如果 Swift 中的 TextField 中没有输入文本,则使 UIButton 处于非活动状态

Make a UIButton inactive if no text is entered in a TextField in Swift

所以我的概念很简单,我有一个文本字段和一个标记为 'Next' 的按钮。如果用户没有在文本字段中放置任何内容,我希望对用户禁用“下一步”按钮。为此,我有 运行 这个代码:

 @IBAction func nextButton(sender: UIButton) {

    if textField.text.isEmpty {

        buttonLabel.userInteractionEnabled = false

    }
 }

这将按我的意愿禁用按钮,但问题是,如果随后在文本字段中输入文本,该按钮仍处于禁用状态。我曾尝试在 "if" 语句之后添加 "else" 语句来反转我所说的,看看它是否有效,但它没有。

非常感谢任何帮助。

尼克

我的代码:

import UIKit

class ViewController: UIViewController, UITextFieldDelegate, UIPickerViewDataSource, UIPickerViewDelegate {

func imageEffect() {

    // Set vertical effect for background
    var verticalMotionEffect : UIInterpolatingMotionEffect =
    UIInterpolatingMotionEffect(keyPath: "center.y",
        type: .TiltAlongVerticalAxis)
    verticalMotionEffect.minimumRelativeValue = -20
    verticalMotionEffect.maximumRelativeValue = 20

    // Set horizontal effect for background
    var horizontalMotionEffect : UIInterpolatingMotionEffect =
    UIInterpolatingMotionEffect(keyPath: "center.x",
        type: .TiltAlongHorizontalAxis)
    horizontalMotionEffect.minimumRelativeValue = -20
    horizontalMotionEffect.maximumRelativeValue = 20

    // Create group for background to combine both
    var group : UIMotionEffectGroup = UIMotionEffectGroup()
    group.motionEffects = [horizontalMotionEffect, verticalMotionEffect]

    // Add both effects to your view for background
    myBackgroundView.addMotionEffect(group)

}

var datePickerView:UIDatePicker = UIDatePicker()

@IBAction func textFieldEdited(sender: UITextField) {

    var datePickerView  : UIDatePicker = UIDatePicker()
    datePickerView.datePickerMode = UIDatePickerMode.Date
    sender.inputView = datePickerView
    datePickerView.addTarget(self, action: Selector("handleDatePicker:"), forControlEvents: UIControlEvents.ValueChanged)

    }

func handleDatePicker(sender: UIDatePicker) {
    var dateFormatter = NSDateFormatter()
    dateFormatter.dateFormat = "dd MMMM yyyy"
    questionTextField.text = dateFormatter.stringFromDate(sender.date)
}

var countryData = ["United Kingdom", "France", "Spain", "Germany", "Berlin", "Eygpt", "United States"]

var pickerView:UIPickerView = UIPickerView()

@IBOutlet var progressStatus: UIProgressView!

@IBOutlet var barImage: UIImageView!

@IBOutlet var questionLabel: UILabel!

@IBOutlet var buttonBarImage: UIImageView!

@IBOutlet var buttonLabel: UIButton!

@IBOutlet var myBackgroundView: UIImageView!

@IBOutlet var questionTextField: UITextField!

let questions = ["Where are you going?", "What are you doing there?", "When do you go?"]

var currentQuestionIndex = 0

let placeholder = ["Country", "Activity", "Date"]

var currentPlaceholderIndex = 0

@IBAction func nextButton(sender: AnyObject) {

    if currentQuestionIndex == 0 {

        progressStatus.setProgress(0.333, animated: true)

    } else if currentQuestionIndex == 1 {

        progressStatus.setProgress(0.666, animated: true)

    } else {

        progressStatus.setProgress(1, animated: true)

    }

    // Initial setup on button press
    questionTextField.hidden = false
    barImage.hidden = false
    questionTextField.placeholder = placeholder[currentPlaceholderIndex]
    questionLabel.text = questions[currentQuestionIndex]
    questionTextField.resignFirstResponder()

    // Reset text field to have no text
    questionTextField.text = ""

    // Displays the questions in array and displays the placeholder text in the textfield
    if currentQuestionIndex <= questions.count && currentPlaceholderIndex <= placeholder.count {

        currentQuestionIndex++
        currentPlaceholderIndex++
        //progressStatus.setProgress(0.333, animated: true)
        buttonLabel.setTitle("Next", forState: UIControlState.Normal)


        // Animate text for questionLabel
        UIView.animateWithDuration(1.0, delay: 0.0, usingSpringWithDamping: 0.9, initialSpringVelocity: 0.5, options: nil, animations: {

            self.questionLabel.center = CGPoint(x: -110 , y: 305 + 20)

            }, completion: nil)

    } else {

        //Add some logic here to run whenever the user has answered all the questions.

    }

}


override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.

    questionTextField.delegate = self
    pickerView.delegate = self
    pickerView.dataSource = self

    // Applies the image effect to the image in myBackgroundImage
    imageEffect()

    // Sets the button text
    buttonLabel.setTitle("Get started", forState: UIControlState.Normal)

    // Sets the question text to be blank
    questionLabel.text = ""


    // Sets placeholder text in the text field
    questionTextField.placeholder = ""

    // Hides the text field
    questionTextField.hidden = true

    // Hides the image background for the text field
    barImage.hidden = true

    // Sets the progress bar to nil
    progressStatus.setProgress(0, animated: true)

    if questionTextField.text.isEmpty {

        buttonLabel.userInteractionEnabled = false
    }

}

func textFieldDidBeginEditing(textField: UITextField) {


    buttonLabel.userInteractionEnabled = true


    switch currentQuestionIndex {

    case 0:
        // TODO: Add UIPickerView
        self.view.addSubview(datePickerView)
    case 2:
        // TODO: Add UIDatePicker
        self.view.addSubview(datePickerView)

    default:
        println("default")
    }
}


// resigns the keyboard when user presses the return/next key on keyboard

func textFieldShouldReturn(textField: UITextField) -> Bool {

    questionTextField.resignFirstResponder()

    return true

}

func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {

    return 1
}

func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {

    return countryData.count

}

func pickerView(pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String! {
    return countryData[row]

}

func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {

    questionTextField.text = countryData[row]
    pickerView.hidden = true

}




// Resigns the keyboard if the user presses anywhere on the screen
override func touchesBegan(touches: Set<NSObject>, withEvent event: UIEvent) {

    self.view.endEditing(true)
}


override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}

}

您必须将 VC 设置为 TextFieldDelegate。所以你可以对文本字段状态做出反应。看这个小例子 class:

class ViewController: UIViewController, UITextFieldDelegate {

  @IBOutlet weak var myTextField: UITextField!
  @IBOutlet weak var myButton: UIButton!

  override func viewDidLoad() {
    super.viewDidLoad()

    // Set the delegate of your textField to this class
    myTextField.delegate = self

    if myTextField.text.isEmpty {
      myButton.userInteractionEnabled = false
    }
  }
  // This method is available, because this class is now the delegate
  func textFieldDidBeginEditing(textField: UITextField) {
    myButton.userInteractionEnabled = true
  }
}

这应该与您的 VC 非常相似。

请注意第一行,其中 VC 被告知要遵守 TextFieldDelegate 协议。

编辑:

viewDidLoadviewWillAppear中设置myButton.userInteractionEnabled = false

设置你的 textFielddelegate

然后

func textFieldDidBeginEditing(textField: UITextField) {
   if !textField.text.isEmpty
       myButton.enable = true

   } else {
       buttonLabel.enable = false
   }
}

您的代码应类似于以下内容,假设仅当我们在一个文本字段中有文本时才应启用“下一步”按钮,否则您需要相应地更改逻辑。

class ViewController: UIViewController, UITextFieldDelegate {

@IBOutlet weak var textField1: UITextField!
@IBOutlet weak var textField2: UITextField!
@IBOutlet weak var textField3: UITextField!
@IBOutlet weak var nextButton: UIButton!

override func viewDidLoad() {
    super.viewDidLoad()
    nextButton.userInteractionEnabled = false
    textField1.delegate = self
    textField2.delegate = self
    textField3.delegate = self
}
@IBAction func NextButtonAction(sender: UIButton)
{
    println("Next Button Tapped")
}
func textField(textField: UITextField, shouldChangeCharactersInRange range: NSRange, replacementString string: String) -> Bool {
    if textField == textField1
    {
        var oldStr = textField1.text as NSString
        var newStr = oldStr.stringByReplacingCharactersInRange(range, withString: string) as NSString
        if newStr.length == 0
        {
            nextButton.userInteractionEnabled = false
        }else
        {
            nextButton.userInteractionEnabled = true
        }
    }
    return true
}
}

事件应响应编辑更改, Swift版本

@IBAction func editingChanged(textfield: UITextField) {

        myButton.enabled = textfield.text?.characters.count > 0
}