通过代码使 SHIFT+3 在 OSX 上产生 `#` 而不是 `£`

Make SHIFT+3 produce `#` not `£` on OSX by code

在我的英国 MacBook Air 上,可以使用 OPT+3 键入 #。 SHIFT+3 当前生成 £。我怎样才能重新接线以便 SHIFT+3 产生 #?

这个问题的动机是https://apple.stackexchange.com/questions/156154/use-option-as-meta-key-with-ability-to-type-the-symbol

我认为 OSX 的终端应用程序的默认设置没有注册 OPT(这是必需的,例如 nano 编辑器中的键盘快捷键),并且如果您切换设置要启用它,您现在无法键入 #,这通常由 OPT+3 完成。

在使用 nano 的终端会话中编辑远程服务器上的配置文件时,我经常需要 #

我相信可以使用 Ukelele,但我更喜欢代码级解决方案。

如果我能通过代码完成这个,我会学到一些东西!

我试过问 a more generic question 但 OSX 有一个复杂的处理击键的机制。这个问题属于第一!如果我能理解这一点,它将阐明更一般情况的一个组成部分。

这个答案直接来自 Modify keyDown output,稍作改编:

// compile and run from the commandline with:
//    clang -fobjc-arc -framework Cocoa  ./foo.m  -o foo
//    sudo ./foo 

#import <Foundation/Foundation.h>
#import <AppKit/NSEvent.h>

typedef CFMachPortRef EventTap;

// - - - - - - - - - - - - - - - - - - - - -

@interface KeyChanger : NSObject
{
@private
    EventTap            _eventTap;
    CFRunLoopSourceRef  _runLoopSource;
    CGEventRef          _lastEvent;
}
@end

// - - - - - - - - - - - - - - - - - - - - -

CGEventRef _tapCallback(
                        CGEventTapProxy proxy,
                        CGEventType     type,
                        CGEventRef      event,
                        KeyChanger*     listener
                        );

// - - - - - - - - - - - - - - - - - - - - -

@implementation KeyChanger

- (BOOL)tapEvents
{
    if (!_eventTap) {
        NSLog(@"Initializing an event tap.");

        _eventTap = CGEventTapCreate(kCGSessionEventTap,
                                     kCGTailAppendEventTap,
                                     kCGEventTapOptionDefault,
                                     CGEventMaskBit( kCGEventKeyDown ),
                                     (CGEventTapCallBack)_tapCallback,
                                     (__bridge void *)(self));
        if (!_eventTap) {
            NSLog(@"unable to create event tap. must run as root or "
                    "add privlidges for assistive devices to this app.");
            return NO;
        }
    }
    CGEventTapEnable(_eventTap, TRUE);

    return [self isTapActive];
}

- (BOOL)isTapActive
{
    return CGEventTapIsEnabled(_eventTap);
}

- (void)listen
{
    if( ! _runLoopSource ) {
        if( _eventTap ) { //dont use [self tapActive]
            _runLoopSource = CFMachPortCreateRunLoopSource( kCFAllocatorDefault,
                                                            _eventTap, 0);
            // Add to the current run loop.
            CFRunLoopAddSource( CFRunLoopGetCurrent(), _runLoopSource,
                                kCFRunLoopCommonModes);

            NSLog(@"Registering event tap as run loop source.");
            CFRunLoopRun();
        }else{
            NSLog(@"No Event tap in place! You will need to call "
                    "listen after tapEvents to get events.");
        }
    }
}

- (CGEventRef)processEvent:(CGEventRef)cgEvent
{
    NSEvent* event = [NSEvent eventWithCGEvent:cgEvent];

    NSUInteger modifiers = [event modifierFlags] &
        (NSCommandKeyMask | NSAlternateKeyMask | NSShiftKeyMask | NSControlKeyMask);

    enum {
       kVK_ANSI_3 = 0x14,
    };

    // TODO: add other cases and do proper handling of case
    if (
        //[event.characters caseInsensitiveCompare:@"3"] == NSOrderedSame
        event.keyCode == kVK_ANSI_3
        && modifiers == NSShiftKeyMask
        ) 
    {
        NSLog(@"Got SHIFT+3");

        event = [NSEvent keyEventWithType: event.type
                                 location: NSZeroPoint
                            modifierFlags: event.modifierFlags & ! NSShiftKeyMask
                                timestamp: event.timestamp
                             windowNumber: event.windowNumber
                                  context: event.context
                               characters: @"#"
              charactersIgnoringModifiers: @"#"
                                isARepeat: event.isARepeat
                                  keyCode: event.keyCode];
    }
    _lastEvent = [event CGEvent];
    CFRetain(_lastEvent); // must retain the event. will be released by the system
    return _lastEvent;
}

- (void)dealloc
{
    if( _runLoopSource ) {
        CFRunLoopRemoveSource( CFRunLoopGetCurrent(), _runLoopSource, kCFRunLoopCommonModes );
        CFRelease( _runLoopSource );
    }
    if( _eventTap ) {
        //kill the event tap
        CGEventTapEnable( _eventTap, FALSE );
        CFRelease( _eventTap );
    }
}

@end

// - - - - - - - - - - - - - - - - - - - - -

CGEventRef _tapCallback(
                        CGEventTapProxy proxy,
                        CGEventType     type,
                        CGEventRef      event,
                        KeyChanger*     listener
                        )
{
    //Do not make the NSEvent here.
    //NSEvent will throw an exception if we try to make an event from the tap timout type
    @autoreleasepool {
        if( type == kCGEventTapDisabledByTimeout ) {
            NSLog(@"event tap has timed out, re-enabling tap");
            [listener tapEvents];
            return nil;
        }
        if( type != kCGEventTapDisabledByUserInput ) {
            return [listener processEvent:event];
        }
    }
    return event;
}

// - - - - - - - - - - - - - - - - - - - - -

int main(int argc, const char * argv[])
{
    @autoreleasepool {
        KeyChanger* keyChanger = [KeyChanger new];
        [keyChanger tapEvents];
        [keyChanger listen];//blocking call.
    }
    return 0;
}