如何使用 OnPressed FAB 按钮在 Flutter 中设置定时器倒计时 30 秒?
How to Set Timer Countdown in Flutter for 30 Second with OnPressed FAB Button?
目前,我已经编写了用两个按钮组成计数器应用程序的代码。 1 个用于重置的凸起按钮和一个用于增量计数器的 Fab 按钮。
是否可以在FAB按钮上添加倒计时?当 FAB 按钮单击 20 秒倒计时开始。
此外,我在下面的线程中找到了相同类型的功能实现。但我不知道在我的应用程序中放置代码以在 FAB 按钮上实现倒计时工作。
import 'package:flutter/material.dart';
import 'dart:ui';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Counter App',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Counter App'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin {
int _counter = 0;
AnimationController controller;
bool _isButtonDisabled;
Duration get duration => controller.duration * controller.value;
bool get expired => duration.inSeconds == 0;
@override
void initState() {
controller = AnimationController(
vsync: this,
duration: Duration(seconds: 20),
);
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'number $_counter added',
),
AnimatedBuilder(
animation: controller,
builder: (BuildContext context, Widget child) {
return new Text(
'${duration.inSeconds}',
style: new TextStyle(
fontWeight: FontWeight.bold,
fontSize: 50.0,
),
);
}),
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
new RaisedButton(
padding: const EdgeInsets.all(15.0),
textColor: Colors.white,
color: Colors.redAccent,
onPressed: () {
setState(() {
controller.reset();
_counter = 0;
});
},
child: new Text("Reset"),
),
new RaisedButton(
onPressed: () => setState(() {
controller.reverse(from: 1);
}),
textColor: Colors.white,
color: Colors.purple,
padding: const EdgeInsets.all(15.0),
child: new Text(
"Start",
),
),
],
),
],
),
),
bottomNavigationBar: BottomAppBar(
child: Container(
height: 50.0,
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => setState(() {
_counter++;
}),
tooltip: 'Increment Counter',
child: Icon(Icons.add),
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
);
}
}
尝试以下操作:
import 'package:flutter/material.dart';
import 'dart:ui';
import 'dart:async';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Counter App',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Counter App'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin {
int _counter = 0;
AnimationController controller;
Duration get duration => controller.duration * controller.value;
bool get expired => duration.inSeconds == 0;
@override
void initState() {
controller = AnimationController(
vsync: this,
duration: Duration(seconds: 20),
);
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
AnimatedBuilder(
animation: controller,
builder: (BuildContext context, Widget child) {
return new Text(
'${duration.inSeconds}',
style: new TextStyle(
fontWeight: FontWeight.bold,
fontSize: 50.0,
),
);
}),
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
new RaisedButton(
padding: const EdgeInsets.all(15.0),
textColor: Colors.white,
color: Colors.redAccent,
onPressed: () {
setState(() {
controller.reset();
});
},
child: new Text("Reset"),
),
],
),
],
),
),
bottomNavigationBar: BottomAppBar(
child: Container(
height: 50.0,
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => setState(() {
controller.reverse(from: 1);
}),
tooltip: 'Increment Counter',
child: Icon(Icons.add),
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
);
}
}
您可以在任何地方使用此代码。
Timer(Duration(seconds: 30), () {
//checkFirstSeen(); your logic
});
目前,我已经编写了用两个按钮组成计数器应用程序的代码。 1 个用于重置的凸起按钮和一个用于增量计数器的 Fab 按钮。
是否可以在FAB按钮上添加倒计时?当 FAB 按钮单击 20 秒倒计时开始。
此外,我在下面的线程中找到了相同类型的功能实现。但我不知道在我的应用程序中放置代码以在 FAB 按钮上实现倒计时工作。
import 'package:flutter/material.dart';
import 'dart:ui';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Counter App',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Counter App'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin {
int _counter = 0;
AnimationController controller;
bool _isButtonDisabled;
Duration get duration => controller.duration * controller.value;
bool get expired => duration.inSeconds == 0;
@override
void initState() {
controller = AnimationController(
vsync: this,
duration: Duration(seconds: 20),
);
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'number $_counter added',
),
AnimatedBuilder(
animation: controller,
builder: (BuildContext context, Widget child) {
return new Text(
'${duration.inSeconds}',
style: new TextStyle(
fontWeight: FontWeight.bold,
fontSize: 50.0,
),
);
}),
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
new RaisedButton(
padding: const EdgeInsets.all(15.0),
textColor: Colors.white,
color: Colors.redAccent,
onPressed: () {
setState(() {
controller.reset();
_counter = 0;
});
},
child: new Text("Reset"),
),
new RaisedButton(
onPressed: () => setState(() {
controller.reverse(from: 1);
}),
textColor: Colors.white,
color: Colors.purple,
padding: const EdgeInsets.all(15.0),
child: new Text(
"Start",
),
),
],
),
],
),
),
bottomNavigationBar: BottomAppBar(
child: Container(
height: 50.0,
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => setState(() {
_counter++;
}),
tooltip: 'Increment Counter',
child: Icon(Icons.add),
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
);
}
}
尝试以下操作:
import 'package:flutter/material.dart';
import 'dart:ui';
import 'dart:async';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Counter App',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Counter App'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin {
int _counter = 0;
AnimationController controller;
Duration get duration => controller.duration * controller.value;
bool get expired => duration.inSeconds == 0;
@override
void initState() {
controller = AnimationController(
vsync: this,
duration: Duration(seconds: 20),
);
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
AnimatedBuilder(
animation: controller,
builder: (BuildContext context, Widget child) {
return new Text(
'${duration.inSeconds}',
style: new TextStyle(
fontWeight: FontWeight.bold,
fontSize: 50.0,
),
);
}),
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
new RaisedButton(
padding: const EdgeInsets.all(15.0),
textColor: Colors.white,
color: Colors.redAccent,
onPressed: () {
setState(() {
controller.reset();
});
},
child: new Text("Reset"),
),
],
),
],
),
),
bottomNavigationBar: BottomAppBar(
child: Container(
height: 50.0,
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => setState(() {
controller.reverse(from: 1);
}),
tooltip: 'Increment Counter',
child: Icon(Icons.add),
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
);
}
}
您可以在任何地方使用此代码。
Timer(Duration(seconds: 30), () {
//checkFirstSeen(); your logic
});