如何知道群体中哪个精灵发生了碰撞?

How to know which sprite has collided from the group?

我创建了一个 class,这个 class 的每个成员都是我的精灵组的成员。我测试我的玩家和团队之间的碰撞:

pygame.sprite.spritecollide(self,surprise_sprites,False)

我想知道我组中的哪个精灵发生了碰撞,以便使用他们 class 的功能。

class Surprise(pygame.sprite.Sprite):
    def __init__(self,x,y,win):
        pygame.sprite.Sprite.__init__(self, sol_sprites)
        pygame.sprite.Sprite.__init__(self, surprise_sprites)
        self.width = TILESIZE
        self.height = TILESIZE
        self.image = Block_surprise
        self.rect = self.image.get_rect()
        self.rect.x = x
        self.rect.y = y
        self.y = y
        self.x = x
        self.win = win
        self.exist = True

    def update(self):
        if self.exist:
            self.collision()
        win.blit(self.image,(camera.apply_player([self.rect.x]),self.rect.y))

    def collision(self):
        blocks_hit_list = pygame.sprite.spritecollide(self,player_sprite,False)
        if not (blocks_hit_list == []):
            self.exist = False
            self.image = brick_img
            print("TOUCHE")

    def i_want_to_execute_a_function_here(self):

pygame.sprite.spritecollide() returns 发生碰撞的精灵列表。
可以遍历一个精灵列表:

blocks_hit_list = pygame.sprite.spritecollide(self,surprise_sprites,False)
for hit_sprite in blocks_hit_list:
    # [...] whatever e.g.
    # hit_sprite.myMethod();