WCF 流式处理将 Byte[] 转换为 Class 对象
WCF Streaming Convert Byte[] to Class Object
我有流式 WCF 服务。它接收名为 ContentObjectData
的序列化 class 流。我从流中收到的字节暂时放在 ArrayList
中,因为我不知道 Stream
有多大,老实说,我也不知道如何处理它们。
ContentObjectDataClass:
[Serializable]
public class ContentObjectData
{
string Hash { get; set; }
string Data { get; set; }
string FileName { get; set; }
string DisplayImage { get; set; }
}
这是从客户端接收流的服务方法。
[OperationContract]
public void SendContentObject(Stream data)
{
ArrayList alBytes = new ArrayList();
Console.WriteLine("Client connected");
int count;
byte[] buffer = new byte[4096];
while ((count = data.Read(buffer, 0, buffer.Length)) > 0)
{
alBytes.AddRange(buffer);
}
long i = alBytes.Count;
data.Close();
}
此刻我正在使用以下方法发送图像进行测试:
private void btnLoadImage_Click(object sender, EventArgs e)
{
DialogResult dr = OFD.ShowDialog();
if (dr == DialogResult.OK)
{
foreach (string filename in OFD.FileNames)
{
try
{
ContentObject co = new ContentObject();
co.Data = LoadFile(filename);
co.Hash = Hashing.HashString(co.Data);
co.DisplayImage = co.Data;
co.FileName = co.Hash;
Stream stream = SerializeToStream(co);
SendContentObject(stream);
}
catch (Exception ex)
{
throw ex;
}
}
}
}
private void SendContentObject(Stream stream)
{
NetTcpBinding binding = new NetTcpBinding(SecurityMode.None, false);
// TimeSpan.MaxValue is interpreted with a rounding error, so use 24 days instead
binding.SendTimeout = TimeSpan.FromDays(24);
binding.TransferMode = TransferMode.Streamed;
ChannelFactory<RaptorStreamingHost> factory = new ChannelFactory<RaptorStreamingHost>(
binding, new EndpointAddress("net.tcp://ccs-labs.com:804/"));
RaptorStreamingHost service = factory.CreateChannel();
service.SendContentObject(stream);
((IClientChannel)service).Close();
}
private string LoadFile(string filename)
{
return Hashing.BytesToString(File.ReadAllBytes(filename));
}
public static Stream SerializeToStream(object objectType)
{
MemoryStream stream = new MemoryStream();
IFormatter formatter = new BinaryFormatter();
formatter.Serialize(stream, objectType);
stream.Position = 0L; // REMEMBER to reset stream or WCF will just send the stream from the end resulting in an empty stream!
return (Stream)stream;
}
我有这个要反序列化,但对我来说没有多大意义:
public static object DeserializeFromStream(MemoryStream stream)
{
IFormatter formatter = new BinaryFormatter();
stream.Seek(0, SeekOrigin.Begin);
object objectType = formatter.Deserialize(stream);
return objectType;
}
如何将 ArrayList of Bytes(我猜是将它们反序列化)转换为新的 ContentObject?
更新一个
啊这么近!
这个方法好
public static ContentObjectData DeserializeFromStream(MemoryStream stream)
{
IFormatter formatter = new BinaryFormatter();
stream.Seek(0, SeekOrigin.Begin);
ContentObjectData objectType = (ContentObjectData)formatter.Deserialize(stream);
return objectType;
}
我有问题。反序列化器找不到 ContentObjectData
,因为它正在客户端的命名空间中查找 ContentObjectData
而不是此主机的命名空间。
首先,不要使用 ArrayList
to store your bytes. Since ArrayList
is non-generic each individual byte will be boxed 和指向保存在数组中的字节的指针,这将使用比必要多 5(32 位)或 9(64 位)倍的内存。
相反,您可以将 Stream
复制到本地 MemoryStream
,然后保存底层 byte []
数组:
public static void CopyStream(Stream input, Stream output)
{
byte[] buffer = new byte[32768];
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, read);
}
}
[OperationContract]
public void SendContentObject(Stream data)
{
Console.WriteLine("Client connected");
var memoryStream = new MemoryStream();
using (data)
CopyStream(data, memoryStream);
byte [] alBytes = memoryStream.ToArray();
}
然后你可以将byte []
数组转回MemoryStream
进行反序列化:
public static object DeserializeFromStream(byte [] allBytes)
{
using (var stream = new MemoryStream(allBytes))
return DeserializeFromStream(stream);
}
public static object DeserializeFromStream(MemoryStream stream)
{
IFormatter formatter = new BinaryFormatter();
stream.Seek(0, SeekOrigin.Begin);
object objectType = formatter.Deserialize(stream);
return objectType;
}
(或者,只保留原来的 MemoryStream
并传递它。)
更新
BinaryFormatter
serializes full .Net type information (i.e. the fully qualified type name) 进出序列化流。如果接收系统没有名称完全相同、名称空间完全相同、程序集中完全相同的类型,则反序列化将失败。
如果这是您的情况,您有以下解决方法:
提取包含相关类型的共享 DLL 并将其 link 放入客户端和服务器;问题解决了。
写一个 SerializationBinder
to map the type assemblies and names. See here and also here or here 说明如何操作。
考虑一种不同的、更面向契约的二进制格式。 Bson is one option. protobuf-net is another, albeit one I have not used. More here.
我有流式 WCF 服务。它接收名为 ContentObjectData
的序列化 class 流。我从流中收到的字节暂时放在 ArrayList
中,因为我不知道 Stream
有多大,老实说,我也不知道如何处理它们。
ContentObjectDataClass:
[Serializable]
public class ContentObjectData
{
string Hash { get; set; }
string Data { get; set; }
string FileName { get; set; }
string DisplayImage { get; set; }
}
这是从客户端接收流的服务方法。
[OperationContract]
public void SendContentObject(Stream data)
{
ArrayList alBytes = new ArrayList();
Console.WriteLine("Client connected");
int count;
byte[] buffer = new byte[4096];
while ((count = data.Read(buffer, 0, buffer.Length)) > 0)
{
alBytes.AddRange(buffer);
}
long i = alBytes.Count;
data.Close();
}
此刻我正在使用以下方法发送图像进行测试:
private void btnLoadImage_Click(object sender, EventArgs e)
{
DialogResult dr = OFD.ShowDialog();
if (dr == DialogResult.OK)
{
foreach (string filename in OFD.FileNames)
{
try
{
ContentObject co = new ContentObject();
co.Data = LoadFile(filename);
co.Hash = Hashing.HashString(co.Data);
co.DisplayImage = co.Data;
co.FileName = co.Hash;
Stream stream = SerializeToStream(co);
SendContentObject(stream);
}
catch (Exception ex)
{
throw ex;
}
}
}
}
private void SendContentObject(Stream stream)
{
NetTcpBinding binding = new NetTcpBinding(SecurityMode.None, false);
// TimeSpan.MaxValue is interpreted with a rounding error, so use 24 days instead
binding.SendTimeout = TimeSpan.FromDays(24);
binding.TransferMode = TransferMode.Streamed;
ChannelFactory<RaptorStreamingHost> factory = new ChannelFactory<RaptorStreamingHost>(
binding, new EndpointAddress("net.tcp://ccs-labs.com:804/"));
RaptorStreamingHost service = factory.CreateChannel();
service.SendContentObject(stream);
((IClientChannel)service).Close();
}
private string LoadFile(string filename)
{
return Hashing.BytesToString(File.ReadAllBytes(filename));
}
public static Stream SerializeToStream(object objectType)
{
MemoryStream stream = new MemoryStream();
IFormatter formatter = new BinaryFormatter();
formatter.Serialize(stream, objectType);
stream.Position = 0L; // REMEMBER to reset stream or WCF will just send the stream from the end resulting in an empty stream!
return (Stream)stream;
}
我有这个要反序列化,但对我来说没有多大意义:
public static object DeserializeFromStream(MemoryStream stream)
{
IFormatter formatter = new BinaryFormatter();
stream.Seek(0, SeekOrigin.Begin);
object objectType = formatter.Deserialize(stream);
return objectType;
}
如何将 ArrayList of Bytes(我猜是将它们反序列化)转换为新的 ContentObject?
更新一个 啊这么近! 这个方法好
public static ContentObjectData DeserializeFromStream(MemoryStream stream)
{
IFormatter formatter = new BinaryFormatter();
stream.Seek(0, SeekOrigin.Begin);
ContentObjectData objectType = (ContentObjectData)formatter.Deserialize(stream);
return objectType;
}
我有问题。反序列化器找不到 ContentObjectData
,因为它正在客户端的命名空间中查找 ContentObjectData
而不是此主机的命名空间。
首先,不要使用 ArrayList
to store your bytes. Since ArrayList
is non-generic each individual byte will be boxed 和指向保存在数组中的字节的指针,这将使用比必要多 5(32 位)或 9(64 位)倍的内存。
相反,您可以将 Stream
复制到本地 MemoryStream
,然后保存底层 byte []
数组:
public static void CopyStream(Stream input, Stream output)
{
byte[] buffer = new byte[32768];
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, read);
}
}
[OperationContract]
public void SendContentObject(Stream data)
{
Console.WriteLine("Client connected");
var memoryStream = new MemoryStream();
using (data)
CopyStream(data, memoryStream);
byte [] alBytes = memoryStream.ToArray();
}
然后你可以将byte []
数组转回MemoryStream
进行反序列化:
public static object DeserializeFromStream(byte [] allBytes)
{
using (var stream = new MemoryStream(allBytes))
return DeserializeFromStream(stream);
}
public static object DeserializeFromStream(MemoryStream stream)
{
IFormatter formatter = new BinaryFormatter();
stream.Seek(0, SeekOrigin.Begin);
object objectType = formatter.Deserialize(stream);
return objectType;
}
(或者,只保留原来的 MemoryStream
并传递它。)
更新
BinaryFormatter
serializes full .Net type information (i.e. the fully qualified type name) 进出序列化流。如果接收系统没有名称完全相同、名称空间完全相同、程序集中完全相同的类型,则反序列化将失败。
如果这是您的情况,您有以下解决方法:
提取包含相关类型的共享 DLL 并将其 link 放入客户端和服务器;问题解决了。
写一个
SerializationBinder
to map the type assemblies and names. See here and also here or here 说明如何操作。考虑一种不同的、更面向契约的二进制格式。 Bson is one option. protobuf-net is another, albeit one I have not used. More here.