如何将 CAGradientLayer 应用于 UINavigationController 背景

How can I apply CAGradientLayer to a UINavigationController background

我有一个 UINavigationControllerprefersLargeTitles = true 我想将背景颜色应用到我的导航栏,使用渐变蒙版,这样颜色基本上会逐渐变暗。

我尝试创建一个 UIView 应用蒙版并渲染它。然而,这涉及将 UIView 渲染为 UIImage,然后渲染为 UIColor,因此我可以设置 barTintColor.

这在仅渲染 UIView 时有效,但在导航栏上设置它时,行为并不如我所愿。

我想要那个渐变填充整个绿色区域。

class BaseViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        configureNavigationBar()
    }

    override var preferredStatusBarStyle: UIStatusBarStyle {
        return .lightContent
    }

    func hideNavigationBar() {
        navigationController?.setNavigationBarHidden(true, animated: false)
    }

    func showNavigationBar() {
        navigationController?.setNavigationBarHidden(false, animated: false)
    }

    private func configureNavigationBar() {
        navigationController?.navigationBar.prefersLargeTitles = true
        navigationController?.navigationBar.isTranslucent = false
        navigationItem.title = "Home"

        let v = BrandedHeader(frame: .zero)
        v.frame = navigationController?.navigationBar.frame ?? .zero

        navigationController?.navigationBar.barTintColor = UIColor(patternImage: v.asImage()!)
    }
}

extension UIImage {
    static func usingHex(_ hex: String) -> UIImage {
        let color = UIColor.usingHex(hex)
        let rect = CGRect(x: 0, y: 0, width: 1, height: 1)
        UIGraphicsBeginImageContext(rect.size)
        let context = UIGraphicsGetCurrentContext()
        context!.setFillColor(color.cgColor)
        context!.fill(rect)
        let img = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return img!
    }
}

extension UIView {

    func asImage() -> UIImage? {
        if #available(iOS 10.0, *) {
            let renderer = UIGraphicsImageRenderer(bounds: bounds)
            return renderer.image { rendererContext in
                layer.render(in: rendererContext.cgContext)
            }
        } else {
            UIGraphicsBeginImageContextWithOptions(self.bounds.size, self.isOpaque, 0.0)
            defer { UIGraphicsEndImageContext() }
            guard let currentContext = UIGraphicsGetCurrentContext() else {
                return nil
            }
            self.layer.render(in: currentContext)
            return UIGraphicsGetImageFromCurrentImageContext()
        }
    }
}

class BrandedHeader: UIView {
    let gradient: CAGradientLayer = CAGradientLayer()

    override init (frame: CGRect) {
        super.init(frame: frame)

        backgroundColor = UIColor.green

        gradient.frame = frame
        gradient.colors = [UIColor.clear, UIColor.black.withAlphaComponent(0.3)].map { [=10=].cgColor }
        gradient.locations = [0.0, 0.7]
        gradient.startPoint = CGPoint(x: 0.0, y: 0.0)
        gradient.endPoint = CGPoint(x: 1.0, y: 0.0)
        layer.insertSublayer(gradient, at: 0)
    }

    required init?(coder aDecoder: NSCoder) {
        return nil
    }

    override func layoutSubviews() {
        super.layoutSubviews()
        gradient.frame = frame
        gradient.removeAllAnimations()
    }
}

为了回答您的问题,我认为您的 BrandedHeader init 中的 gradient.frame = frame 没有做任何事情。我相信您明确需要在 layoutSubviews.

中设置 height 道具

类似于 gradient.frame = CGRect(x: 0, y: 0, width: frame.width, height: 500) - 尽管我还没有尝试过,所以请考虑调整值

我不确定这种方法是否是您想要实现的最佳方法,一旦我尝试了另一种方法来实现这一点,我会回来更新这个答案。

以下代码展示了如何制作一个带有渐变色的导航栏。在Swift 5.

下测试
// ViewController.swift //
import UIKit

class ViewController: UIViewController {
    // MARK: - Variables

    // MARK: - IBOutlet

    // MARK: - IBAction

    // MARK: - Life cycle
    override func viewDidLoad() {
        super.viewDidLoad()

        let titleString = "Home"
        let navBar = navigationController!.navigationBar
        let atext = NSMutableAttributedString(string: titleString)
        let range = NSMakeRange(0, titleString.count)
        atext.addAttributes([NSAttributedString.Key.foregroundColor: UIColor.white], range: range)
        atext.addAttributes([NSAttributedString.Key.strokeColor: UIColor.yellow], range: range)
        atext.addAttributes([NSAttributedString.Key.strokeWidth: NSNumber.init(value: -1.0)], range: range)
        let titleLabel: UILabel = UILabel.init(frame: CGRect(x: 50, y: 3, width: 220-100, height: 44))
        titleLabel.attributedText = atext
        titleLabel.textAlignment = NSTextAlignment.center
        titleLabel.font = UIFont(name: "Helvetica", size: 24.0)
        self.navigationItem.titleView = titleLabel

        let rect = CGRect(x: 0, y: -20, width: (self.navigationController?.navigationBar.bounds.width)!, height: (self.navigationController?.navigationBar.bounds.height)! + 20)
        let colors = [UIColor.blue, UIColor.purple, UIColor.red]
        let points: [CGFloat] = [0.1, 0.5, 0.9]
        let gradientView = GradientView(frame: rect, backColor: UIColor.white, gradientColors: colors, points: points, isVertical: true)
        gradientView.backgroundColor = UIColor.white
        navBar.insertSubview(gradientView, at: 1)

        navBar.layer.shadowColor = UIColor.black.cgColor
        navBar.layer.shadowRadius = 4.0
        navBar.layer.shadowOpacity = 0.6
        navBar.layer.shadowOffset = CGSize(width: 0.0, height: 2.0)
    }
}

// GradientView.swift (subclass of UIView) //
import UIKit

class GradientView: UIView {
    var backColor: UIColor
    var gradientColors: [UIColor]
    var points: [CGFloat]
    var isVertical: Bool

    init(frame: CGRect, backColor: UIColor, gradientColors: [UIColor], points: [CGFloat], isVertical: Bool) {
        self.backColor = backColor
        self.gradientColors = gradientColors
        self.points = points
        self.isVertical = isVertical
        super.init(frame: frame)
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }

    override func draw(_ rect: CGRect) {
        super.draw(rect)
        backColor.set()
        UIRectFill(rect)

        let gradient: CAGradientLayer = CAGradientLayer()
        gradient.frame = self.bounds

        var colors = [CGColor]()
        for i in 0..<gradientColors.count {
            let color = gradientColors[i]
            colors.append(color.cgColor)
        }
        gradient.colors = colors

        var locations = [CGFloat]()
        for i in 0..<points.count {
            let point = points[i]
            locations.append(point)
        }
        gradient.locations = locations as [NSNumber]
        if !isVertical {
            gradient.startPoint = CGPoint(x: 0.0, y: 0.0)
            gradient.endPoint = CGPoint(x: 1.0, y: 0.0)
        }
        layer.addSublayer(gradient)
    }
}

如果您想 运行 水平(从左到右)颜色,请将 isVertical 开关设置为 false。