如何关闭模态并同时发送数据和执行 segue
How to dismiss modal and simultaneously send data and perform segue
我有一个聊天应用程序,想通过使用模式转场从我的 ChatController
转到 newMessageVC
。在 newMessageVC
中,我的所有联系人都显示在 table 视图中。当点击一个联系人时,newMessaenter code here
geVC 应该关闭,点击的联系人应该被发送到 ChatController
。在这一刻,ChatController
应该执行 segue 以转到 ChatVC
以显示与单击用户的新聊天。我该怎么做?
我尝试了以下代码:
newMessageVC
正在关闭并且函数 showChatVC
被调用(它显示了 print 语句)但是尽管 segue 确实存在,但随后出现了错误。从 ChatController
到 ChatVC
有一个名为 showChatVC
的转场
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Receiver (<WeAreFriends.ChatController: 0x7fd760e22e80>) has no segue with identifier 'showChatVC''
class ChatController : UITableViewController {
//MARK: - Outlets
@IBOutlet weak var MessageTableView: UITableView!
//MARK: - Properties
var messages = [MessageModel]()
//Mark: - Init View Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
configureNavigationBar()
}
//MARK: - Navigation Bar
func configureNavigationBar() {
navigationItem.title = "Messages"
navigationController?.navigationBar.barTintColor = Defaults.hexStringToUIColor(hex: "#006D79")
let textAttributes = [NSAttributedString.Key.foregroundColor: Defaults.hexStringToUIColor(hex: "#FFAA01")]
navigationController?.navigationBar.titleTextAttributes = textAttributes
navigationItem.rightBarButtonItem = UIBarButtonItem(barButtonSystemItem: .add, target: self, action: #selector(handleNewMessage))
}
@objc func handleNewMessage(){
performSegue(withIdentifier: "showNewMessage", sender: self)
}
//MARK: - Show ChatVC
func showChatVC(forUser user: UserModel){
print("Shooow, jihaaaaa")
let messageController = MessageController()
messageController.user = user
performSegue(withIdentifier: "showChatVC", sender: self)
}
//MARK: - Prepare for segue
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showNewMessage" {
let destinationVC = segue.destination as! NewMessageController
destinationVC.chatController = ChatController()
}
}
//MARK: - Table Config
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return messages.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "MessagesTableViewCell", for: indexPath) as! MessagesTableViewCell
return cell
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print("did select row")
}
}
newMessageVC:
class NewMessageController: UITableViewController {
//MARK: - Outlets
@IBOutlet var NewMessageTableView: UITableView!
//MARK: - Var/let
var users = [UserModel]()
var chatController : ChatController?
//Mark: - Init View Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
configureNavigationBar()
fetchUser()
}
//MARK: - User laden
func fetchUser(){
UserApi.shared.observeUsersButCurrentUser { (user) in
self.users.append(user)
self.NewMessageTableView.reloadData()
}
}
//MARK: - Navigation Bar
func configureNavigationBar() {
navigationItem.title = "New Message"
navigationController?.navigationBar.barTintColor = Defaults.hexStringToUIColor(hex: "#006D79")
let textAttributes = [NSAttributedString.Key.foregroundColor: Defaults.hexStringToUIColor(hex: "#FFAA01")]
navigationController?.navigationBar.titleTextAttributes = textAttributes
}
//MARK: - Tableview Config
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return users.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "NewMessageTableViewCell", for: indexPath) as! NewMessageTableViewCell
cell.user = users[indexPath.row]
return cell
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
self.dismiss(animated: true) {
let user = self.users[indexPath.row]
self.chatController!.showChatController(forUser: user)
}
}
}
我做错了什么?
替换
destinationVC.chatController = ChatController()
和
destinationVC.chatController = self
由于 ChatController()
是一个新的不同实例,没有附加故事板布局,所以没有 segues 因此崩溃
func showChatVC(forUser user: UserModel){
performSegue(withIdentifier: "showChatVC", sender:user)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showNewMessage" {
let destinationVC = segue.destination as! NewMessageController
destinationVC.chatController = ChatController()
}
else if segue.identifier == "showChatVC" {
let destinationVC = segue.destination as! ChatVC
destinationVC.user = sender as! UserModel
}
}
同时制作
weak var chatController : ChatController?
以免引起循环保留
我有一个聊天应用程序,想通过使用模式转场从我的 ChatController
转到 newMessageVC
。在 newMessageVC
中,我的所有联系人都显示在 table 视图中。当点击一个联系人时,newMessaenter code here
geVC 应该关闭,点击的联系人应该被发送到 ChatController
。在这一刻,ChatController
应该执行 segue 以转到 ChatVC
以显示与单击用户的新聊天。我该怎么做?
我尝试了以下代码:
newMessageVC
正在关闭并且函数 showChatVC
被调用(它显示了 print 语句)但是尽管 segue 确实存在,但随后出现了错误。从 ChatController
到 ChatVC
有一个名为 showChatVC
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Receiver (<WeAreFriends.ChatController: 0x7fd760e22e80>) has no segue with identifier 'showChatVC''
class ChatController : UITableViewController {
//MARK: - Outlets
@IBOutlet weak var MessageTableView: UITableView!
//MARK: - Properties
var messages = [MessageModel]()
//Mark: - Init View Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
configureNavigationBar()
}
//MARK: - Navigation Bar
func configureNavigationBar() {
navigationItem.title = "Messages"
navigationController?.navigationBar.barTintColor = Defaults.hexStringToUIColor(hex: "#006D79")
let textAttributes = [NSAttributedString.Key.foregroundColor: Defaults.hexStringToUIColor(hex: "#FFAA01")]
navigationController?.navigationBar.titleTextAttributes = textAttributes
navigationItem.rightBarButtonItem = UIBarButtonItem(barButtonSystemItem: .add, target: self, action: #selector(handleNewMessage))
}
@objc func handleNewMessage(){
performSegue(withIdentifier: "showNewMessage", sender: self)
}
//MARK: - Show ChatVC
func showChatVC(forUser user: UserModel){
print("Shooow, jihaaaaa")
let messageController = MessageController()
messageController.user = user
performSegue(withIdentifier: "showChatVC", sender: self)
}
//MARK: - Prepare for segue
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showNewMessage" {
let destinationVC = segue.destination as! NewMessageController
destinationVC.chatController = ChatController()
}
}
//MARK: - Table Config
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return messages.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "MessagesTableViewCell", for: indexPath) as! MessagesTableViewCell
return cell
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print("did select row")
}
}
newMessageVC:
class NewMessageController: UITableViewController {
//MARK: - Outlets
@IBOutlet var NewMessageTableView: UITableView!
//MARK: - Var/let
var users = [UserModel]()
var chatController : ChatController?
//Mark: - Init View Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
configureNavigationBar()
fetchUser()
}
//MARK: - User laden
func fetchUser(){
UserApi.shared.observeUsersButCurrentUser { (user) in
self.users.append(user)
self.NewMessageTableView.reloadData()
}
}
//MARK: - Navigation Bar
func configureNavigationBar() {
navigationItem.title = "New Message"
navigationController?.navigationBar.barTintColor = Defaults.hexStringToUIColor(hex: "#006D79")
let textAttributes = [NSAttributedString.Key.foregroundColor: Defaults.hexStringToUIColor(hex: "#FFAA01")]
navigationController?.navigationBar.titleTextAttributes = textAttributes
}
//MARK: - Tableview Config
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return users.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "NewMessageTableViewCell", for: indexPath) as! NewMessageTableViewCell
cell.user = users[indexPath.row]
return cell
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
self.dismiss(animated: true) {
let user = self.users[indexPath.row]
self.chatController!.showChatController(forUser: user)
}
}
}
我做错了什么?
替换
destinationVC.chatController = ChatController()
和
destinationVC.chatController = self
由于 ChatController()
是一个新的不同实例,没有附加故事板布局,所以没有 segues 因此崩溃
func showChatVC(forUser user: UserModel){
performSegue(withIdentifier: "showChatVC", sender:user)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showNewMessage" {
let destinationVC = segue.destination as! NewMessageController
destinationVC.chatController = ChatController()
}
else if segue.identifier == "showChatVC" {
let destinationVC = segue.destination as! ChatVC
destinationVC.user = sender as! UserModel
}
}
同时制作
weak var chatController : ChatController?
以免引起循环保留