检测 Paper JS 中的重叠对象
Detecting Overlapping objects in Paper JS
canvas 上有一个矩形和几个圆圈。疏散。
矩形顶部的圆圈需要不同的颜色。
圆必须完全在矩形内。
如何在 Paper JS 中检测到这一点。
方法item.isInside(rectangle)似乎完全符合您的需要。
这里是 sketch 演示解决方案。
// create 3 circles scattered on the canvas.
var circles = [
new Path.Circle({
center: view.center - 100,
radius: 50,
fillColor: 'orange'
}),
new Path.Circle({
center: view.center,
radius: 50,
fillColor: 'orange'
}),
new Path.Circle({
center: view.center + 150,
radius: 50,
fillColor: 'orange'
})
];
// Create a rectangle.
var rectangle = new Path.Rectangle({
from: view.center - 80,
to: view.center + 80,
strokeColor: 'black'
});
// Scale things up so that we can see better.
project.activeLayer.fitBounds(view.bounds.scale(0.8));
// For each circle...
circles.forEach(circle => {
// ...if circle is contained in rectangle bounds...
if (circle.isInside(rectangle.bounds)) {
// ...change circle color.
circle.fillColor = 'blue';
}
});
canvas 上有一个矩形和几个圆圈。疏散。 矩形顶部的圆圈需要不同的颜色。
圆必须完全在矩形内。
如何在 Paper JS 中检测到这一点。
方法item.isInside(rectangle)似乎完全符合您的需要。
这里是 sketch 演示解决方案。
// create 3 circles scattered on the canvas.
var circles = [
new Path.Circle({
center: view.center - 100,
radius: 50,
fillColor: 'orange'
}),
new Path.Circle({
center: view.center,
radius: 50,
fillColor: 'orange'
}),
new Path.Circle({
center: view.center + 150,
radius: 50,
fillColor: 'orange'
})
];
// Create a rectangle.
var rectangle = new Path.Rectangle({
from: view.center - 80,
to: view.center + 80,
strokeColor: 'black'
});
// Scale things up so that we can see better.
project.activeLayer.fitBounds(view.bounds.scale(0.8));
// For each circle...
circles.forEach(circle => {
// ...if circle is contained in rectangle bounds...
if (circle.isInside(rectangle.bounds)) {
// ...change circle color.
circle.fillColor = 'blue';
}
});