核心图形绘制同心圆并填充它们之间的空隙
Core graphics draw concentric circles and fill the gap between them
我要画2个圆,用黄色填充内外圆之间的区域,也就是不在交点的区域。我如何使用核心图形来做到这一点?我试过了,但没用:
override func draw(_ rect: CGRect) {
// Drawing code
guard let context = UIGraphicsGetCurrentContext() else { return }
context.setFillColor(UIColor.yellow.cgColor)
let path = CGMutablePath()
let radius = min(rect.width/2, rect.height/2)
let center = CGPoint(x: rect.width/2, y: rect.height/2)
path.addEllipse(in: CGRect(x: center.x - radius, y: center.y - radius, width: 2*radius, height: 2*radius))
context.addPath(path)
// context.drawPath(using: .fill)
let path2 = CGMutablePath()
path2.addEllipse(in: CGRect(x: center.x - radius/2, y: center.y - radius/2, width: radius, height: radius))
context.addPath(path2)
context.clip()
context.drawPath(using: .fill)
}
您可以使用以下代码:
let path = CGMutablePath()
let radius = min(rect.width/2, rect.height/2)
let center = CGPoint(x: rect.width/2, y: rect.height/2)
path.addEllipse(in: CGRect(x: center.x - radius, y: center.y - radius, width: 2*radius, height: 2*radius))
let path2 = CGMutablePath()
path2.addEllipse(in: CGRect(x: center.x - radius/2, y: center.y - radius/2, width: radius, height: radius))
path.addPath(path2)
context.addPath(path)
context.drawPath(using: .eoFill)
//inner part
let path3 = CGMutablePath()
path3.addEllipse(in: CGRect(x: center.x - radius/2, y: center.y - radius/2, width: radius, height: radius))
context.addPath(path3)
context.setFillColor(UIColor.green.cgColor)
context.fillPath()
我要画2个圆,用黄色填充内外圆之间的区域,也就是不在交点的区域。我如何使用核心图形来做到这一点?我试过了,但没用:
override func draw(_ rect: CGRect) {
// Drawing code
guard let context = UIGraphicsGetCurrentContext() else { return }
context.setFillColor(UIColor.yellow.cgColor)
let path = CGMutablePath()
let radius = min(rect.width/2, rect.height/2)
let center = CGPoint(x: rect.width/2, y: rect.height/2)
path.addEllipse(in: CGRect(x: center.x - radius, y: center.y - radius, width: 2*radius, height: 2*radius))
context.addPath(path)
// context.drawPath(using: .fill)
let path2 = CGMutablePath()
path2.addEllipse(in: CGRect(x: center.x - radius/2, y: center.y - radius/2, width: radius, height: radius))
context.addPath(path2)
context.clip()
context.drawPath(using: .fill)
}
您可以使用以下代码:
let path = CGMutablePath()
let radius = min(rect.width/2, rect.height/2)
let center = CGPoint(x: rect.width/2, y: rect.height/2)
path.addEllipse(in: CGRect(x: center.x - radius, y: center.y - radius, width: 2*radius, height: 2*radius))
let path2 = CGMutablePath()
path2.addEllipse(in: CGRect(x: center.x - radius/2, y: center.y - radius/2, width: radius, height: radius))
path.addPath(path2)
context.addPath(path)
context.drawPath(using: .eoFill)
//inner part
let path3 = CGMutablePath()
path3.addEllipse(in: CGRect(x: center.x - radius/2, y: center.y - radius/2, width: radius, height: radius))
context.addPath(path3)
context.setFillColor(UIColor.green.cgColor)
context.fillPath()