接听来电时,音频似乎不适用于 CallKit

Audio seems not work with CallKit when incoming call is answered

我将我的应用程序与 CallKit 集成,以便使用 VoIP 接听其他用户的来电。现在我遇到了一些音频问题,接听电话时无法激活它。

我已经检查了本教程 This 并且我比较了 ProviderDelegate 这非常相似。

这就是我的 ProviderDelegate class 的样子

class ProviderDelegate: NSObject {
// 1.
fileprivate let callKitManager: CallKitCallInit
fileprivate let provider: CXProvider

init(callKitManager: CallKitCallInit) {
    self.callKitManager = callKitManager
    // 2.
    provider = CXProvider(configuration: type(of: self).providerConfiguration)
    
    super.init()
    // 3.
    provider.setDelegate(self, queue: nil)
    
}

// 4.
static var providerConfiguration: CXProviderConfiguration {
    let providerConfiguration = CXProviderConfiguration(localizedName: "vKclub dev2")
    
    providerConfiguration.supportsVideo = false
    providerConfiguration.maximumCallsPerCallGroup = 1
    providerConfiguration.supportedHandleTypes = [.phoneNumber]
    return providerConfiguration
}

func reportIncomingCall(uuid: UUID, handle: String, hasVideo: Bool = false, completion: ((NSError?) -> Void)?) {
    // 1.
    print("This is UUID === ", uuid)
    configureAudioSession()
    let update = CXCallUpdate()
    update.remoteHandle = CXHandle(type: .phoneNumber, value: handle)
    update.hasVideo = hasVideo
    

    provider.reportNewIncomingCall(with: uuid, update: update) { error in
        
        
        if error == nil {
            
            self.configureAudioSession()
            let call = CallKitCallInit(uuid: uuid, handle: handle)
            self.callKitManager.add(call: call)
            lastCallUUID = uuid
            print("UUID === ", uuid)
        } else {
            
        }
        
       
        completion?(error as NSError?)
    }
    
    
}

}

我就是这样设置的AVAudioSession

extension ProviderDelegate: CXProviderDelegate {

func providerDidReset(_ provider: CXProvider) {
    print("Stop Audio ==STOP-AUDIO==")
    
    for call in callKitManager.calls {
        call.end(uuid: UUID())
    }
    
    callKitManager.removeAllCalls()
}
func provider(_ provider: CXProvider, perform action: CXStartCallAction) {
    // 1.
    guard let call = callKitManager.callWithUUID(uuid: action.callUUID) else {
        action.fail()
        return
    }
    
    configureAudioSession()
    
}
func provider(_ provider: CXProvider, perform action: CXAnswerCallAction) {
    // 1.
    guard let call = callKitManager.callWithUUID(uuid: action.callUUID) else {
        action.fail()
        return
    }
    // 2.
    configureAudioSession()
    // 3.
    call.answer()
    // 4.
    if #available(iOS 11, *) {
        print ("vKclub")
    } else {
        
        action.fulfill()
    }
    
}

func provider(_ provider: CXProvider, perform action: CXEndCallAction) {
    // 1.
    guard let call = callKitManager.callWithUUID(uuid: action.callUUID) else {
        action.fail()       
        return
    }
    // 2.
    print("Stop audio ==STOP-AUDIO==")
    configureAudioSession()
    // 3.
    call.end(uuid: action.callUUID)
    // 4.
    if #available(iOS 11, *) {
        print("Our vKclube")
    } else {
        action.fulfill()
    }
    
    // 5.
    callKitManager.remove(call: call)
}

// 5.
func provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession) {
    print("Starting audio ==STARTING-AUDIO==")
}


func provider(_ provider: CXProvider, didDeactivate audioSession: AVAudioSession) {
    print("Received \(#function)")
}

func configureAudioSession() {
    let session = AVAudioSession.sharedInstance()

    do{
        try session.setCategory(AVAudioSessionCategoryPlayAndRecord,
                                 mode: AVAudioSessionModeVoiceChat,
                                 options: [])

    } catch {
        print("========== Error in setting category \(error.localizedDescription)")
    }
    
    do {
        try session.setPreferredSampleRate(44100.0)
    } catch {
        print("======== Error setting rate \(error.localizedDescription)")
    }
    do {
        try session.setPreferredIOBufferDuration(0.005)
    } catch {
        print("======== Error IOBufferDuration \(error.localizedDescription)")
    }
    do {
        try session.setActive(true)
    } catch {
        print("========== Error starting session \(error.localizedDescription)")
    }
}

}

我已经面对这个问题好几天了,但我还是想不通。 我正在使用 XCode 10.1.

我发现错误是关于您的代码 action.fulfill() 从未被调用。

基于 Apple 文档:

调用此方法会将 isComplete 属性 值设置为 true。多次调用此方法或在调用 fail() 方法后调用此方法无效。 您应该只从 CXProviderDelegate 方法的实现中调用此方法。

希望你在CXProviderDelegate中调用这个方法。我已经看到您实现了它,但遗憾的是该方法从未被调用过。我确定这就是您的音频未激活的原因。