在同一个 UIImageView 上缩放和固定
Zoom & Pin on the same UIImageView
我在 UIScrollView
中有一个 UIImageView
允许用户放大图像。这部分没有问题。我为此使用以下代码:
func viewForZooming(in scrollView: UIScrollView) -> UIView? {
return self.imageView
}
此外,用户可以在同一图像中固定某个位置。我正在使用以下代码固定图像,也没有问题。
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
let touch = touches.first!
let location = touch.location(in: self.imageView)
let touchedRect = CGRect(x: location.x - 10, y: location.y - 10, width: 20, height: 20)
let touchedInCourt = touchedRect.intersects(self.imageView.bounds)
switch touchedInCourt {
case true:
if self.imageView.subviews.count > 0 {
var flagForIntersect = false
for subview in self.imageView.subviews {
let subviewFrame = subview.frame
if subviewFrame.intersects(touchedRect) {
subview.removeFromSuperview()
flagForIntersect = true
}
}
if !flagForIntersect {
addDot(withLocation: location, toPhoto: self.imageView)
}
} else {
addDot(withLocation: location, toPhoto: self.imageView)
}
case false: break
}
}
func addDot(withLocation location: CGPoint, toPhoto photo: UIImageView) {
let frame = CGRect(x: location.x - 15, y: location.y - 15, width: 30, height: 30)
let tempImageView = UIImageView(frame: frame)
tempImageView.image = UIImage(named: "Blue Dot")
photo.addSubview(tempImageView)
}
在同一 UIImageView
中使用这两个部分会导致问题。
如果scrollView.userInteractionEnable = true
,
zoom 有效但 touchesEnded 函数未调用。 另一方面,如果 scrollView.userInteractionEnable = false
touchesEnded 函数已调用但 zoom 无效。
touch.location(in:)
函数对我来说真的很有用,所以我不想从 UITouch
切换到 UITapGestureRecognizer
。
有什么方法可以使用 UITouch
完成这两部分吗?
好的,我解决了问题。
原来 UITapGestureRecognizer
也有 .location(in:)
功能。
对于那些遇到同样问题的人,我在下面添加了工作代码。
let longPressRecognizer = UILongPressGestureRecognizer(target: self, action: #selector(longPressed))
longPressRecognizer.minimumPressDuration = 0.5
longPressRecognizer.delaysTouchesBegan = true
longPressRecognizer.delegate = self
self.imageView.addGestureRecognizer(longPressRecognizer)
@objc func longPressed(sender: UILongPressGestureRecognizer) {
if sender.state == UIGestureRecognizer.State.ended {
let location = sender.location(in: self.imageView)
let touchedRect = CGRect(x: location.x - 10, y: location.y - 10, width: 20, height: 20)
let touchedInCourt = touchedRect.intersects(self.imageView.bounds)
switch touchedInCourt {
case true:
if self.imageView.subviews.count > 0 {
var flagForIntersect = false
for subview in self.imageView.subviews {
let subviewFrame = subview.frame
if subviewFrame.intersects(touchedRect) {
subview.removeFromSuperview()
flagForIntersect = true
}
}
if !flagForIntersect {
addDot(withLocation: location, toPhoto: self.imageView)
}
} else {
addDot(withLocation: location, toPhoto: self.imageView)
}
case false: break
}
}
}
我用了 UILongPressGestureRecognizer
但 UITapGestureRecognizer
也可以。
我在 UIScrollView
中有一个 UIImageView
允许用户放大图像。这部分没有问题。我为此使用以下代码:
func viewForZooming(in scrollView: UIScrollView) -> UIView? {
return self.imageView
}
此外,用户可以在同一图像中固定某个位置。我正在使用以下代码固定图像,也没有问题。
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
let touch = touches.first!
let location = touch.location(in: self.imageView)
let touchedRect = CGRect(x: location.x - 10, y: location.y - 10, width: 20, height: 20)
let touchedInCourt = touchedRect.intersects(self.imageView.bounds)
switch touchedInCourt {
case true:
if self.imageView.subviews.count > 0 {
var flagForIntersect = false
for subview in self.imageView.subviews {
let subviewFrame = subview.frame
if subviewFrame.intersects(touchedRect) {
subview.removeFromSuperview()
flagForIntersect = true
}
}
if !flagForIntersect {
addDot(withLocation: location, toPhoto: self.imageView)
}
} else {
addDot(withLocation: location, toPhoto: self.imageView)
}
case false: break
}
}
func addDot(withLocation location: CGPoint, toPhoto photo: UIImageView) {
let frame = CGRect(x: location.x - 15, y: location.y - 15, width: 30, height: 30)
let tempImageView = UIImageView(frame: frame)
tempImageView.image = UIImage(named: "Blue Dot")
photo.addSubview(tempImageView)
}
在同一 UIImageView
中使用这两个部分会导致问题。
如果scrollView.userInteractionEnable = true
,
zoom 有效但 touchesEnded 函数未调用。 另一方面,如果 scrollView.userInteractionEnable = false
touchesEnded 函数已调用但 zoom 无效。
touch.location(in:)
函数对我来说真的很有用,所以我不想从 UITouch
切换到 UITapGestureRecognizer
。
有什么方法可以使用 UITouch
完成这两部分吗?
好的,我解决了问题。
原来 UITapGestureRecognizer
也有 .location(in:)
功能。
对于那些遇到同样问题的人,我在下面添加了工作代码。
let longPressRecognizer = UILongPressGestureRecognizer(target: self, action: #selector(longPressed))
longPressRecognizer.minimumPressDuration = 0.5
longPressRecognizer.delaysTouchesBegan = true
longPressRecognizer.delegate = self
self.imageView.addGestureRecognizer(longPressRecognizer)
@objc func longPressed(sender: UILongPressGestureRecognizer) {
if sender.state == UIGestureRecognizer.State.ended {
let location = sender.location(in: self.imageView)
let touchedRect = CGRect(x: location.x - 10, y: location.y - 10, width: 20, height: 20)
let touchedInCourt = touchedRect.intersects(self.imageView.bounds)
switch touchedInCourt {
case true:
if self.imageView.subviews.count > 0 {
var flagForIntersect = false
for subview in self.imageView.subviews {
let subviewFrame = subview.frame
if subviewFrame.intersects(touchedRect) {
subview.removeFromSuperview()
flagForIntersect = true
}
}
if !flagForIntersect {
addDot(withLocation: location, toPhoto: self.imageView)
}
} else {
addDot(withLocation: location, toPhoto: self.imageView)
}
case false: break
}
}
}
我用了 UILongPressGestureRecognizer
但 UITapGestureRecognizer
也可以。