QAction 可以用于多个任务吗?

Can a QAction be used for multiple tasks?

我使用 Qt Designer 创建了一个工具,其中有 3 个 QLineEdits,适用于 translateX、translateY 和 translateZ。 对于每个 QLineEdit,我创建了一个上下文菜单,允许我根据用户的选择为上述属性之一设置关键帧。

因此,我没有编写满足每个属性的 3 个单独函数,而是 'recycling' 使用 1 种方法来考虑它们,但我遇到了问题,因为我不太确定它是否可行因为我使用的是单个 QAction。

class MyTool(QtGui.QWidget):
    def __init__(self, parent=None):
        super(MyTool, self).__init__(parent = parent)
        # Read off from convert uic file.
        self.ui = Ui_MyWidget()
        self.ui.setupUi(self)

        # translateX
        self.ui.xLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
        self.ui.xLineEdit.customContextMenuRequested.connect(self.custom_menu)
        # translateY
        self.ui.yLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
        self.ui.yLineEdit.customContextMenuRequested.connect(self.custom_menu)
        # translateZ
        self.ui.zLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
        self.ui.zLineEdit.customContextMenuRequested.connect(self.custom_menu)

        self.popMenu = QtGui.QMenu(self)
        set_key_action = QtGui.QAction("Set Key at Current Frame", self)

        # I am having issues here..
        set_key_action.triggered.connect(self.set_key)

        self.popMenu.addAction(set_key_action)

        ...
        ...

    def set_key(self, attr):
        # assuming I am trying to effect this locator1 that already exists in the scene
        current_item = "|locator1" 
        cmds.setKeyframe("{0}.{1}".format(current_item, attr))

    def custom_menu(self, point):
        self.popMenu.exec_(QtGui.QCursor.pos())

同样,因为它只是一个 QAction,因此我被难住了...或者我坚持使用 3 个单独的函数会更好吗?

没有调试或源代码,我不知道这里发生了什么,因为理论上一切正常,所以或者我不能正确理解或在代码的其他部分有一些错误。

class MyTool(QtGui.QWidget):
    def __init__(self, parent=None):


super(MyTool, self).__init__(parent = parent)
    # Read off from convert uic file.
    self.ui = Ui_MyWidget()
    self.ui.setupUi(self)

    # translateX
    self.ui.xLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
    self.ui.xLineEdit.customContextMenuRequested.connect(self.custom_menu)
    # translateY
    self.ui.yLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
    self.ui.yLineEdit.customContextMenuRequested.connect(self.custom_menu)
    # translateZ
    self.ui.zLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
    self.ui.zLineEdit.customContextMenuRequested.connect(self.custom_menu)

    self.popMenu = QtGui.QMenu(self)
    set_key_action = QtGui.QAction("Set Key at Current Frame", self)

    **# Assuming that this phase pass !**
    set_key_action.triggered.connect(self.set_key)

    self.popMenu.addAction(set_key_action)

    ...
    ...
def set_key(self, attr):
    **# What happen when you debug this block ?**
    current_item = "|locator1" 
    cmds.setKeyframe("{0}.{1}".format(current_item, attr))

def custom_menu(self, point):
    self.popMenu.exec_(QtGui.QCursor.pos())

主要问题是,当您连接触发信号时,您不知道 QLineEdit 将被按下。我们在哪里可以知道 QLineEdit 被按下了?好吧,在方法 custom_menu 中,因为有方法 sender() returns 打开其上下文菜单的小部件,并传输它,使用 属性 或数据,所以很好比较 属性 和 QLineEdit:

class MyTool(QtGui.QWidget):
    def __init__(self, parent=None):
        super(MyTool, self).__init__(parent=parent)
        # Read off from convert uic file.
        self.ui = Ui_MyWidget()
        self.ui.setupUi(self)

        for le in (self.ui.xLineEdit, self.ui.yLineEdit, self.ui.zLineEdit):
            le.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
            le.customContextMenuRequested.connect(self.custom_menu)

        self.popMenu = QtGui.QMenu(self)
        self.set_key_action = QtGui.QAction("Set Key at Current Frame", self)
        self.set_key_action.triggered.connect(self.set_key)
        self.popMenu.addAction(self.set_key_action)

    def set_key(self):
        le = self.set_key_action.property("lineedit")
        # or
        # le = self.set_key_action.data()
        if le is self.ui.xLineEdit:
            print("xLineEdit")
        elif le is self.ui.yLineEdit:
            print("yLineEdit")
        elif le is self.ui.zLineEdit:
            print("zLineEdit")

    def custom_menu(self, p):
        if self.sender() is not None:
            self.set_key_action.setProperty("lineedit", self.sender())
            # or
            # self.set_key_action.setData(self.sender())
            self.popMenu.exec_(QtGui.QCursor.pos())