SAFEARRAY 数据到 unsigned char*
SAFEARRAY data to unsigned char*
我正在尝试将 SAFEARRAY
数据指针转换为 unsinged char*
。但是我没有得到预期的数据。这是一个片段。
SafeArrayLock(psaFrameData);
psaFrameData->rgsabound->cElements;
int nCount = psaFrameData->rgsabound->cElements - psaFrameData->rgsabound->lLbound + 1;
frameData = new unsigned char[nCount];
memset(frameData, 0, nCount);
for (int i = 0; i < nCount; ++i)
{
frameData[i] = ((unsigned char*)(psaFrameData)->pvData)[i];
}
SafeArrayUnlock(psaFrameData);
不要手动锁定数组然后直接访问其 pvData
(或任何其他数据成员)。请改用各种访问器函数,例如 SafeArrayAccessData()
:
Increments the lock count of an array, and retrieves a pointer to the array data.
试试像这样的东西:
// safety check: make sure the array has only 1 dimension...
if (SafeArrayGetDim(psaFrameData) != 1)
{
// handle the error ...
}
else
{
// safety check: make sure the array contains byte elements...
VARTYPE vt = 0;
SafeArrayGetVartype(psaFrameData, &vt);
if (vt != VT_UI1)
{
// handle the error ...
}
else
{
// get a pointer to the array's byte data...
unsigned char *data;
if (FAILED(SafeArrayAccessData(psaFrameData, (void**)&data)))
{
// handle the error ...
}
else
{
// calculate the number of bytes in the array...
LONG lBound, uBound;
SafeArrayGetLBound(psaFrameData, 1, &lBound);
SafeArrayGetUBound(psaFrameData, 1, &uBound);
long nCount = uBound - lBound + 1;
// copy the bytes...
frameData = new unsigned char[nCount];
memcpy(frameData, data, nCount);
// release the pointer to the array's byte data...
SafeArrayUnaccessData(psaFrameData);
}
}
}
我正在尝试将 SAFEARRAY
数据指针转换为 unsinged char*
。但是我没有得到预期的数据。这是一个片段。
SafeArrayLock(psaFrameData);
psaFrameData->rgsabound->cElements;
int nCount = psaFrameData->rgsabound->cElements - psaFrameData->rgsabound->lLbound + 1;
frameData = new unsigned char[nCount];
memset(frameData, 0, nCount);
for (int i = 0; i < nCount; ++i)
{
frameData[i] = ((unsigned char*)(psaFrameData)->pvData)[i];
}
SafeArrayUnlock(psaFrameData);
不要手动锁定数组然后直接访问其 pvData
(或任何其他数据成员)。请改用各种访问器函数,例如 SafeArrayAccessData()
:
Increments the lock count of an array, and retrieves a pointer to the array data.
试试像这样的东西:
// safety check: make sure the array has only 1 dimension...
if (SafeArrayGetDim(psaFrameData) != 1)
{
// handle the error ...
}
else
{
// safety check: make sure the array contains byte elements...
VARTYPE vt = 0;
SafeArrayGetVartype(psaFrameData, &vt);
if (vt != VT_UI1)
{
// handle the error ...
}
else
{
// get a pointer to the array's byte data...
unsigned char *data;
if (FAILED(SafeArrayAccessData(psaFrameData, (void**)&data)))
{
// handle the error ...
}
else
{
// calculate the number of bytes in the array...
LONG lBound, uBound;
SafeArrayGetLBound(psaFrameData, 1, &lBound);
SafeArrayGetUBound(psaFrameData, 1, &uBound);
long nCount = uBound - lBound + 1;
// copy the bytes...
frameData = new unsigned char[nCount];
memcpy(frameData, data, nCount);
// release the pointer to the array's byte data...
SafeArrayUnaccessData(psaFrameData);
}
}
}