在 AVCapture 中仅捕获相机预览 Swift
Capture only camerapreview in AVCapture Swift
这是我的代码
import UIKit
import AVFoundation
class ViewController: UIViewController {
@IBOutlet weak var cameraView: UIView!
var image: UIImage!
var captureSession = AVCaptureSession()
var backCamera: AVCaptureDevice?
var frontCamera: AVCaptureDevice?
var currentCamera: AVCaptureDevice?
var photoOutput: AVCapturePhotoOutput?
var cameraPreviewLayer: AVCaptureVideoPreviewLayer?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func viewDidAppear(_ animated: Bool) {
setupCaptureSession()
setupDevice()
setupInputOutput()
setupPreviewLayer()
startRunningCaptureSession()
}
@IBAction func cameraButton_Tab(_ sender: Any) {
let settings = AVCapturePhotoSettings()
// performSegue(withIdentifier: "showPhoto_Segue", sender: nil)
photoOutput?.capturePhoto(with: settings, delegate: self)
}
func setupCaptureSession() {
captureSession.sessionPreset = AVCaptureSession.Preset.photo
}
func setupDevice() {
let deviceDiscoverySession = AVCaptureDevice.DiscoverySession(deviceTypes: [AVCaptureDevice.DeviceType.builtInWideAngleCamera], mediaType: AVMediaType.video, position: AVCaptureDevice.Position.unspecified)
let devices = deviceDiscoverySession.devices
for device in devices {
if device.position == AVCaptureDevice.Position.back {
backCamera = device
}else if device.position == AVCaptureDevice.Position.front{
frontCamera = device
}
}
currentCamera = backCamera
}
func setupInputOutput() {
do{
let captureDeviceInput = try AVCaptureDeviceInput(device: currentCamera!)
captureSession.addInput(captureDeviceInput)
photoOutput = AVCapturePhotoOutput()
photoOutput?.setPreparedPhotoSettingsArray([AVCapturePhotoSettings(format: [AVVideoCodecKey : AVVideoCodecType.jpeg])], completionHandler: nil)
captureSession.addOutput(photoOutput!)
}catch {
print(error)
}
}
func setupPreviewLayer() {
cameraPreviewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
cameraPreviewLayer?.videoGravity = AVLayerVideoGravity.resizeAspectFill
cameraPreviewLayer?.connection?.videoOrientation = AVCaptureVideoOrientation.portrait
cameraPreviewLayer!.frame = self.cameraView.bounds
self.cameraView.layer.insertSublayer(cameraPreviewLayer!, at: 0)
}
func startRunningCaptureSession() {
captureSession.startRunning()
}
}
extension ViewController: AVCapturePhotoCaptureDelegate {
func photoOutput(_ output: AVCapturePhotoOutput, didFinishProcessingPhoto photo: AVCapturePhoto, error: Error?) {
if let imageData = photo.fileDataRepresentation(){
image = UIImage(data: imageData)
}
}
}
看图,
我想保存背景颜色为黄色的图像
我可以透过那个
看到相机
但是我保存图片,好像保存的是整个视图,而不是正方形。
我将 UIImageView 设置为与黄色 UIView 大小相同并保存输出,
它需要捕获整个视图并调整其大小。
喜欢用挤压把矩形变成正方形
我怎么不能只捕捉黄色背景大小并保存?
此 didFinishProcessingPhoto
将 return 像相机所见的完整图像。您不会直接显示在 PreviewLayer
中的图像。因此,为了获得显示 PreviewLayer
的 UIImage
,您可以调整捕获图像的大小。
好吧,调整大小也可以通过两种方式完成:一种是保持纵横比,另一种是传递准确的大小。我建议使用宽高比,因为它可以确保您的图像不会被任何尺寸挤压或拉伸,而传递错误的尺寸将无法满足您的要求。
Resize UIImage
passing new CGSize
:
extension UIImage {
func scaleImage(toSize newSize: CGSize) -> UIImage? {
var newImage: UIImage?
let newRect = CGRect(x: 0, y: 0, width: newSize.width, height: newSize.height).integral
UIGraphicsBeginImageContextWithOptions(newSize, false, 0)
if let context = UIGraphicsGetCurrentContext(), let cgImage = self.cgImage {
context.interpolationQuality = .high
let flipVertical = CGAffineTransform(a: 1, b: 0, c: 0, d: -1, tx: 0, ty: newSize.height)
context.concatenate(flipVertical)
context.draw(cgImage, in: newRect)
if let img = context.makeImage() {
newImage = UIImage(cgImage: img)
}
UIGraphicsEndImageContext()
}
return newImage
}
}
用法: capturedImage.scaleImage(toSize: CGSize(width: 300, height: 300))
Resize UIImage
keeping aspect ratio:
extension UIImage {
func scaleImage(toWidth newWidth: CGFloat) -> UIImage {
let scale = newWidth / self.size.width
let newHeight = self.size.height * scale
let newSize = CGSize(width: newWidth, height: newHeight)
let renderer = UIGraphicsImageRenderer(size: newSize)
let image = renderer.image { (context) in
self.draw(in: CGRect(origin: CGPoint(x: 0, y: 0), size: newSize))
}
return image
}
}
用法: capturedImage.scaleImage(toWidth: 300)
参考:
Update:
在您的代码中保留以下方法:
@IBAction func cameraButton_Tab(_ sender: Any) {
let settings = AVCapturePhotoSettings()
photoOutput?.capturePhoto(with: settings, delegate: self)
}
extension ViewController: AVCapturePhotoCaptureDelegate {
func photoOutput(_ output: AVCapturePhotoOutput, didFinishProcessingPhoto photo: AVCapturePhoto, error: Error?) {
if let imageData = photo.fileDataRepresentation(){
let capturedImage = UIImage(data: imageData)
let cropImage = capturedImage.scaleImage(toWidth: cameraPreviewLayer!.frame.size.width) //It will return the Image size of Camera Preview
}
}
}
这是我的代码
import UIKit
import AVFoundation
class ViewController: UIViewController {
@IBOutlet weak var cameraView: UIView!
var image: UIImage!
var captureSession = AVCaptureSession()
var backCamera: AVCaptureDevice?
var frontCamera: AVCaptureDevice?
var currentCamera: AVCaptureDevice?
var photoOutput: AVCapturePhotoOutput?
var cameraPreviewLayer: AVCaptureVideoPreviewLayer?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func viewDidAppear(_ animated: Bool) {
setupCaptureSession()
setupDevice()
setupInputOutput()
setupPreviewLayer()
startRunningCaptureSession()
}
@IBAction func cameraButton_Tab(_ sender: Any) {
let settings = AVCapturePhotoSettings()
// performSegue(withIdentifier: "showPhoto_Segue", sender: nil)
photoOutput?.capturePhoto(with: settings, delegate: self)
}
func setupCaptureSession() {
captureSession.sessionPreset = AVCaptureSession.Preset.photo
}
func setupDevice() {
let deviceDiscoverySession = AVCaptureDevice.DiscoverySession(deviceTypes: [AVCaptureDevice.DeviceType.builtInWideAngleCamera], mediaType: AVMediaType.video, position: AVCaptureDevice.Position.unspecified)
let devices = deviceDiscoverySession.devices
for device in devices {
if device.position == AVCaptureDevice.Position.back {
backCamera = device
}else if device.position == AVCaptureDevice.Position.front{
frontCamera = device
}
}
currentCamera = backCamera
}
func setupInputOutput() {
do{
let captureDeviceInput = try AVCaptureDeviceInput(device: currentCamera!)
captureSession.addInput(captureDeviceInput)
photoOutput = AVCapturePhotoOutput()
photoOutput?.setPreparedPhotoSettingsArray([AVCapturePhotoSettings(format: [AVVideoCodecKey : AVVideoCodecType.jpeg])], completionHandler: nil)
captureSession.addOutput(photoOutput!)
}catch {
print(error)
}
}
func setupPreviewLayer() {
cameraPreviewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
cameraPreviewLayer?.videoGravity = AVLayerVideoGravity.resizeAspectFill
cameraPreviewLayer?.connection?.videoOrientation = AVCaptureVideoOrientation.portrait
cameraPreviewLayer!.frame = self.cameraView.bounds
self.cameraView.layer.insertSublayer(cameraPreviewLayer!, at: 0)
}
func startRunningCaptureSession() {
captureSession.startRunning()
}
}
extension ViewController: AVCapturePhotoCaptureDelegate {
func photoOutput(_ output: AVCapturePhotoOutput, didFinishProcessingPhoto photo: AVCapturePhoto, error: Error?) {
if let imageData = photo.fileDataRepresentation(){
image = UIImage(data: imageData)
}
}
}
看图, 我想保存背景颜色为黄色的图像 我可以透过那个
看到相机但是我保存图片,好像保存的是整个视图,而不是正方形。
我将 UIImageView 设置为与黄色 UIView 大小相同并保存输出, 它需要捕获整个视图并调整其大小。
喜欢用挤压把矩形变成正方形
我怎么不能只捕捉黄色背景大小并保存?
此 didFinishProcessingPhoto
将 return 像相机所见的完整图像。您不会直接显示在 PreviewLayer
中的图像。因此,为了获得显示 PreviewLayer
的 UIImage
,您可以调整捕获图像的大小。
好吧,调整大小也可以通过两种方式完成:一种是保持纵横比,另一种是传递准确的大小。我建议使用宽高比,因为它可以确保您的图像不会被任何尺寸挤压或拉伸,而传递错误的尺寸将无法满足您的要求。
Resize
UIImage
passing newCGSize
:
extension UIImage {
func scaleImage(toSize newSize: CGSize) -> UIImage? {
var newImage: UIImage?
let newRect = CGRect(x: 0, y: 0, width: newSize.width, height: newSize.height).integral
UIGraphicsBeginImageContextWithOptions(newSize, false, 0)
if let context = UIGraphicsGetCurrentContext(), let cgImage = self.cgImage {
context.interpolationQuality = .high
let flipVertical = CGAffineTransform(a: 1, b: 0, c: 0, d: -1, tx: 0, ty: newSize.height)
context.concatenate(flipVertical)
context.draw(cgImage, in: newRect)
if let img = context.makeImage() {
newImage = UIImage(cgImage: img)
}
UIGraphicsEndImageContext()
}
return newImage
}
}
用法: capturedImage.scaleImage(toSize: CGSize(width: 300, height: 300))
Resize
UIImage
keeping aspect ratio:
extension UIImage {
func scaleImage(toWidth newWidth: CGFloat) -> UIImage {
let scale = newWidth / self.size.width
let newHeight = self.size.height * scale
let newSize = CGSize(width: newWidth, height: newHeight)
let renderer = UIGraphicsImageRenderer(size: newSize)
let image = renderer.image { (context) in
self.draw(in: CGRect(origin: CGPoint(x: 0, y: 0), size: newSize))
}
return image
}
}
用法: capturedImage.scaleImage(toWidth: 300)
参考:
Update:
在您的代码中保留以下方法:
@IBAction func cameraButton_Tab(_ sender: Any) {
let settings = AVCapturePhotoSettings()
photoOutput?.capturePhoto(with: settings, delegate: self)
}
extension ViewController: AVCapturePhotoCaptureDelegate {
func photoOutput(_ output: AVCapturePhotoOutput, didFinishProcessingPhoto photo: AVCapturePhoto, error: Error?) {
if let imageData = photo.fileDataRepresentation(){
let capturedImage = UIImage(data: imageData)
let cropImage = capturedImage.scaleImage(toWidth: cameraPreviewLayer!.frame.size.width) //It will return the Image size of Camera Preview
}
}
}