WPF:如何使用父 XAML 的设计时间值重新加载自定义 属性 的默认值?
WPF: How can I reload the Custom Property's Default Value with it's Design-Time-Value from the parent XAML?
我正在编写一个名为 "GridAndChart" 的用户控件,它可以像这样在设计时填充值:
<local:GridAndChart HorizontalAlignment="Left"
VerticalAlignment="Top" Width="660"
Height="342"
Margin="28,29,0,0"
NameX="Auslastung in %"
NameY="Wirkungsgrad in %"
MinValueX="0"
MaxValueX="100"
MinValueY="0"
MaxValueY="100"
TitleOfChart="Kennlinie Wirkungsgrad"
Xvals='12,323,43,55,65,7'
Yvals='60,99,99,99,99,99'
/>
您可以在那里看到的大多数属性(如 TitleOfChart、Xvals 等)我在我的用户控件的代码隐藏文件中定义为依赖属性。
我的问题是只有那些依赖属性在我的测试-Window中正确显示,它们绑定在 UserControl-XAML 和因此由 initializeComponent()
调用,例如 TitleOfChart
。我所说的正确显示是指:显示来自 XAML 的设计时值,其中包含我的 UserControl。其他依赖项属性未正确显示,因为它们仅显示其默认值。
从我的示例中,您将看到虚拟计算的评估将使用依赖属性的默认值进行。不,之后他们得到了他们的 "Design-Time-Values",从 Main.xaml.
中读取出来
感谢您的帮助!
编辑:可重现代码(4 个文件)
文件 1 和 2:Window 使用控件及其代码隐藏
MainWindow.xaml
<Window x:Class="MinimalReproducibleExample.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:MinimalReproducibleExample"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<local:SimpleUserControl Working="I defined this Text at Design time" NotWorking="1,2,3,4"/>
</Grid>
</Window>
MainWindow.xaml.cs(我留空了)
using ...
namespace MinimalReproducibleExample
{
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
}
文件 3 和 4:用户控件及其代码隐藏
SimpleUserControl.xaml
<UserControl x:Class="MinimalReproducibleExample.SimpleUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:MinimalReproducibleExample"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<TextBox Grid.Row="0" Name="TextBox1XAML" />
<TextBox Grid.Row="1" Name="TextBox2XAML" />
</Grid>
</UserControl>
SimpleUserControl.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace MinimalReproducibleExample
{
public partial class SimpleUserControl : UserControl
{
public SimpleUserControl()
{
InitializeComponent();
string notWorking = NotWorking;//just to show that there happens some calculation with the values
int a = Convert.ToInt32(notWorking.ElementAt(0)); //before they are displayed
int b = Convert.ToInt32(notWorking.ElementAt(1));
int c = a + b;
TextBox2XAML.Text = c.ToString();
}
public string Working
{
get { return GetValue(WorkingProperty).ToString(); }
set { SetValue(WorkingProperty, value); }
}
public static readonly DependencyProperty WorkingProperty = DependencyProperty.Register(nameof(Working), typeof(string), typeof(SimpleUserControl), new PropertyMetadata("The default is working.", (s, e) => (s as SimpleUserControl).TextBox1XAML.Text = (string)e.NewValue));
public string NotWorking
{
get { return GetValue(NotWorkingProperty).ToString(); }
set { SetValue(NotWorkingProperty, value); }
}
public static readonly DependencyProperty NotWorkingProperty = DependencyProperty.Register(nameof(NotWorking), typeof(string), typeof(SimpleUserControl), new PropertyMetadata("The default is also working.", (s, e) => (s as SimpleUserControl).NotWorking = (string)e.NewValue));
}
}
在您的 MCVE 中,如果您将代码放入用户控件的 Loaded
事件处理程序,那么一切都会按预期工作。参见示例:
用户控件:
public partial class SimpleUserControl : UserControl
{
public string SimpleTxtProp { get; set; } = "AAA";
public SimpleUserControl()
{
//Constructor being called from InitializeComponent() of parent element. All properties are initialized with values from code behind,
//after object creation is finished, it's property will be initialized with values set in parent element for this control.
InitializeComponent();//Content of control being initialized: constructor -> InitializeComponent()
var isAAA = SimpleTxtProp == "AAA";//true
Loaded += (o, e) =>
{
var isBBB = SimpleTxtProp == "BBB"; //true
};
}
}
主窗口:
<local:SimpleUserControl SimpleTxtProp="BBB"/>
考虑依赖还是简单属性都无所谓。
InitializeComponent()
of MainWindow
确实
- 触发
SimpleUserControl
的实例化,因此构造函数
默认情况下 values/values 来自后面被调用的代码,
- 然后设置创建对象的属性。
因此,一旦 "SimpleUserControl" 的实例被加载,它就会具有在 MainWindow
的 XAML 中设置的值。
我正在编写一个名为 "GridAndChart" 的用户控件,它可以像这样在设计时填充值:
<local:GridAndChart HorizontalAlignment="Left"
VerticalAlignment="Top" Width="660"
Height="342"
Margin="28,29,0,0"
NameX="Auslastung in %"
NameY="Wirkungsgrad in %"
MinValueX="0"
MaxValueX="100"
MinValueY="0"
MaxValueY="100"
TitleOfChart="Kennlinie Wirkungsgrad"
Xvals='12,323,43,55,65,7'
Yvals='60,99,99,99,99,99'
/>
您可以在那里看到的大多数属性(如 TitleOfChart、Xvals 等)我在我的用户控件的代码隐藏文件中定义为依赖属性。
我的问题是只有那些依赖属性在我的测试-Window中正确显示,它们绑定在 UserControl-XAML 和因此由 initializeComponent()
调用,例如 TitleOfChart
。我所说的正确显示是指:显示来自 XAML 的设计时值,其中包含我的 UserControl。其他依赖项属性未正确显示,因为它们仅显示其默认值。
从我的示例中,您将看到虚拟计算的评估将使用依赖属性的默认值进行。不,之后他们得到了他们的 "Design-Time-Values",从 Main.xaml.
中读取出来感谢您的帮助!
编辑:可重现代码(4 个文件)
文件 1 和 2:Window 使用控件及其代码隐藏
MainWindow.xaml
<Window x:Class="MinimalReproducibleExample.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:MinimalReproducibleExample"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<local:SimpleUserControl Working="I defined this Text at Design time" NotWorking="1,2,3,4"/>
</Grid>
</Window>
MainWindow.xaml.cs(我留空了)
using ...
namespace MinimalReproducibleExample
{
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
}
文件 3 和 4:用户控件及其代码隐藏
SimpleUserControl.xaml
<UserControl x:Class="MinimalReproducibleExample.SimpleUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:MinimalReproducibleExample"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<TextBox Grid.Row="0" Name="TextBox1XAML" />
<TextBox Grid.Row="1" Name="TextBox2XAML" />
</Grid>
</UserControl>
SimpleUserControl.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace MinimalReproducibleExample
{
public partial class SimpleUserControl : UserControl
{
public SimpleUserControl()
{
InitializeComponent();
string notWorking = NotWorking;//just to show that there happens some calculation with the values
int a = Convert.ToInt32(notWorking.ElementAt(0)); //before they are displayed
int b = Convert.ToInt32(notWorking.ElementAt(1));
int c = a + b;
TextBox2XAML.Text = c.ToString();
}
public string Working
{
get { return GetValue(WorkingProperty).ToString(); }
set { SetValue(WorkingProperty, value); }
}
public static readonly DependencyProperty WorkingProperty = DependencyProperty.Register(nameof(Working), typeof(string), typeof(SimpleUserControl), new PropertyMetadata("The default is working.", (s, e) => (s as SimpleUserControl).TextBox1XAML.Text = (string)e.NewValue));
public string NotWorking
{
get { return GetValue(NotWorkingProperty).ToString(); }
set { SetValue(NotWorkingProperty, value); }
}
public static readonly DependencyProperty NotWorkingProperty = DependencyProperty.Register(nameof(NotWorking), typeof(string), typeof(SimpleUserControl), new PropertyMetadata("The default is also working.", (s, e) => (s as SimpleUserControl).NotWorking = (string)e.NewValue));
}
}
在您的 MCVE 中,如果您将代码放入用户控件的 Loaded
事件处理程序,那么一切都会按预期工作。参见示例:
用户控件:
public partial class SimpleUserControl : UserControl
{
public string SimpleTxtProp { get; set; } = "AAA";
public SimpleUserControl()
{
//Constructor being called from InitializeComponent() of parent element. All properties are initialized with values from code behind,
//after object creation is finished, it's property will be initialized with values set in parent element for this control.
InitializeComponent();//Content of control being initialized: constructor -> InitializeComponent()
var isAAA = SimpleTxtProp == "AAA";//true
Loaded += (o, e) =>
{
var isBBB = SimpleTxtProp == "BBB"; //true
};
}
}
主窗口:
<local:SimpleUserControl SimpleTxtProp="BBB"/>
考虑依赖还是简单属性都无所谓。
InitializeComponent()
of MainWindow
确实
- 触发
SimpleUserControl
的实例化,因此构造函数 默认情况下 values/values 来自后面被调用的代码, - 然后设置创建对象的属性。
因此,一旦 "SimpleUserControl" 的实例被加载,它就会具有在 MainWindow
的 XAML 中设置的值。