如何初始化代码生成的按钮边框 In Swift 4
How to initialize button borders generated by code In Swift 4
我使用代码创建了按钮边框。
出于某种原因,我必须更改按钮边框的形状。
但是mask生成的边框没有用下面的代码初始化
button.backgroundColor = .clear
button.layer.CornerRadius = 0
在ViewController.swift中:
@IBOutlet weak var btnDelete: UIButton!
func FirstChange() {
btnDelete.layer.borderWidth = 0
btnDelete.layer.cornerRadius = 0
btnDelete.layer.borderColor = UIColor(rgb: 0xFFFFFF).cgColor
// Draw the border again
btnDelete.round(corners: [.topRight, .bottomRight], radius: 50, borderColor: UIColor(rgb: 0xced4da), borderWidth: 1)
}
func SecChange() {
btnDelete.backgroundColor = .clear // not work
// Draw the border again
btnDelete.layer.borderColor = UIColor(rgb: 0xced4da).cgColor
btnDelete.layer.borderWidth = 1
btnDelete.layer.cornerRadius = 18
}
在 UIView.swift 中:
func round(corners: UIRectCorner, radius: CGFloat, borderColor: UIColor, borderWidth: CGFloat) {
let mask = _round(corners: corners, radius: radius)
addBorder(mask: mask, borderColor: borderColor, borderWidth: borderWidth)
}
@discardableResult func _round(corners: UIRectCorner, radius: CGFloat) -> CAShapeLayer {
let path = UIBezierPath(roundedRect: bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
return mask
}
func addBorder(mask: CAShapeLayer, borderColor: UIColor, borderWidth: CGFloat) {
let borderLayer = CAShapeLayer()
borderLayer.path = mask.path
borderLayer.fillColor = UIColor.clear.cgColor
borderLayer.strokeColor = borderColor.cgColor
borderLayer.lineWidth = borderWidth
borderLayer.frame = bounds
layer.addSublayer(borderLayer)
}
第二次绘制边框(运行 SecChange()
),与第一次边框重合
请帮我初始化我画的第一个边框
(运行 SecChange()
and 运行ning FirstChange()
初始化边框成功.)
由于您要将 CAShapeLayer
添加到 UIButton
,因此您需要从按钮中删除该层。为此,您可以给层一个 name
并添加一个新方法来删除层并在第二次更改中调用该新方法。此外,您应该在再次调用 round(corners:radius:borderColor:borderWidth:)
时删除边框层,否则您最终会在顶部有另一个层。
func SecChange() {
btnDelete.removeBorderLayer() //remove border layer if existing
// Draw the border again
btnDelete.layer.borderColor = UIColor.gray.cgColor
btnDelete.layer.borderWidth = 1
btnDelete.layer.cornerRadius = 18
}
extension UIView {
func round(corners: UIRectCorner, radius: CGFloat, borderColor: UIColor, borderWidth: CGFloat) {
let mask = _round(corners: corners, radius: radius)
addBorder(mask: mask, borderColor: borderColor, borderWidth: borderWidth)
}
@discardableResult func _round(corners: UIRectCorner, radius: CGFloat) -> CAShapeLayer {
let path = UIBezierPath(roundedRect: bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
return mask
}
func addBorder(mask: CAShapeLayer, borderColor: UIColor, borderWidth: CGFloat) {
removeBorderLayer()
let borderLayer = CAShapeLayer()
borderLayer.name = "borderLayer"
borderLayer.path = mask.path
borderLayer.fillColor = UIColor.clear.cgColor
borderLayer.strokeColor = borderColor.cgColor
borderLayer.lineWidth = borderWidth
borderLayer.frame = bounds
layer.addSublayer(borderLayer)
}
func removeBorderLayer() {
if let borderLayer = layer.sublayers?.first(where: { [=11=].name == "borderLayer" }) {
borderLayer.removeFromSuperlayer()
}
}
}
最好的,
卡斯滕
我使用代码创建了按钮边框。
出于某种原因,我必须更改按钮边框的形状。
但是mask生成的边框没有用下面的代码初始化
button.backgroundColor = .clear
button.layer.CornerRadius = 0
在ViewController.swift中:
@IBOutlet weak var btnDelete: UIButton!
func FirstChange() {
btnDelete.layer.borderWidth = 0
btnDelete.layer.cornerRadius = 0
btnDelete.layer.borderColor = UIColor(rgb: 0xFFFFFF).cgColor
// Draw the border again
btnDelete.round(corners: [.topRight, .bottomRight], radius: 50, borderColor: UIColor(rgb: 0xced4da), borderWidth: 1)
}
func SecChange() {
btnDelete.backgroundColor = .clear // not work
// Draw the border again
btnDelete.layer.borderColor = UIColor(rgb: 0xced4da).cgColor
btnDelete.layer.borderWidth = 1
btnDelete.layer.cornerRadius = 18
}
在 UIView.swift 中:
func round(corners: UIRectCorner, radius: CGFloat, borderColor: UIColor, borderWidth: CGFloat) {
let mask = _round(corners: corners, radius: radius)
addBorder(mask: mask, borderColor: borderColor, borderWidth: borderWidth)
}
@discardableResult func _round(corners: UIRectCorner, radius: CGFloat) -> CAShapeLayer {
let path = UIBezierPath(roundedRect: bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
return mask
}
func addBorder(mask: CAShapeLayer, borderColor: UIColor, borderWidth: CGFloat) {
let borderLayer = CAShapeLayer()
borderLayer.path = mask.path
borderLayer.fillColor = UIColor.clear.cgColor
borderLayer.strokeColor = borderColor.cgColor
borderLayer.lineWidth = borderWidth
borderLayer.frame = bounds
layer.addSublayer(borderLayer)
}
第二次绘制边框(运行 SecChange()
),与第一次边框重合
请帮我初始化我画的第一个边框
(运行 SecChange()
and 运行ning FirstChange()
初始化边框成功.)
由于您要将 CAShapeLayer
添加到 UIButton
,因此您需要从按钮中删除该层。为此,您可以给层一个 name
并添加一个新方法来删除层并在第二次更改中调用该新方法。此外,您应该在再次调用 round(corners:radius:borderColor:borderWidth:)
时删除边框层,否则您最终会在顶部有另一个层。
func SecChange() {
btnDelete.removeBorderLayer() //remove border layer if existing
// Draw the border again
btnDelete.layer.borderColor = UIColor.gray.cgColor
btnDelete.layer.borderWidth = 1
btnDelete.layer.cornerRadius = 18
}
extension UIView {
func round(corners: UIRectCorner, radius: CGFloat, borderColor: UIColor, borderWidth: CGFloat) {
let mask = _round(corners: corners, radius: radius)
addBorder(mask: mask, borderColor: borderColor, borderWidth: borderWidth)
}
@discardableResult func _round(corners: UIRectCorner, radius: CGFloat) -> CAShapeLayer {
let path = UIBezierPath(roundedRect: bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
return mask
}
func addBorder(mask: CAShapeLayer, borderColor: UIColor, borderWidth: CGFloat) {
removeBorderLayer()
let borderLayer = CAShapeLayer()
borderLayer.name = "borderLayer"
borderLayer.path = mask.path
borderLayer.fillColor = UIColor.clear.cgColor
borderLayer.strokeColor = borderColor.cgColor
borderLayer.lineWidth = borderWidth
borderLayer.frame = bounds
layer.addSublayer(borderLayer)
}
func removeBorderLayer() {
if let borderLayer = layer.sublayers?.first(where: { [=11=].name == "borderLayer" }) {
borderLayer.removeFromSuperlayer()
}
}
}
最好的, 卡斯滕