如何为 class 的每个接口单独定义一些函数?
How can I define some functions individually for each interface of my class?
我正在学习COM,也是C++的初学者。我定义了三个接口:
#include <objbase.h>
// pure abstract base class
interface IX : IUnknown{
virtual void __stdcall Fx() = 0; // pure virtual function
};
// pure abstract base class
interface IY : IUnknown{
virtual void __stdcall Fy() = 0; // pure virtual function
};
// pure abstract base class
interface IZ : IUnknown{
virtual void __stdcall Fz() = 0; // pure virtual function
};
extern "C"{
extern const IID IID_IX;
extern const IID IID_IY;
extern const IID IID_IZ;
}
然后我创建一个 class 实现这些接口:
#include <iostream>
#include "IFace.h"
// COM component
class CA :
public IX,
public IY,
public IZ
{
public:
CA();
~CA();
virtual void __stdcall Fx(); // IX
virtual void __stdcall Fy(); // IY
virtual void __stdcall Fz(); // IZ
// IUnknown (this interface implemented by IX, IY and IZ)
virtual HRESULT __stdcall QueryInterface(const IID& iid, void** ppv);
virtual ULONG __stdcall AddRef();
virtual ULONG __stdcall Release();
private:
// Each interface has own counter (for convenience of debugging)
ULONG ix_counter;
ULONG iy_counter;
ULONG iz_counter;
};
...
我想为每个接口使用单独的实例计数器(为了调试方便)。在这种情况下我必须如何定义 AddRef()
和 Release()
函数?
我可以这样做:
ULONG __stdcall CA::AddRef(){
// increase interface counter here
}
但是对于我的 CA
class 的 IX
、IY
和 IZ
实例,此代码是 common ].如果实例是 IX
那么我只需要增加 ix_counter
计数器。如果实例是 IY
那么我只需要增加 iy_counter
计数器,等等
我试过这样的方法:
virtual HRESULT __stdcall QueryInterface(const IID& iid, void** ppv); // common implementation
virtual ULONG __stdcall IX::AddRef(); // for IX instances
virtual ULONG __stdcall IX::Release(); // for IX instances
virtual ULONG __stdcall IY::AddRef(); // for IY instances
virtual ULONG __stdcall IY::Release(); // for IY instances
virtual ULONG __stdcall IZ::AddRef(); // for IZ instances
virtual ULONG __stdcall IZ::Release(); // for IZ instances
而不是
virtual ULONG __stdcall AddRef();
virtual ULONG __stdcall Release();
我也试过:
// This is wrong definitions:
ULONG __stdcall CA::IX::AddRef(){
return InterlockedIncrement(&ix_counter);
}
ULONG __stdcall CA::IX::Release(){
InterlockedDecrement(&ix_counter);
ULONG count = ix_counter + iy_counter + iz_counter;
if (0 == count) delete this;
return count;
}
而不是
ULONG __stdcall CA::AddRef(){
// increase interface counter here
}
但是我最后一次替换错了。
如何为每个接口单独定义 AddRef()
和 Release()
函数?
我认为您应该从 class 实现 IUnknown 继承通用实现。这将与 COM 定义的内容平行。
I want to use the separate counter of instances for each interface (for convenience of debugging). How I must define AddRef() and Release() function at this case?
这完全违反了 COM 规则。其中一项要求是,每当您通过指向特定对象的任何类型的任何指针检索 IUnknown*
时,您都会获得相同的指针值。这就是为什么您根本无法以任何有意义的方式拥有单独的计数器。
您可以有一个特定于接口的计数器。您的代码可能如下所示:
// (interfaces defined)
template <typename T, typename Base>
class CUnknownWithCounterT :
public Base
{
public:
ULONG m_nCounter;
public:
CUnknownWithCounterT() :
m_nCounter(0)
{
}
ULONG __stdcall AddRef()
{
m_nCounter++;
return static_cast<T*>(this)->InternalAddRef();
}
ULONG __stdcall Release()
{
m_nCounter--;
return static_cast<T*>(this)->InternalRelease();
}
};
class CA :
public CUnknownWithCounterT<CA, IX>,
public CUnknownWithCounterT<CA, IY>,
public CUnknownWithCounterT<CA, IZ>
{
public:
ULONG m_nMainCounter;
public:
// QueryInterface as stuff...
ULONG __stdcall InternalAddRef()
{
return ++m_nMainCounter;
}
ULONG __stdcall InternalRelease()
{
return --m_nMainCounter;
}
};
准备出发:
CA A;
IX* pX = &A;
IY* pY = &A;
IZ* pZ = &A;
pY->AddRef();
pZ->AddRef();
pZ->AddRef();
_tprintf(_T("%d %d %d\n"),
A.CUnknownWithCounterT<CA, IX>::m_nCounter,
A.CUnknownWithCounterT<CA, IY>::m_nCounter,
A.CUnknownWithCounterT<CA, IZ>::m_nCounter,
0);
// 0 1 2
但是,您还需要分别覆盖 QueryInterface,因为它也是 returns 相应计数器需要递增的指针。
实施将与 COM 兼容(m_nMainCounter
有 COM 的计数器),问题是各个计数器在帮助您查找引用泄漏方面是否准确。如果它们在大多数情况下都有用,那么您当然可以将它们用于故障排除。
我正在学习COM,也是C++的初学者。我定义了三个接口:
#include <objbase.h>
// pure abstract base class
interface IX : IUnknown{
virtual void __stdcall Fx() = 0; // pure virtual function
};
// pure abstract base class
interface IY : IUnknown{
virtual void __stdcall Fy() = 0; // pure virtual function
};
// pure abstract base class
interface IZ : IUnknown{
virtual void __stdcall Fz() = 0; // pure virtual function
};
extern "C"{
extern const IID IID_IX;
extern const IID IID_IY;
extern const IID IID_IZ;
}
然后我创建一个 class 实现这些接口:
#include <iostream>
#include "IFace.h"
// COM component
class CA :
public IX,
public IY,
public IZ
{
public:
CA();
~CA();
virtual void __stdcall Fx(); // IX
virtual void __stdcall Fy(); // IY
virtual void __stdcall Fz(); // IZ
// IUnknown (this interface implemented by IX, IY and IZ)
virtual HRESULT __stdcall QueryInterface(const IID& iid, void** ppv);
virtual ULONG __stdcall AddRef();
virtual ULONG __stdcall Release();
private:
// Each interface has own counter (for convenience of debugging)
ULONG ix_counter;
ULONG iy_counter;
ULONG iz_counter;
};
...
我想为每个接口使用单独的实例计数器(为了调试方便)。在这种情况下我必须如何定义 AddRef()
和 Release()
函数?
我可以这样做:
ULONG __stdcall CA::AddRef(){
// increase interface counter here
}
但是对于我的 CA
class 的 IX
、IY
和 IZ
实例,此代码是 common ].如果实例是 IX
那么我只需要增加 ix_counter
计数器。如果实例是 IY
那么我只需要增加 iy_counter
计数器,等等
我试过这样的方法:
virtual HRESULT __stdcall QueryInterface(const IID& iid, void** ppv); // common implementation
virtual ULONG __stdcall IX::AddRef(); // for IX instances
virtual ULONG __stdcall IX::Release(); // for IX instances
virtual ULONG __stdcall IY::AddRef(); // for IY instances
virtual ULONG __stdcall IY::Release(); // for IY instances
virtual ULONG __stdcall IZ::AddRef(); // for IZ instances
virtual ULONG __stdcall IZ::Release(); // for IZ instances
而不是
virtual ULONG __stdcall AddRef();
virtual ULONG __stdcall Release();
我也试过:
// This is wrong definitions:
ULONG __stdcall CA::IX::AddRef(){
return InterlockedIncrement(&ix_counter);
}
ULONG __stdcall CA::IX::Release(){
InterlockedDecrement(&ix_counter);
ULONG count = ix_counter + iy_counter + iz_counter;
if (0 == count) delete this;
return count;
}
而不是
ULONG __stdcall CA::AddRef(){
// increase interface counter here
}
但是我最后一次替换错了。
如何为每个接口单独定义 AddRef()
和 Release()
函数?
我认为您应该从 class 实现 IUnknown 继承通用实现。这将与 COM 定义的内容平行。
I want to use the separate counter of instances for each interface (for convenience of debugging). How I must define AddRef() and Release() function at this case?
这完全违反了 COM 规则。其中一项要求是,每当您通过指向特定对象的任何类型的任何指针检索 IUnknown*
时,您都会获得相同的指针值。这就是为什么您根本无法以任何有意义的方式拥有单独的计数器。
您可以有一个特定于接口的计数器。您的代码可能如下所示:
// (interfaces defined)
template <typename T, typename Base>
class CUnknownWithCounterT :
public Base
{
public:
ULONG m_nCounter;
public:
CUnknownWithCounterT() :
m_nCounter(0)
{
}
ULONG __stdcall AddRef()
{
m_nCounter++;
return static_cast<T*>(this)->InternalAddRef();
}
ULONG __stdcall Release()
{
m_nCounter--;
return static_cast<T*>(this)->InternalRelease();
}
};
class CA :
public CUnknownWithCounterT<CA, IX>,
public CUnknownWithCounterT<CA, IY>,
public CUnknownWithCounterT<CA, IZ>
{
public:
ULONG m_nMainCounter;
public:
// QueryInterface as stuff...
ULONG __stdcall InternalAddRef()
{
return ++m_nMainCounter;
}
ULONG __stdcall InternalRelease()
{
return --m_nMainCounter;
}
};
准备出发:
CA A;
IX* pX = &A;
IY* pY = &A;
IZ* pZ = &A;
pY->AddRef();
pZ->AddRef();
pZ->AddRef();
_tprintf(_T("%d %d %d\n"),
A.CUnknownWithCounterT<CA, IX>::m_nCounter,
A.CUnknownWithCounterT<CA, IY>::m_nCounter,
A.CUnknownWithCounterT<CA, IZ>::m_nCounter,
0);
// 0 1 2
但是,您还需要分别覆盖 QueryInterface,因为它也是 returns 相应计数器需要递增的指针。
实施将与 COM 兼容(m_nMainCounter
有 COM 的计数器),问题是各个计数器在帮助您查找引用泄漏方面是否准确。如果它们在大多数情况下都有用,那么您当然可以将它们用于故障排除。