如何将 ObservableCollection<SomeType> 转换回 ObservableCollection<T>?

How to convert ObservableCollection<SomeType> back to ObservableCollection<T>?

我正在努力在具有 return 类型的泛型方法中转换回泛型集合类型。

this answer中写的很清楚,避免

switching on a type in a generic

但在 this answer 中解释了如何操作。

我承认,我使用泛型来避免为三种不同的 return 类型编写三次相同的代码。现在编译器告诉我,

not all code paths return a value

调用方方法示例:

public ObservableCollection<LoadedJockey> Jockeys { get; private set; }

Jockeys = await _updateDataService.UpdateDataAsync(Jockeys, DataUpdateModules.JPlFrom, DataUpdateModules.JPlTo, "updateJockeysPl");

我的通用方法如下所示:

public async Task<ObservableCollection<T>> UpdateDataAsync<T>(ObservableCollection<T> genericCollection, int idFrom, int idTo, string jobType) where T : IConvertible
        {
            //variables reset here
            _loopCounterProgressBar = 0;
            _idFromProgressBar = idFrom;
            _idToProgressBar = idTo;

            if (typeof(T) == typeof(LoadedHorse))
            {
                //do something here
            }
            else if (typeof(T) == typeof(LoadedJockey))
            {
                //do something here
            }
            else if (typeof(T) == typeof(LoadedHistoricalRace))
            {
                //do something here
            }

            //initial
            SemaphoreSlim throttler = new SemaphoreSlim(_degreeOfParallelism);
            List<Task> tasks = new List<Task>();
            TokenSource = new CancellationTokenSource();
            CancellationToken = TokenSource.Token;
            OnProgressBarTick();

            //run loop
            for (int i = idFrom; i < idTo; i++)
            {
                int id = i;

                tasks.Add(Task.Run(async () =>
                {
                    try
                    {
                        if (CancellationToken.IsCancellationRequested)
                            return;

                        await throttler.WaitAsync(TokenSource.Token);

                        if (jobType.Contains("Horses"))
                        {
                            await //call service method
                        }
                        else if (jobType.Contains("Jockeys"))
                        {
                            await //call service method
                        }
                        else if (jobType.Contains("Historic"))
                        {
                            await //call service method
                        }
                    }
                    catch (Exception e)
                    {

                    }
                    finally
                    {
                        _loopCounterProgressBar++;

                        EventHandler<UpdateBarEventArgs> progressBarTick = _updateProgressEventHandler;

                        OnProgressBarTick();

                        throttler.Release();
                    }
                }));
            }

            try
            {
                await Task.WhenAll(tasks);
            }
            catch (OperationCanceledException)
            {

            }
            finally
            {
                //save results in file when finish

                }
            }
            //here I wanted to return some result depending on T
            if (typeof(T) == typeof(LoadedHorse))
            {
                return (ObservableCollection<T>)Convert.ChangeType(Horses, typeof(ObservableCollection<T>));
            }
            else if (typeof(T) == typeof(LoadedJockey))
            {
                return (ObservableCollection<T>)Convert.ChangeType(Jockeys, typeof(ObservableCollection<T>));
            }
            else if (typeof(T) == typeof(LoadedHistoricalRace))
            {
                return (ObservableCollection<T>)Convert.ChangeType(Races, typeof(ObservableCollection<T>));
            }
        }

如您所见,我希望收到 3 种不同类型的 T。我认为我涵盖了所有这些。我的解决方案基于 this example。我猜,我可能 Convert 错误地将我的类型输入 T,但我不应该怎么做。

按照 Camilo Terevinto 的建议,我在 if else 链的末尾添加了 else { throw new ArgumentException() },编译器很高兴。