x86 asm 在 __declspec(naked) 函数中访问和编辑 stdcall 函数参数
x86 asm access and edit stdcall function argument in a __declspec(naked) function
我使用以下代码为“NtCreateSection”函数制作了一个 WOW64 系统调用挂钩:
#include "Funcs.h"
#include <cstdio>
#include <Windows.h>
const int PAGE_SIZE = 0x1000;
const int SYSCALL_INTERCEPT = 0x4A;
const int NUM_WOW64_BYTES = 0x9;
using pNtCreateSection =
NTSTATUS (NTAPI*)(PHANDLE SectionHandle, ULONG DesiredAccess, POBJECT_ATTRIBUTES ObjectAttributes,
PLARGE_INTEGER MaximumSize, ULONG PageAttributess, ULONG SectionAttributes, HANDLE FileHandle);
pNtCreateSection NtCreateSection = nullptr;
DWORD_PTR dwWow64Address = 0;
LPVOID lpJmpRealloc = nullptr;
ULONG SectionAttributes;
void __declspec(naked) NtCreateSectionHook()
{
__asm
{
pushad
}
fprintf(stderr, "NtCreateSectionHook called !\n");
__asm
{
popad
jmp lpJmpRealloc
}
}
DWORD_PTR __declspec(naked) GetWow64Address()
{
__asm
{
mov eax, dword ptr fs:[0xC0]
ret
}
}
void __declspec(naked) Wow64Trampoline()
{
__asm
{
cmp eax, SYSCALL_INTERCEPT
jz NtCreateSectionHook
jmp lpJmpRealloc
}
}
LPVOID CreateNewJump(const DWORD_PTR dwWow64Address)
{
lpJmpRealloc = VirtualAlloc(nullptr, PAGE_SIZE, MEM_RESERVE | MEM_COMMIT,
PAGE_EXECUTE_READWRITE);
(void)memcpy(lpJmpRealloc, (const void *)dwWow64Address, NUM_WOW64_BYTES);
return lpJmpRealloc;
}
void EnableWow64Redirect(const DWORD_PTR dwWow64Address, const LPVOID lpNewJumpLocation)
{
unsigned char trampolineBytes[] =
{
0x68, 0xDD, 0xCC, 0xBB, 0xAA, /*push 0xAABBCCDD*/
0xC3, /*ret*/
0xCC, 0xCC, 0xCC /*padding*/
};
memcpy(&trampolineBytes[1], &lpNewJumpLocation, sizeof(DWORD_PTR));
WriteJump(dwWow64Address, trampolineBytes, sizeof trampolineBytes);
}
void WriteJump(const DWORD_PTR dwWow64Address, const void *pBuffer, size_t ulSize)
{
DWORD dwOldProtect = 0;
(void)VirtualProtect(reinterpret_cast<LPVOID>(dwWow64Address), PAGE_SIZE, PAGE_EXECUTE_READWRITE, &dwOldProtect);
(void)memcpy(reinterpret_cast<void *>(dwWow64Address), pBuffer, ulSize);
(void)VirtualProtect(reinterpret_cast<LPVOID>(dwWow64Address), PAGE_SIZE, dwOldProtect, &dwOldProtect);
}
int main(int argc, char *argv[])
{
const auto hModule = GetModuleHandle(L"ntdll.dll");
NtCreateSection = reinterpret_cast<pNtCreateSection>(GetProcAddress(hModule, "NtCreateSection"));
dwWow64Address = GetWow64Address();
const auto lpNewJumpLocation = CreateNewJump(dwWow64Address);
EnableWow64Redirect(dwWow64Address, static_cast<LPVOID>(Wow64Trampoline));
//Test syscall
HANDLE hSection;
NtCreateSection(&hSection, SECTION_ALL_ACCESS, nullptr, nullptr, PAGE_EXECUTE_READWRITE, SEC_COMMIT | SEC_NOCHANGE, nullptr);
getchar();
return 0;
}
代码工作正常,直到我将钩子函数更改为此
void __declspec(naked) NtCreateSectionHook()
{
__asm
{
pushad
mov eax, [esp + 28]
mov SectionAttributes, eax
}
fprintf(stderr, "NtCreateSectionHook called !\n");
if ((SectionAttributes & SEC_NOCHANGE) != 0)
{
fprintf(stderr, "SEC_NOCHANGE found !\n");
}
__asm
{
popad
jmp lpJmpRealloc
}
}
我的代码中的问题是 pushad
指令与 esp
混淆,因此我无法再访问堆栈,如果我不使用 pushad/popap
应用程序崩溃,因为我弄乱堆栈然后跳转到真正的函数地址。
我想要访问和更改的参数是 NtCreateSection
的第 6 个参数
function.
pushad
不会阻止您访问堆栈。 pushad
将 32 个字节(8 个寄存器,每个寄存器 4 个字节)推入堆栈,因此,pushad
之后的任何偏移量都应通过添加 32.
进行更正
我使用以下代码为“NtCreateSection”函数制作了一个 WOW64 系统调用挂钩:
#include "Funcs.h"
#include <cstdio>
#include <Windows.h>
const int PAGE_SIZE = 0x1000;
const int SYSCALL_INTERCEPT = 0x4A;
const int NUM_WOW64_BYTES = 0x9;
using pNtCreateSection =
NTSTATUS (NTAPI*)(PHANDLE SectionHandle, ULONG DesiredAccess, POBJECT_ATTRIBUTES ObjectAttributes,
PLARGE_INTEGER MaximumSize, ULONG PageAttributess, ULONG SectionAttributes, HANDLE FileHandle);
pNtCreateSection NtCreateSection = nullptr;
DWORD_PTR dwWow64Address = 0;
LPVOID lpJmpRealloc = nullptr;
ULONG SectionAttributes;
void __declspec(naked) NtCreateSectionHook()
{
__asm
{
pushad
}
fprintf(stderr, "NtCreateSectionHook called !\n");
__asm
{
popad
jmp lpJmpRealloc
}
}
DWORD_PTR __declspec(naked) GetWow64Address()
{
__asm
{
mov eax, dword ptr fs:[0xC0]
ret
}
}
void __declspec(naked) Wow64Trampoline()
{
__asm
{
cmp eax, SYSCALL_INTERCEPT
jz NtCreateSectionHook
jmp lpJmpRealloc
}
}
LPVOID CreateNewJump(const DWORD_PTR dwWow64Address)
{
lpJmpRealloc = VirtualAlloc(nullptr, PAGE_SIZE, MEM_RESERVE | MEM_COMMIT,
PAGE_EXECUTE_READWRITE);
(void)memcpy(lpJmpRealloc, (const void *)dwWow64Address, NUM_WOW64_BYTES);
return lpJmpRealloc;
}
void EnableWow64Redirect(const DWORD_PTR dwWow64Address, const LPVOID lpNewJumpLocation)
{
unsigned char trampolineBytes[] =
{
0x68, 0xDD, 0xCC, 0xBB, 0xAA, /*push 0xAABBCCDD*/
0xC3, /*ret*/
0xCC, 0xCC, 0xCC /*padding*/
};
memcpy(&trampolineBytes[1], &lpNewJumpLocation, sizeof(DWORD_PTR));
WriteJump(dwWow64Address, trampolineBytes, sizeof trampolineBytes);
}
void WriteJump(const DWORD_PTR dwWow64Address, const void *pBuffer, size_t ulSize)
{
DWORD dwOldProtect = 0;
(void)VirtualProtect(reinterpret_cast<LPVOID>(dwWow64Address), PAGE_SIZE, PAGE_EXECUTE_READWRITE, &dwOldProtect);
(void)memcpy(reinterpret_cast<void *>(dwWow64Address), pBuffer, ulSize);
(void)VirtualProtect(reinterpret_cast<LPVOID>(dwWow64Address), PAGE_SIZE, dwOldProtect, &dwOldProtect);
}
int main(int argc, char *argv[])
{
const auto hModule = GetModuleHandle(L"ntdll.dll");
NtCreateSection = reinterpret_cast<pNtCreateSection>(GetProcAddress(hModule, "NtCreateSection"));
dwWow64Address = GetWow64Address();
const auto lpNewJumpLocation = CreateNewJump(dwWow64Address);
EnableWow64Redirect(dwWow64Address, static_cast<LPVOID>(Wow64Trampoline));
//Test syscall
HANDLE hSection;
NtCreateSection(&hSection, SECTION_ALL_ACCESS, nullptr, nullptr, PAGE_EXECUTE_READWRITE, SEC_COMMIT | SEC_NOCHANGE, nullptr);
getchar();
return 0;
}
代码工作正常,直到我将钩子函数更改为此
void __declspec(naked) NtCreateSectionHook()
{
__asm
{
pushad
mov eax, [esp + 28]
mov SectionAttributes, eax
}
fprintf(stderr, "NtCreateSectionHook called !\n");
if ((SectionAttributes & SEC_NOCHANGE) != 0)
{
fprintf(stderr, "SEC_NOCHANGE found !\n");
}
__asm
{
popad
jmp lpJmpRealloc
}
}
我的代码中的问题是 pushad
指令与 esp
混淆,因此我无法再访问堆栈,如果我不使用 pushad/popap
应用程序崩溃,因为我弄乱堆栈然后跳转到真正的函数地址。
我想要访问和更改的参数是 NtCreateSection
的第 6 个参数
function.
pushad
不会阻止您访问堆栈。 pushad
将 32 个字节(8 个寄存器,每个寄存器 4 个字节)推入堆栈,因此,pushad
之后的任何偏移量都应通过添加 32.