject
和 children
转换为 JSON。
请注意,它不会将 parent
属性 转换为 JSON,
因为这样做会再次产生无限递归。
public class DefaultMutableTreeNodeSerializer implements JsonSerializer<DefaultMutableTreeNode> {
@Override
public JsonElement serialize(DefaultMutableTreeNode src, Type typeOfSrc, JsonSerializationContext context) {
JsonObject jsonObject = new JsonObject();
jsonObject.addProperty("allowsChildren", src.getAllowsChildren());
jsonObject.add("userObject", context.serialize(src.getUserObject()));
if (src.getChildCount() > 0) {
jsonObject.add("children", context.serialize(Collections.list(src.children())));
}
return jsonObject;
}
}
为了测试,我们将样本 JTree
的根节点序列化为 JSON,
然后再次反序列化。
JTree tree = new JTree(); // create a sample tree
Object topNode = tree.getModel().getRoot(); // a DefaultMutableTreeNode
String jsonString = gson.toJson(topNode);
System.out.println(jsonString);
DefaultMutableTreeNode topNode2 = gson.fromJson(jsonString, DefaultMutableTreeNode.class);
它生成以下 JSON 输出:
{
"allowsChildren": true,
"userObject": "JTree",
"children": [
{
"allowsChildren": true,
"userObject": "colors",
"children": [
{
"allowsChildren": true,
"userObject": "blue"
},
{
"allowsChildren": true,
"userObject": "violet"
},
{
"allowsChildren": true,
"userObject": "red"
},
{
"allowsChildren": true,
"userObject": "yellow"
}
]
},
{
"allowsChildren": true,
"userObject": "sports",
"children": [
{
"allowsChildren": true,
"userObject": "basketball"
},
{
"allowsChildren": true,
"userObject": "soccer"
},
{
"allowsChildren": true,
"userObject": "football"
},
{
"allowsChildren": true,
"userObject": "hockey"
}
]
},
{
"allowsChildren": true,
"userObject": "food",
"children": [
{
"allowsChildren": true,
"userObject": "hot dogs"
},
{
"allowsChildren": true,
"userObject": "pizza"
},
{
"allowsChildren": true,
"userObject": "ravioli"
},
{
"allowsChildren": true,
"userObject": "bananas"
}
]
}
]
}
下面的DefaultMutableTreeNodeDeserializer
负责
用于将 JSON 转换回 DefaultMutableTreeNode
.
它使用与来自的反序列化器相同的想法
。
DefaultMutableTreeNode
不是很 POJO-like,因此不是
与 Gson 一起工作。
因此它使用 well-behaving POJO
助手 class (具有属性
allowsChildren
、userObject
和 children
) 并让 Gson
将 JSON 内容反序列化为 class。
然后 POJO
object(及其 POJO
children)被转换为
DefaultMutableTreeNode
object(含 DefaultMutableTreeNode
children)。
public class DefaultMutableTreeNodeDeserializer implements JsonDeserializer<DefaultMutableTreeNode> {
@Override
public DefaultMutableTreeNode deserialize(JsonElement json, Type type, JsonDeserializationContext context) {
return context.<POJO>deserialize(json, POJO.class).toDefaultMutableTreeNode();
}
private static class POJO {
private boolean allowsChildren;
private Object userObject;
private List<POJO> children;
// no need for: POJO parent
public DefaultMutableTreeNode toDefaultMutableTreeNode() {
DefaultMutableTreeNode node = new DefaultMutableTreeNode();
node.setAllowsChildren(allowsChildren);
node.setUserObject(userObject);
if (children != null) {
for (POJO child : children) {
node.add(child.toDefaultMutableTreeNode()); // recursion!
// this did also set the parent of the child-node
}
}
return node;
}
// Following setters needed by Gson's deserialization:
public void setAllowsChildren(boolean allowsChildren) {
this.allowsChildren = allowsChildren;
}
public void setUserObject(Object userObject) {
this.userObject = userObject;
}
public void setChildren(List<POJO> children) {
this.children = children;
}
}
}
这是对我的旧答案的改进替代方案,该答案使用 JsonSerializer
and JsonDeserializer
实现 DefaultMutableTreeNode
。
这两个接口的 API 文档说:
New applications should prefer TypeAdapter
, whose streaming API
is more efficient than this interface's tree API.
因此,让我们使用这个首选方法并实现一个
TypeAdapter
对于 DefaultMutableTreeNode
.
要使用它,您可以像这样创建 Gson
实例
(而不是仅仅使用 new Gson()
):
Gson gson = new GsonBuilder()
.registerTypeAdapterFactory(DefaultMutableTreeNodeTypeAdapter.FACTORY)
.setPrettyPrinting()
.create();
下面的DefaultMutableTreeNodeTypeAdapter
负责
将 DefaultMutableTreeNode
与 JSON 相互转换。
它 writes/reads 其属性 allowsChildren
、userObject
和 children
。
没有必要写parent
属性,因为父子
关系已经编码在 JSON 输出的嵌套结构中。
public class DefaultMutableTreeNodeTypeAdapter extends TypeAdapter<DefaultMutableTreeNode> {
public static final TypeAdapterFactory FACTORY = new TypeAdapterFactory() {
@Override
@SuppressWarnings("unchecked") // we use a runtime check to make sure the 'T's equal
public <T> TypeAdapter<T> create(Gson gson, TypeToken<T> type) {
if (type.getRawType() == DefaultMutableTreeNode.class) {
return (TypeAdapter<T>) new DefaultMutableTreeNodeTypeAdapter(gson);
}
return null;
}
};
private final Gson gson;
private DefaultMutableTreeNodeTypeAdapter(Gson gson) {
this.gson = gson;
}
@Override
public void write(JsonWriter out, DefaultMutableTreeNode node) throws IOException {
out.beginObject();
out.name("allowsChildren");
out.value(node.getAllowsChildren());
out.name("userObject");
gson.toJson(node.getUserObject(), Object.class, out);
if (node.getChildCount() > 0) {
out.name("children");
gson.toJson(Collections.list(node.children()), List.class, out); // recursion!
}
// No need to write node.getParent(), it would lead to infinite recursion.
out.endObject();
}
@Override
public DefaultMutableTreeNode read(JsonReader in) throws IOException {
in.beginObject();
DefaultMutableTreeNode node = new DefaultMutableTreeNode();
while (in.hasNext()) {
switch (in.nextName()) {
case "allowsChildren":
node.setAllowsChildren(in.nextBoolean());
break;
case "userObject":
node.setUserObject(gson.fromJson(in, Object.class));
break;
case "children":
in.beginArray();
while (in.hasNext()) {
node.add(read(in)); // recursion!
// this did also set the parent of the child-node
}
in.endArray();
break;
default:
in.skipValue();
break;
}
}
in.endObject();
return node;
}
}
如何将树(在 Java 中使用 DefaultMutableTreeNode
class 实现)序列化为 JSON(通过 RESTful 方法传输到iOS 客户端)?
我试过了:
String jsonString = (new Gson()).toJson(topNode);
// topNode is DefaultMutableTreeNode at the root
它因 WhosebugError
而崩溃。
Swing的DefaultMutableTreeNode
class是一个tree-like数据结构
其中包含与 children
和 parent
相同类型的实例。
这就是为什么Gson的默认序列化器运行变成了无限递归
因此扔了 WhosebugError
.
要解决此问题,您需要使用更智能的 JsonSerializer
自定义 Gson
专为将 DefaultMutableTreeNode
转换为 JSON 而设计。
作为奖励,您可能还想提供 JsonDeserializer
将 JSON 转换回 DefaultMutableTreeNode
.
为此,不仅要通过 new Gson()
创建您的 Gson
实例,还要通过
Gson gson = new GsonBuilder()
.registerTypeAdapter(DefaultMutableTreeNode.class, new DefaultMutableTreeNodeSerializer())
.registerTypeAdapter(DefaultMutableTreeNode.class, new DefaultMutableTreeNodeDeserializer())
.setPrettyPrinting()
.create();
下面的DefaultMutableTreeNodeSerializer
负责
用于将 DefaultMutableTreeNode
转换为 JSON。
它将其属性 allowsChildren
、userObject
和 children
转换为 JSON。
请注意,它不会将 parent
属性 转换为 JSON,
因为这样做会再次产生无限递归。
public class DefaultMutableTreeNodeSerializer implements JsonSerializer<DefaultMutableTreeNode> {
@Override
public JsonElement serialize(DefaultMutableTreeNode src, Type typeOfSrc, JsonSerializationContext context) {
JsonObject jsonObject = new JsonObject();
jsonObject.addProperty("allowsChildren", src.getAllowsChildren());
jsonObject.add("userObject", context.serialize(src.getUserObject()));
if (src.getChildCount() > 0) {
jsonObject.add("children", context.serialize(Collections.list(src.children())));
}
return jsonObject;
}
}
为了测试,我们将样本 JTree
的根节点序列化为 JSON,
然后再次反序列化。
JTree tree = new JTree(); // create a sample tree
Object topNode = tree.getModel().getRoot(); // a DefaultMutableTreeNode
String jsonString = gson.toJson(topNode);
System.out.println(jsonString);
DefaultMutableTreeNode topNode2 = gson.fromJson(jsonString, DefaultMutableTreeNode.class);
它生成以下 JSON 输出:
{
"allowsChildren": true,
"userObject": "JTree",
"children": [
{
"allowsChildren": true,
"userObject": "colors",
"children": [
{
"allowsChildren": true,
"userObject": "blue"
},
{
"allowsChildren": true,
"userObject": "violet"
},
{
"allowsChildren": true,
"userObject": "red"
},
{
"allowsChildren": true,
"userObject": "yellow"
}
]
},
{
"allowsChildren": true,
"userObject": "sports",
"children": [
{
"allowsChildren": true,
"userObject": "basketball"
},
{
"allowsChildren": true,
"userObject": "soccer"
},
{
"allowsChildren": true,
"userObject": "football"
},
{
"allowsChildren": true,
"userObject": "hockey"
}
]
},
{
"allowsChildren": true,
"userObject": "food",
"children": [
{
"allowsChildren": true,
"userObject": "hot dogs"
},
{
"allowsChildren": true,
"userObject": "pizza"
},
{
"allowsChildren": true,
"userObject": "ravioli"
},
{
"allowsChildren": true,
"userObject": "bananas"
}
]
}
]
}
下面的DefaultMutableTreeNodeDeserializer
负责
用于将 JSON 转换回 DefaultMutableTreeNode
.
它使用与来自的反序列化器相同的想法
DefaultMutableTreeNode
不是很 POJO-like,因此不是
与 Gson 一起工作。
因此它使用 well-behaving POJO
助手 class (具有属性
allowsChildren
、userObject
和 children
) 并让 Gson
将 JSON 内容反序列化为 class。
然后 POJO
object(及其 POJO
children)被转换为
DefaultMutableTreeNode
object(含 DefaultMutableTreeNode
children)。
public class DefaultMutableTreeNodeDeserializer implements JsonDeserializer<DefaultMutableTreeNode> {
@Override
public DefaultMutableTreeNode deserialize(JsonElement json, Type type, JsonDeserializationContext context) {
return context.<POJO>deserialize(json, POJO.class).toDefaultMutableTreeNode();
}
private static class POJO {
private boolean allowsChildren;
private Object userObject;
private List<POJO> children;
// no need for: POJO parent
public DefaultMutableTreeNode toDefaultMutableTreeNode() {
DefaultMutableTreeNode node = new DefaultMutableTreeNode();
node.setAllowsChildren(allowsChildren);
node.setUserObject(userObject);
if (children != null) {
for (POJO child : children) {
node.add(child.toDefaultMutableTreeNode()); // recursion!
// this did also set the parent of the child-node
}
}
return node;
}
// Following setters needed by Gson's deserialization:
public void setAllowsChildren(boolean allowsChildren) {
this.allowsChildren = allowsChildren;
}
public void setUserObject(Object userObject) {
this.userObject = userObject;
}
public void setChildren(List<POJO> children) {
this.children = children;
}
}
}
这是对我的旧答案的改进替代方案,该答案使用 JsonSerializer
and JsonDeserializer
实现 DefaultMutableTreeNode
。
这两个接口的 API 文档说:
New applications should prefer
TypeAdapter
, whose streaming API is more efficient than this interface's tree API.
因此,让我们使用这个首选方法并实现一个
TypeAdapter
对于 DefaultMutableTreeNode
.
要使用它,您可以像这样创建 Gson
实例
(而不是仅仅使用 new Gson()
):
Gson gson = new GsonBuilder()
.registerTypeAdapterFactory(DefaultMutableTreeNodeTypeAdapter.FACTORY)
.setPrettyPrinting()
.create();
下面的DefaultMutableTreeNodeTypeAdapter
负责
将 DefaultMutableTreeNode
与 JSON 相互转换。
它 writes/reads 其属性 allowsChildren
、userObject
和 children
。
没有必要写parent
属性,因为父子
关系已经编码在 JSON 输出的嵌套结构中。
public class DefaultMutableTreeNodeTypeAdapter extends TypeAdapter<DefaultMutableTreeNode> {
public static final TypeAdapterFactory FACTORY = new TypeAdapterFactory() {
@Override
@SuppressWarnings("unchecked") // we use a runtime check to make sure the 'T's equal
public <T> TypeAdapter<T> create(Gson gson, TypeToken<T> type) {
if (type.getRawType() == DefaultMutableTreeNode.class) {
return (TypeAdapter<T>) new DefaultMutableTreeNodeTypeAdapter(gson);
}
return null;
}
};
private final Gson gson;
private DefaultMutableTreeNodeTypeAdapter(Gson gson) {
this.gson = gson;
}
@Override
public void write(JsonWriter out, DefaultMutableTreeNode node) throws IOException {
out.beginObject();
out.name("allowsChildren");
out.value(node.getAllowsChildren());
out.name("userObject");
gson.toJson(node.getUserObject(), Object.class, out);
if (node.getChildCount() > 0) {
out.name("children");
gson.toJson(Collections.list(node.children()), List.class, out); // recursion!
}
// No need to write node.getParent(), it would lead to infinite recursion.
out.endObject();
}
@Override
public DefaultMutableTreeNode read(JsonReader in) throws IOException {
in.beginObject();
DefaultMutableTreeNode node = new DefaultMutableTreeNode();
while (in.hasNext()) {
switch (in.nextName()) {
case "allowsChildren":
node.setAllowsChildren(in.nextBoolean());
break;
case "userObject":
node.setUserObject(gson.fromJson(in, Object.class));
break;
case "children":
in.beginArray();
while (in.hasNext()) {
node.add(read(in)); // recursion!
// this did also set the parent of the child-node
}
in.endArray();
break;
default:
in.skipValue();
break;
}
}
in.endObject();
return node;
}
}