__init__() 得到了意外的关键字参数 'y'

__init__() got unexpected keyword argument 'y'

我正在学习这本书,'Python Programming For The Absolute Beginner' 并决定通过制作自己的游戏来测试我的一些技能。游戏基本上是 "don't get hit by the flying spikes",我遇到了一个问题。当 运行 它与此代码:

class Player(games.Sprite):
    """The player that must dodge the spikes."""

    def update(self):
        """Move to the mouse."""
        self.x = games.mouse.x
        self.y = games.mouse.y
        self.check_collide()

    def check_collide(self):
        """Check for a collision with the spikes."""
        for spike in self.overlapping_sprites:
            spike.handle_collide()


def main():


    pig_image = games.load_image("Mr_Pig.png")
    the_pig = Player(image = pig_image,
                     x = games.mouse.x,
                     y = games.mouse.y)
    games.screen.add(the_pig)
    games.mouse.is_visible = False
    games.screen.event_grab = True

    games.screen.mainloop()

main()

我没问题。但是当我想使用'init'时,就像在这段代码中:

class Player(games.Sprite):
    """The player that must dodge the spikes."""

    def update(self):
        """Move to the mouse."""
        self.x = games.mouse.x
        self.y = games.mouse.y
        self.check_collide()

    def check_collide(self):
        """Check for a collision with the spikes."""
        for spike in self.overlapping_sprites:
            spike.handle_collide()

    def __init__(self):
        """A test!"""
        print("Test.")


def main():

    pig_image = games.load_image("Mr_Pig.png")
    the_pig = Player(image = pig_image,
                     x = games.mouse.x,
                     y = games.mouse.y)
    games.screen.add(the_pig)
    games.mouse.is_visible = False
    games.screen.event_grab = True

    games.screen.mainloop()

main()

我在 运行 游戏时遇到此错误:

File "run.py", line 85, in main
    y = games.mouse.y)
TypeError: __init__() got an unexpected keyword argument 'y'.

这一行:

the_pig = Player(image = pig_image,
                 x = games.mouse.x,
                 y = games.mouse.y)

(有点)等同于:

the_pig = Player.__init__(image = pig_image,
                 x = games.mouse.x,
                 y = games.mouse.y)

这意味着您的 __init__ 应该接受参数 imagexy,但您将其定义为:

def __init__(self):
    """A test!"""
    print("Test.")

如果你想简单地传递所有的参数,你可以这样做:

def __init__(self, *args, **kwargs):
    super().__init__(*args, **kwargs)
    """A test!"""
    print("Test.")

这使用 * and ** syntax to get all the arguments and keyword arguments and then uses super 调用带有这些参数的超级 类 __init__

备选方案(更多工作)是:

def __init__(self, image, x, y):
    super().__init__(image=image, x=x, y=y)
    """A test!"""
    print("Test.")