在视频上叠加图像会降低视频分辨率

Overlaying image on video reduces video resolution

当我在视频上叠加图像时,视频质量大大降低。如果我不设置导出会话的视频合成或将导出质量设置为直通,视频质量很好(但我显然没有覆盖)。

我正在传递一个本地 .mov 视频 url 来添加叠加层。 我正在使用 PHPhotoLibrary 将视频保存到相机胶卷。 使用其他一些功能来转换视频并设置其指令。

这一切看起来都很简单,但有些东西正在降低视频质量

func merge3(url: URL) {

    let firstAsset = AVAsset(url: url)

    // 1 - Create AVMutableComposition object. This object will hold your AVMutableCompositionTrack instances.
    let mixComposition = AVMutableComposition()

    // 2 - Create two video tracks
    guard
      let firstTrack = mixComposition.addMutableTrack(withMediaType: AVMediaType.video,
                                                      preferredTrackID: Int32(kCMPersistentTrackID_Invalid))
      else {
        return
    }
    do {
      try firstTrack.insertTimeRange(CMTimeRangeMake(start: CMTime.zero, duration: firstAsset.duration),
                                     of: firstAsset.tracks(withMediaType: AVMediaType.video)[0],
                                     at: CMTime.zero)
    } catch {
      print("Failed to load first track")
      return
    }

    let s = UIScreen.main.bounds

    let imglogo = UIImage(named: "django")?.scaleImageToSize(newSize: CGSize(width: 250, height: 125))
    let imglayer = CALayer()
    imglayer.contents = imglogo?.cgImage
    imglayer.frame = CGRect(x: s.width / 2 - 125, y: s.height / 2 - 67.5
      , width: 250, height: 125)
    imglayer.opacity = 1.0

    let videolayer = CALayer()
    videolayer.frame = CGRect(x: 0, y: 0, width: s.width, height: s.height)

    let parentlayer = CALayer()
    parentlayer.frame = CGRect(x: 0, y: 0, width: s.width, height: s.height)
    parentlayer.addSublayer(videolayer)
    parentlayer.addSublayer(imglayer)

    // 2.1
    let mainInstruction = AVMutableVideoCompositionInstruction()
    mainInstruction.timeRange = CMTimeRangeMake(start: CMTime.zero,
                                                duration: firstAsset.duration)

    let layercomposition = AVMutableVideoComposition()
    layercomposition.frameDuration = CMTimeMake(value: 1, timescale: 30)
    layercomposition.animationTool = AVVideoCompositionCoreAnimationTool(postProcessingAsVideoLayer: videolayer, in: parentlayer)
    layercomposition.renderSize = CGSize(width: UIScreen.main.bounds.width, height: UIScreen.main.bounds.height)

    // instruction for watermark
    let instruction = AVMutableVideoCompositionInstruction()
    instruction.timeRange = CMTimeRangeMake(start: CMTime.zero, duration: firstAsset.duration)
    _ = mixComposition.tracks(withMediaType: AVMediaType.video)[0] as AVAssetTrack
    let layerinstruction = VideoHelper.videoCompositionInstruction1(firstTrack, asset: firstAsset)
    instruction.layerInstructions = [layerinstruction]
    layercomposition.instructions = [instruction]

    // 4 - Get path
    guard let documentDirectory = FileManager.default.urls(for: .documentDirectory,
                                                           in: .userDomainMask).first else {
                                                            return
    }
    let dateFormatter = DateFormatter()
    dateFormatter.dateStyle = .long
    dateFormatter.timeStyle = .short
    let date = dateFormatter.string(from: Date())
    let url = documentDirectory.appendingPathComponent("mergeVideo-\(date).mov")

    // 5 - Create Exporter
    guard let exporter = AVAssetExportSession(asset: mixComposition,
                                              presetName: AVAssetExportPresetHighestQuality) else {
                                                return
    }
    exporter.outputURL = url
    exporter.outputFileType = AVFileType.mov
    exporter.shouldOptimizeForNetworkUse = true
    exporter.videoComposition = layercomposition

    // 6 - Perform the Export
    exporter.exportAsynchronously() {
      DispatchQueue.main.async {
        self.exportDidFinish(exporter)
      }
    }
  }
func exportDidFinish(_ session: AVAssetExportSession) {

    guard
      session.status == AVAssetExportSession.Status.completed,
      let outputURL = session.outputURL
      else {
        return
    }

    let saveVideoToPhotos = {
      PHPhotoLibrary.shared().performChanges({
        PHAssetChangeRequest.creationRequestForAssetFromVideo(atFileURL: outputURL)
      }) { saved, error in
        let success = saved && (error == nil)
        let title = success ? "Success" : "Error"
        let message = success ? "Video saved" : "Failed to save video"

        let alert = UIAlertController(title: title, message: message, preferredStyle: .alert)
        alert.addAction(UIAlertAction(title: "OK", style: UIAlertAction.Style.cancel, handler: nil))
        self.present(alert, animated: true, completion: nil)
      }
    }

    // Ensure permission to access Photo Library
    if PHPhotoLibrary.authorizationStatus() != .authorized {
      PHPhotoLibrary.requestAuthorization { status in
        if status == .authorized {
          saveVideoToPhotos()
        }
      }
    } else {
      saveVideoToPhotos()
    }
  }
static func videoCompositionInstruction1(_ track: AVCompositionTrack, asset: AVAsset)
    -> AVMutableVideoCompositionLayerInstruction {
      let instruction = AVMutableVideoCompositionLayerInstruction(assetTrack: track)
      let assetTrack = asset.tracks(withMediaType: .video)[0]

      let transform = assetTrack.preferredTransform
      let assetInfo = orientationFromTransform(transform)

      var scaleToFitRatio = UIScreen.main.bounds.width / assetTrack.naturalSize.width
      if assetInfo.isPortrait { // not hit
        scaleToFitRatio = UIScreen.main.bounds.width / assetTrack.naturalSize.height
        let scaleFactor = CGAffineTransform(scaleX: scaleToFitRatio, y: scaleToFitRatio)
        instruction.setTransform(assetTrack.preferredTransform.concatenating(scaleFactor), at: CMTime.zero)
      } else { // hit
        let scaleFactor = CGAffineTransform(scaleX: scaleToFitRatio, y: scaleToFitRatio)
        var concat = assetTrack.preferredTransform.concatenating(scaleFactor)
          .concatenating(CGAffineTransform(translationX: 0, y: UIScreen.main.bounds.width / 4))
        if assetInfo.orientation == .down { // not hit
          let fixUpsideDown = CGAffineTransform(rotationAngle: CGFloat(Double.pi))
          let windowBounds = UIScreen.main.bounds
          let yFix = assetTrack.naturalSize.height + windowBounds.height
          let centerFix = CGAffineTransform(translationX: assetTrack.naturalSize.width, y: yFix)
          concat = fixUpsideDown.concatenating(centerFix).concatenating(scaleFactor)
        }
        instruction.setTransform(concat, at: CMTime.zero)
      }

      return instruction
  }
static func orientationFromTransform(_ transform: CGAffineTransform)
    -> (orientation: UIImage.Orientation, isPortrait: Bool) {
      var assetOrientation = UIImage.Orientation.up
      var isPortrait = false
      if transform.a == 0 && transform.b == 1.0 && transform.c == -1.0 && transform.d == 0 {
        assetOrientation = .right
        isPortrait = true
      } else if transform.a == 0 && transform.b == -1.0 && transform.c == 1.0 && transform.d == 0 {
        assetOrientation = .left
        isPortrait = true
      } else if transform.a == 1.0 && transform.b == 0 && transform.c == 0 && transform.d == 1.0 {
        assetOrientation = .up
      } else if transform.a == -1.0 && transform.b == 0 && transform.c == 0 && transform.d == -1.0 {
        assetOrientation = .down
      }
      return (assetOrientation, isPortrait)
  }

您正在设置

layercomposition.renderSize = CGSize(width: UIScreen.main.bounds.width, height: UIScreen.main.bounds.height)

什么时候应该

layercomposition.renderSize = yourAsset.tracks(withMediaType: AVMediaTypeVideo)[0].naturalSize

第一个所做的是将分辨率设置为屏幕大小,而不是原始视频的实际大小。第二个更正为设置原始视频的分辨率。

这样想 - 你不希望你的分辨率是屏幕的大小 - 那会非常小。你想要一些原始视频的大小或一些常用视频设置的大小。