如何访问向量迭代器中的 class 变量?
How to access class variable inside a vector iterator?
我想访问 class 实例的 public 变量,其中实例保存在 class 类型的向量中。我必须 运行 使用迭代器遍历 vector 的所有元素,但是对于如何使用迭代器获取变量这让我感到困惑。我正在使用 C++98。
source.cpp:
#include <iostream>
#include <vector>
#include "Rectangle.h"
using namespace std;
int main() {
int len = 2, hen = 5;
int len2 = 4, hen2 = 10;
Rectangle rect1(len, hen);
Rectangle rect2(len2, hen2);
vector<Rectangle> Rects;
Rects.push_back(rect1);
Rects.push_back(rect2);
for (std::vector<Rectangle>::iterator it = Rects.begin(); it != Rects.end(); ++it) {
//how to access length and height here?
}
system("pause");
return 0;
}
Rectangle.h:
#pragma once
class Rectangle
{
private:
public:
int length;
int height;
Rectangle(int& length, int& height);
~Rectangle();
};
Rectangle.cpp:
#include "Rectangle.h"
Rectangle::Rectangle(int& length, int& height)
: length(length), height(height)
{ }
Rectangle::~Rectangle() {}
首先将矩形添加到 vector,解引用迭代器并访问元素。
int main() {
int len = 2, hen = 5;
int len2 = 4, hen2 = 10;
Rectangle rect1(len, hen);
Rectangle rect2(len2, hen2);
vector<Rectangle> Rects;
Rects.push_back(rect1);
Rects.push_back(rect2);
for (std::vector<Rectangle>::iterator it = Rects.begin(); it != Rects.end(); ++it) {
std::cout << "length " <<(*it).length<<std::endl;
std::cout << "height " <<(*it).height<<std::endl;
}
system("pause");
return 0;
}
我想访问 class 实例的 public 变量,其中实例保存在 class 类型的向量中。我必须 运行 使用迭代器遍历 vector 的所有元素,但是对于如何使用迭代器获取变量这让我感到困惑。我正在使用 C++98。
source.cpp:
#include <iostream>
#include <vector>
#include "Rectangle.h"
using namespace std;
int main() {
int len = 2, hen = 5;
int len2 = 4, hen2 = 10;
Rectangle rect1(len, hen);
Rectangle rect2(len2, hen2);
vector<Rectangle> Rects;
Rects.push_back(rect1);
Rects.push_back(rect2);
for (std::vector<Rectangle>::iterator it = Rects.begin(); it != Rects.end(); ++it) {
//how to access length and height here?
}
system("pause");
return 0;
}
Rectangle.h:
#pragma once
class Rectangle
{
private:
public:
int length;
int height;
Rectangle(int& length, int& height);
~Rectangle();
};
Rectangle.cpp:
#include "Rectangle.h"
Rectangle::Rectangle(int& length, int& height)
: length(length), height(height)
{ }
Rectangle::~Rectangle() {}
首先将矩形添加到 vector,解引用迭代器并访问元素。
int main() {
int len = 2, hen = 5;
int len2 = 4, hen2 = 10;
Rectangle rect1(len, hen);
Rectangle rect2(len2, hen2);
vector<Rectangle> Rects;
Rects.push_back(rect1);
Rects.push_back(rect2);
for (std::vector<Rectangle>::iterator it = Rects.begin(); it != Rects.end(); ++it) {
std::cout << "length " <<(*it).length<<std::endl;
std::cout << "height " <<(*it).height<<std::endl;
}
system("pause");
return 0;
}