在协程中切换到 UI 上下文
Switching to UI context in coroutines
我是协程的新手,我想知道是否可以将下面代码的协程范围 (GlobalScope) 切换到 UI 范围。我的问题是coroutine launch body里面的步骤必须在工作线程中执行,否则监听器通知必须在ui线程中执行以避免在我的activity代码中调用runOnUiThread。
override suspend fun startRent(name: String, bikeMode: BikeMode, listener: StartRentListener) {
var bleDevice : RxBleDevice
val scanFilter: ScanFilter = ScanFilter.Builder().setDeviceName(name).build()
val scanSettings: ScanSettings = ScanSettings.Builder().build()
val job = GlobalScope.launch {
try {
bleDevice = rxBleClient.scanBleDevicesExt(rxBleClient, scanSettings, scanFilter)
val bleConnection = bleDevice.establishConnectionExt()
// write handshake
connectionManager.writeHandshake(bleDevice, bleConnection)
// open lock
openLock(bleDevice, bikeMode, bleConnection)
// getting user position
apiHelper.sendLockRequest(bleDevice.name, getPosition())
bleDevice.disconnect()
// this should be called on main thread once all the previous operations are finished
listener.onSuccess()
} catch (e: Exception) {
listener.onError(e)
}
}
job.join()
}
我当前的 activity 代码片段:
bikeAccessClient.startRent(bikeBLEName, BikeMode.HYBRID, object :
StartRentListener {
override fun onSuccess() {
runOnUiThread {
// UI update here
}
}
您可以使用 withContext(Dispatchers.Main) {..}
函数与其他 Coroutine Dispatcher 一起执行您的部分代码。
kotlinx.coroutines.android
包含 Dispatchers.Main
函数的定义,它与 Android UI.
正确集成
在您的代码中使用显式 Dispatcher 非常容易出错。相反,我会建议设计具有较少明确要求的代码。
我会写这样的东西:
fun uiActionHandlerToStartTheProcess() {
launch(Dispatchers.Main) {
val result = startRent(...) // no callback here, suspend function
//UI Update Here
}
}
suspend fun CoroutineScope.startRent() : SomeResultOfWork {
//that function offloads the execution to a IO (aka brackground) thread
return withContext(Dispatchers.IO){
//here goes your code from `startRent`
//use `suspendCancellableCoroutine {cont -> .. }` if you need to handle callbacks from it
SomeResultOfWork()
}
launch(Dispatchers.Main){..}
块中的代码在UI线程中执行。调用 startRent
挂起函数会挂起 UI 线程中的执行。一旦 startRent
准备好回复(来自后台线程),它将恢复执行(由 Dispatchers.Main
完成并等效于 runOnUiThread {...}
)并执行 UI 从正确的线程更新
我是协程的新手,我想知道是否可以将下面代码的协程范围 (GlobalScope) 切换到 UI 范围。我的问题是coroutine launch body里面的步骤必须在工作线程中执行,否则监听器通知必须在ui线程中执行以避免在我的activity代码中调用runOnUiThread。
override suspend fun startRent(name: String, bikeMode: BikeMode, listener: StartRentListener) {
var bleDevice : RxBleDevice
val scanFilter: ScanFilter = ScanFilter.Builder().setDeviceName(name).build()
val scanSettings: ScanSettings = ScanSettings.Builder().build()
val job = GlobalScope.launch {
try {
bleDevice = rxBleClient.scanBleDevicesExt(rxBleClient, scanSettings, scanFilter)
val bleConnection = bleDevice.establishConnectionExt()
// write handshake
connectionManager.writeHandshake(bleDevice, bleConnection)
// open lock
openLock(bleDevice, bikeMode, bleConnection)
// getting user position
apiHelper.sendLockRequest(bleDevice.name, getPosition())
bleDevice.disconnect()
// this should be called on main thread once all the previous operations are finished
listener.onSuccess()
} catch (e: Exception) {
listener.onError(e)
}
}
job.join()
}
我当前的 activity 代码片段:
bikeAccessClient.startRent(bikeBLEName, BikeMode.HYBRID, object :
StartRentListener {
override fun onSuccess() {
runOnUiThread {
// UI update here
}
}
您可以使用 withContext(Dispatchers.Main) {..}
函数与其他 Coroutine Dispatcher 一起执行您的部分代码。
kotlinx.coroutines.android
包含 Dispatchers.Main
函数的定义,它与 Android UI.
在您的代码中使用显式 Dispatcher 非常容易出错。相反,我会建议设计具有较少明确要求的代码。
我会写这样的东西:
fun uiActionHandlerToStartTheProcess() {
launch(Dispatchers.Main) {
val result = startRent(...) // no callback here, suspend function
//UI Update Here
}
}
suspend fun CoroutineScope.startRent() : SomeResultOfWork {
//that function offloads the execution to a IO (aka brackground) thread
return withContext(Dispatchers.IO){
//here goes your code from `startRent`
//use `suspendCancellableCoroutine {cont -> .. }` if you need to handle callbacks from it
SomeResultOfWork()
}
launch(Dispatchers.Main){..}
块中的代码在UI线程中执行。调用 startRent
挂起函数会挂起 UI 线程中的执行。一旦 startRent
准备好回复(来自后台线程),它将恢复执行(由 Dispatchers.Main
完成并等效于 runOnUiThread {...}
)并执行 UI 从正确的线程更新