图形未出现在 CardLayout 上
Graphic Not Appearing on CardLayout
我正在构建一个使用 CardLayout 在屏幕之间切换的 GUI。我希望其中一个屏幕上有图形。我已经成功地将一个矩形放到一个带有 GridLayout 的面板上,然后将该面板放到一个主面板上,并且一个矩形清晰可见。但是,当我将该面板放到 CardLayout 面板上时,该矩形无处可见。将图形添加到 CardLayout 面板时是否需要做一些不同的事情?
主要Class
import java.awt.CardLayout;
import java.awt.Container;
import javax.swing.JPanel;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JTextField;
import java.awt.GridBagLayout;
import java.awt.GridBagConstraints;
import javax.swing.JLabel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.Dimension;
public class Window extends JFrame {
public Window() {
// Main Panel Configuration
Container panel = this.getContentPane();
panel.setLayout(new GridBagLayout());
panel.setSize(1000,1000);
GridBagConstraints gbc = new GridBagConstraints();
// GridBag Constraints
gbc.fill = GridBagConstraints.HORIZONTAL;
gbc.gridheight = 1;
gbc.weightx = 1;
gbc.weighty = 1;
gbc.gridx = 0;
gbc.gridy = 0;
// Button Tabs
JButton button1 = new JButton("button 1");
panel.add(button1, gbc);
JButton button2 = new JButton("button 2");
gbc.gridx = 1;
panel.add(button2, gbc);
// Panels for CardLayout
JPanel panel1 = new JPanel();
JPanel panel2 = new JPanel();
// Set Layout of Panels
panel1.setLayout(new GridBagLayout());
panel2.setLayout(new GridBagLayout());
// Set Dimensions of Panels
panel1.setSize(new Dimension(900, 500));
panel2.setSize(new Dimension(900, 500));
// Labels for panels
JLabel label1 = new JLabel("label 1");
gbc.gridx = 1;
gbc.gridy = 2;
panel1.add(label1, gbc);
JLabel label2 = new JLabel("label 2");
gbc.gridy = 2;
panel2.add(label2, gbc);
// TextFields for Panels
JTextField textField1 = new JTextField();
gbc.gridx = 2;
gbc.gridy = 2;
panel1.add(textField1, gbc);
JTextField textField2 = new JTextField();
gbc.gridy = 2;
panel2.add(textField2, gbc);
// Add Graphic to panel1
JPanel drawingPanel = new JPanel();
DrawingComponent dc = new DrawingComponent();
dc.setPreferredSize(new Dimension(100, 100));
drawingPanel.add(dc);
gbc.gridx = 0;
gbc.gridy = 3;
panel1.add(drawingPanel,gbc);
// Set TextField Dimensions
textField1.setPreferredSize(new Dimension(400, 20));
textField2.setPreferredSize(new Dimension(400, 20));
// CardLayout Panel for Entry Fields and Labels
JPanel cardLayoutPanel = new JPanel();
CardLayout c1 = new CardLayout();
cardLayoutPanel.setLayout(c1);
cardLayoutPanel.setSize(new Dimension(900, 600));
// Add Panels to CardLayout Panel
cardLayoutPanel.add("panel1",panel1);
cardLayoutPanel.add("panel2", panel2);
// Which panel to show First
c1.show(cardLayoutPanel, "panel1");
// Add CardLayout Panel to Main Panel
gbc.gridy = 1;
gbc.gridx = 0;
panel.add(cardLayoutPanel, gbc);
// Action Listeners Changing Between Tabs
button1.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent arg0) {
c1.show(cardLayoutPanel, "panel1");
}
});
button2.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent arg0) {
c1.show(cardLayoutPanel, "panel2");
}
});
setSize(800,600);
setLocationRelativeTo(null);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
}
public static void main(String[] args){
Window window = new Window();
}
}
绘图组件Class
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JComponent;
import java.awt.Rectangle;
public class DrawingComponent extends JComponent {
public void paintComponent(Graphics g){
Graphics2D g2 = (Graphics2D) g;
Rectangle rect1 = new Rectangle(400, 400, 50, 50);
g2.draw(rect1);
}
}
本部分:
JPanel drawingPanel = new JPanel();
DrawingComponent dc = new DrawingComponent();
dc.setPreferredSize(new Dimension(100, 100));
drawingPanel.add(dc);
您将 DrawingComponent
的首选大小设置为 (100,100)。然后,在绘制组件时,使用构造函数 Rectangle(int x, int y, int width, int height)
.
在 Rectangle(400, 400, 50, 50)
中绘制矩形
话虽如此,我认为这是很明显的。您的组件是 100x100,但您尝试在第 400x400 个像素处绘制,这导致矩形绘制在组件边界之外。
我不知道矩形的坐标应该是什么,但如果您希望显示您的组件,请将矩形更改为 Rectangle rect1 = new Rectangle(0, 0, 50, 50);
此外,评论中提到的 VGR(他得到了我:P)当你 override
paintComponent
方法时,确保你调用 super.paintComponent()
.
最后,使用 SwingUtilities#invokeLater
方法启动您的应用程序。
把我的意思总结成代码:
public static class DrawingComponent extends JComponent {
public void paintComponent(Graphics g) {
super.paintComponent(g); // Should always start with super method.
Graphics2D g2 = (Graphics2D) g;
Rectangle rect1 = new Rectangle(0, 0, 50, 50);
g2.draw(rect1);
}
}
public static void main(String[] args) {
// All swing applications must run on their own thread named EDT (Event dispatch thread)
SwingUtilities.invokeLater(() -> {
Window window = new Window();
});
}
一个问题是您在组件边界之外绘制。在 (400, 400) 绘制一个矩形将导致什么都看不到,当组件本身被强制具有 100×100 的尺寸时。
另一个问题是您试图明确设置组件的大小和 window。但是 window 对于这些尺寸来说不够大。当 GridBagLayout 无法容纳其子项的首选尺寸时,它会“放弃”并将所有内容设置为其最小尺寸。由于 DrawingComponent 没有定义最小尺寸,它恢复为零宽度和零高度。 (您使用 fill=HORIZONTAL 强制它与其单元格一样宽,但高度仍然为零。)
设置所有这些尺寸是不正确的。几乎没有正当理由调用 setSize 或 setPreferredSize。
对于 JTextField,您需要使用其 setColumns 方法设置其大小。
DrawingComponent class 应该知道它想要的大小,并且它应该 return 通过覆盖它自己的 getPreferredSize 方法来确定该大小。显然它必须足够大才能容纳自己的画:
@Override
public Dimension getPreferredSize() {
return new Dimension(500, 500);
}
对于面板和 windows,根本不要设置大小。如果您构建整个 window 然后在其上调用 pack(),它们都将足够大以容纳它们的子组件。
同样,您的代码中应该没有 调用 setSize 或 setPreferredSize。你不需要它们。
我正在构建一个使用 CardLayout 在屏幕之间切换的 GUI。我希望其中一个屏幕上有图形。我已经成功地将一个矩形放到一个带有 GridLayout 的面板上,然后将该面板放到一个主面板上,并且一个矩形清晰可见。但是,当我将该面板放到 CardLayout 面板上时,该矩形无处可见。将图形添加到 CardLayout 面板时是否需要做一些不同的事情?
主要Class
import java.awt.CardLayout;
import java.awt.Container;
import javax.swing.JPanel;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JTextField;
import java.awt.GridBagLayout;
import java.awt.GridBagConstraints;
import javax.swing.JLabel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.Dimension;
public class Window extends JFrame {
public Window() {
// Main Panel Configuration
Container panel = this.getContentPane();
panel.setLayout(new GridBagLayout());
panel.setSize(1000,1000);
GridBagConstraints gbc = new GridBagConstraints();
// GridBag Constraints
gbc.fill = GridBagConstraints.HORIZONTAL;
gbc.gridheight = 1;
gbc.weightx = 1;
gbc.weighty = 1;
gbc.gridx = 0;
gbc.gridy = 0;
// Button Tabs
JButton button1 = new JButton("button 1");
panel.add(button1, gbc);
JButton button2 = new JButton("button 2");
gbc.gridx = 1;
panel.add(button2, gbc);
// Panels for CardLayout
JPanel panel1 = new JPanel();
JPanel panel2 = new JPanel();
// Set Layout of Panels
panel1.setLayout(new GridBagLayout());
panel2.setLayout(new GridBagLayout());
// Set Dimensions of Panels
panel1.setSize(new Dimension(900, 500));
panel2.setSize(new Dimension(900, 500));
// Labels for panels
JLabel label1 = new JLabel("label 1");
gbc.gridx = 1;
gbc.gridy = 2;
panel1.add(label1, gbc);
JLabel label2 = new JLabel("label 2");
gbc.gridy = 2;
panel2.add(label2, gbc);
// TextFields for Panels
JTextField textField1 = new JTextField();
gbc.gridx = 2;
gbc.gridy = 2;
panel1.add(textField1, gbc);
JTextField textField2 = new JTextField();
gbc.gridy = 2;
panel2.add(textField2, gbc);
// Add Graphic to panel1
JPanel drawingPanel = new JPanel();
DrawingComponent dc = new DrawingComponent();
dc.setPreferredSize(new Dimension(100, 100));
drawingPanel.add(dc);
gbc.gridx = 0;
gbc.gridy = 3;
panel1.add(drawingPanel,gbc);
// Set TextField Dimensions
textField1.setPreferredSize(new Dimension(400, 20));
textField2.setPreferredSize(new Dimension(400, 20));
// CardLayout Panel for Entry Fields and Labels
JPanel cardLayoutPanel = new JPanel();
CardLayout c1 = new CardLayout();
cardLayoutPanel.setLayout(c1);
cardLayoutPanel.setSize(new Dimension(900, 600));
// Add Panels to CardLayout Panel
cardLayoutPanel.add("panel1",panel1);
cardLayoutPanel.add("panel2", panel2);
// Which panel to show First
c1.show(cardLayoutPanel, "panel1");
// Add CardLayout Panel to Main Panel
gbc.gridy = 1;
gbc.gridx = 0;
panel.add(cardLayoutPanel, gbc);
// Action Listeners Changing Between Tabs
button1.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent arg0) {
c1.show(cardLayoutPanel, "panel1");
}
});
button2.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent arg0) {
c1.show(cardLayoutPanel, "panel2");
}
});
setSize(800,600);
setLocationRelativeTo(null);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
}
public static void main(String[] args){
Window window = new Window();
}
}
绘图组件Class
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JComponent;
import java.awt.Rectangle;
public class DrawingComponent extends JComponent {
public void paintComponent(Graphics g){
Graphics2D g2 = (Graphics2D) g;
Rectangle rect1 = new Rectangle(400, 400, 50, 50);
g2.draw(rect1);
}
}
本部分:
JPanel drawingPanel = new JPanel();
DrawingComponent dc = new DrawingComponent();
dc.setPreferredSize(new Dimension(100, 100));
drawingPanel.add(dc);
您将 DrawingComponent
的首选大小设置为 (100,100)。然后,在绘制组件时,使用构造函数 Rectangle(int x, int y, int width, int height)
.
Rectangle(400, 400, 50, 50)
中绘制矩形
话虽如此,我认为这是很明显的。您的组件是 100x100,但您尝试在第 400x400 个像素处绘制,这导致矩形绘制在组件边界之外。
我不知道矩形的坐标应该是什么,但如果您希望显示您的组件,请将矩形更改为 Rectangle rect1 = new Rectangle(0, 0, 50, 50);
此外,评论中提到的 VGR(他得到了我:P)当你 override
paintComponent
方法时,确保你调用 super.paintComponent()
.
最后,使用 SwingUtilities#invokeLater
方法启动您的应用程序。
把我的意思总结成代码:
public static class DrawingComponent extends JComponent {
public void paintComponent(Graphics g) {
super.paintComponent(g); // Should always start with super method.
Graphics2D g2 = (Graphics2D) g;
Rectangle rect1 = new Rectangle(0, 0, 50, 50);
g2.draw(rect1);
}
}
public static void main(String[] args) {
// All swing applications must run on their own thread named EDT (Event dispatch thread)
SwingUtilities.invokeLater(() -> {
Window window = new Window();
});
}
一个问题是您在组件边界之外绘制。在 (400, 400) 绘制一个矩形将导致什么都看不到,当组件本身被强制具有 100×100 的尺寸时。
另一个问题是您试图明确设置组件的大小和 window。但是 window 对于这些尺寸来说不够大。当 GridBagLayout 无法容纳其子项的首选尺寸时,它会“放弃”并将所有内容设置为其最小尺寸。由于 DrawingComponent 没有定义最小尺寸,它恢复为零宽度和零高度。 (您使用 fill=HORIZONTAL 强制它与其单元格一样宽,但高度仍然为零。)
设置所有这些尺寸是不正确的。几乎没有正当理由调用 setSize 或 setPreferredSize。
对于 JTextField,您需要使用其 setColumns 方法设置其大小。
DrawingComponent class 应该知道它想要的大小,并且它应该 return 通过覆盖它自己的 getPreferredSize 方法来确定该大小。显然它必须足够大才能容纳自己的画:
@Override
public Dimension getPreferredSize() {
return new Dimension(500, 500);
}
对于面板和 windows,根本不要设置大小。如果您构建整个 window 然后在其上调用 pack(),它们都将足够大以容纳它们的子组件。
同样,您的代码中应该没有 调用 setSize 或 setPreferredSize。你不需要它们。