SwiftUI - 获取 child 的大小?

SwiftUI - Get size of child?

有什么方法可以在 SwiftUI 中获取 child 视图的大小?

我基本上是想做 UIKit 相当于:

self.child.frame.origin.x -= self.child.intrinsicContentSize.width/2.0

我认为 GeometryReader 无法工作,因为 returns parent 中的可用大小。

[编辑] 我发现可以使用 .alignmentGuide(_, computeValue:) 获取和保存尺寸,尽管这绝对是一个 hack。

LessonSliderText(text: self.textForProgress(self.progress), color: self.completedColor)
    .alignmentGuide(HorizontalAlignment.leading) { (dimensions) -> Length in
        self.textSize = CGSize(width: dimensions.width, height: dimensions.height)
        return 0
    }
    .offset(x: self.width*self.currentPercentage - self.textSize.width / 2.0)
    .offset(y: -self.textSize.height/2.0)
    .animation(nil)
    .opacity(self.isDragging ? 1.0 : 0.0)
    .animation(.basic())

基本上,此时的答案是使用 GeometryReader inside of the child's background(...) modifier.

// This won't be valid until the first layout pass is complete
@State var childSize: CGSize = .zero

var body: some View {
    ZStack {
        Text("Hello World!")
            .background(
                GeometryReader { proxy in
                    Color.clear
                       .preference(
                           key: SizePreferenceKey.self, 
                           value: proxy.size
                        )
                }
            )
      }
      .onPreferenceChange(SizePreferenceKey.self) { preferences in
          self.childSize = preferences
      }
}

struct SizePreferenceKey: PreferenceKey {
    typealias Value = CGSize
    static var defaultValue: Value = .zero

    static func reduce(value: inout Value, nextValue: () -> Value) {
        value = nextValue()
    }
}     

更新和通用化@arsenius 代码。现在您可以轻松绑定父视图的状态变量。

struct ChildSizeReader<Content: View>: View {
    @Binding var size: CGSize
    let content: () -> Content
    var body: some View {
        ZStack {
            content()
                .background(
                    GeometryReader { proxy in
                        Color.clear
                            .preference(key: SizePreferenceKey.self, value: proxy.size)
                    }
                )
        }
        .onPreferenceChange(SizePreferenceKey.self) { preferences in
            self.size = preferences
        }
    }
}

struct SizePreferenceKey: PreferenceKey {
    typealias Value = CGSize
    static var defaultValue: Value = .zero

    static func reduce(value _: inout Value, nextValue: () -> Value) {
        _ = nextValue()
    }
}

用法:

struct ChildSizeReaderExample: View {
    @State var textSize: CGSize = .zero
    var body: some View {
        VStack {
            ChildSizeReader(size: $textSize) {
                Text("Hello I am some arbitrary text.")
            }
            Text("My size is \(textSize.debugDescription)!")
        }
    }
}

这是已接受答案的可重用变体:

public protocol CGSizePreferenceKey: PreferenceKey where Value == CGSize {}

public extension CGSizePreferenceKey {
    static func reduce(value _: inout CGSize, nextValue: () -> CGSize) {
        _ = nextValue()
    }
}

public extension View {
    func onSizeChanged<Key: CGSizePreferenceKey>(
        _ key: Key.Type,
        perform action: @escaping (CGSize) -> Void) -> some View
    {
        self.background(GeometryReader { geo in
            Color.clear
                .preference(key: Key.self, value: geo.size)
        })
        .onPreferenceChange(key) { value in
            action(value)
        }
    }
}

用法:

struct Example: View {
    var body: some View {
        Text("Hello, World!")
            .onSizeChanged(ExampleViewSize.self) { size in
                print("size: \(size)")
            }
    }
}

struct ExampleViewSize: CGSizePreferenceKey {
    static var defaultValue: CGSize = .zero
}

我参考了以下所有已回答的代码。

的自定义修饰符:

extension View {
  func size(size: Binding<CGSize>) -> some View {
    ChildSizeReader(size: size) {
      self
    }
  }
}

因为,我觉得ZStack没必要,所以我也post一个去掉了ZStack的版本

所有代码:

import SwiftUI

struct ContentView: View {
  var body: some View {
    ChildSizeReaderExample()
  }
}

struct ChildSizeReaderExample: View {
  @State var textSize: CGSize = .zero

  var body: some View {
    VStack {
      Text("Hello I am some arbitrary text.").size(size: $textSize) // Usage
      Text("My size is \(textSize.debugDescription)")
    }
  }
}

struct ChildSizeReader<Content: View>: View {
  @Binding var size: CGSize

  let content: () -> Content
  var body: some View {
    // Remove ZStack from the existing answer.
    content().background(
      GeometryReader { proxy in
        Color.clear.preference(
          key: SizePreferenceKey.self,
          value: proxy.size
        )
      }
    )
    .onPreferenceChange(SizePreferenceKey.self) { preferences in
      self.size = preferences
    }
  }
}

struct SizePreferenceKey: PreferenceKey {
  typealias Value = CGSize
  static var defaultValue: Value = .zero

  static func reduce(value _: inout Value, nextValue: () -> Value) {
    _ = nextValue()
  }
}

extension View {
  func size(size: Binding<CGSize>) -> some View {
    ChildSizeReader(size: size) {
      self
    }
  }
}
// SizeModifier.swift
import Foundation
import SwiftUI

struct SizePreferenceKey: PreferenceKey {
    static var defaultValue: CGSize = .zero
    
    static func reduce(value: inout CGSize, nextValue: () -> CGSize) {
        value = nextValue()
    }
}

struct SizeModifer: ViewModifier {
    
    private var sizeView: some View {
        GeometryReader { geometry in
            Color.clear.preference(key: SizePreferenceKey.self, value: geometry.size)
        }
    }
    
    func body(content: Content) -> some View {
        content
            .background(sizeView)
    }
    
}

extension View {
    func onSizeChanged(_ handler: @escaping (CGSize) -> Void) -> some View {
        self
            .modifier(SizeModifer())
            .onPreferenceChange(SizePreferenceKey.self, perform: { value in
                handler(value)
            })
    }
}

使用方法如下:

// ContentView
import SwiftUI

struct ContentView: View {
    
    @State private var childSize: CGSize = .zero
    
    var body: some View {
        Text("My size \(childSize.width)x\(childSize.height)")
            .padding()
            .onSizeChanged { size in
                childSize = size
            }
    }
}

struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
    }
}

将 GeometryReader 添加到视图的背景并测量 Color.clear 的大小可行,但对我来说似乎很老套。我找到了不同的方法,我想分享一下。

struct SomeView: View {

    @State
    var bounds: CGRect = .zero

    var body: some View {
        GeometryReader { geometry in
            Text("Hello Stack Overflow")
                .anchorPreference(key: BoundsPreferenceKey.self, value: .bounds) { geometry[[=10=]] }
                .onPreferenceChange(BoundsPreferenceKey.self) { bounds = [=10=] }
        }
    }

}

private struct BoundsPreferenceKey: PreferenceKey {

    static var defaultValue: CGRect = .zero

    static func reduce(value: inout CGRect, nextValue: () -> CGRect) {
        value = nextValue()
    }

}

在这种方法中,您使用 GeometryReader 包围子视图,并使用锚首选项来获取包含 GeometryReader 坐标中视图的位置和大小的 CGRect。

该解决方案的一个潜在缺点是,如果您没有计划,GeometryReader 可能会弄乱您的布局,因为它会扩展以占用所有可用空间 space。但是,如果您出于布局目的需要子视图大小,则很有可能您已经使用 GeometryReader 来测量父视图大小。