无法使用 DWM 在自定义 window 框架上绘制
Can't draw on custom window frame with DWM
我使用 DWM 创建了自定义 window 框架。框架成功扩展,但每当我尝试在框架上绘制时,扩展框架会覆盖我尝试绘制的任何内容。我看到其他人试图在负边界内输入左上角,但即使我尝试这样做,标题栏仍然与主要 window 的绘画重叠。这是我的代码(注意:我没有任何用于命中测试的代码):
#include <Windows.h>
#include <numeric>
#include <dwmapi.h>
#pragma comment(lib, "dwmapi.lib")
const auto s_brush = CreateSolidBrush(RGB(0, 0, 255));
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
LRESULT res;
if (DwmDefWindowProc(hwnd, msg, wparam, lparam, &res))
return res;
switch (msg)
{
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_CREATE:
{
RECT r;
GetWindowRect(hwnd, &r);
SetWindowPos(hwnd, 0, 0, 0, r.right - r.left, r.bottom - r.top, SWP_FRAMECHANGED);
}
break;
case WM_ACTIVATE:
{
int metrics[4];
const auto window_dpi_ = GetDpiForWindow(hwnd);
metrics[0] = GetSystemMetricsForDpi(SM_CYCAPTION, window_dpi_);
metrics[1] = GetSystemMetricsForDpi(SM_CXFIXEDFRAME, window_dpi_);
metrics[2] = GetSystemMetricsForDpi(SM_CYSIZEFRAME, window_dpi_);
metrics[3] = GetSystemMetricsForDpi(SM_CYBORDER, window_dpi_);
const auto cy_titlebar_ = std::accumulate(metrics, metrics + sizeof metrics / sizeof(int), 0);
MARGINS margins{ 0, 0, cy_titlebar_, 0 };
DwmExtendFrameIntoClientArea(hwnd, &margins);
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
const auto hdc = BeginPaint(hwnd, &ps);
const auto old = SelectObject(hdc, s_brush);
Rectangle(hdc, 0, 0, 50, 75);
SelectObject(hdc, old);
EndPaint(hwnd, &ps);
}
break;
case WM_NCCALCSIZE:
if (wparam == TRUE)
{
RECT& client_rect = reinterpret_cast<LPNCCALCSIZE_PARAMS>(lparam)->rgrc[0];
const auto window_dpi_ = GetDpiForWindow(hwnd);
const auto frame_width{ GetSystemMetricsForDpi(SM_CXFRAME, window_dpi_) };
const auto border_width{ GetSystemMetricsForDpi(SM_CXPADDEDBORDER, window_dpi_) };
const auto frame_height{ GetSystemMetricsForDpi(SM_CYFRAME, window_dpi_) };
client_rect.bottom -= frame_height + border_width;
client_rect.left += frame_width + border_width;
client_rect.right -= frame_width + border_width;
break;
}
default:
return DefWindowProcW(hwnd, msg, wparam, lparam);
}
return 0;
}
int WINAPI wWinMain(HINSTANCE hinstance, HINSTANCE, LPWSTR lpcmdline, int cmd_show)
{
WNDCLASS wc{ CS_HREDRAW | CS_VREDRAW, WndProc, 0, 0, hinstance,
0,0, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)), 0, L"CustWnd" };
const auto hwnd = CreateWindow(MAKEINTATOM(RegisterClass(&wc)), L"Custom Window Frame", WS_OVERLAPPEDWINDOW,
0, 0, 500, 700, 0, 0, hinstance, 0);
ShowWindow(hwnd, cmd_show);
UpdateWindow(hwnd);
MSG msg;
while (GetMessageW(&msg, 0, 0, 0))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
return 0;
}
window class 没有默认光标,它会在您移动鼠标时显示错误的光标。将 wc
更改为
WNDCLASS wc{ CS_HREDRAW | CS_VREDRAW, WndProc, 0, 0, hinstance, 0,
LoadCursor(NULL, IDC_ARROW),
reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)), 0, L"CustWnd" };
WM_NCHITTEST
也要处理,否则title-bar抓不住。最好根据 Windows 样式计算边框粗细,或将其保留为 static
值,因为整个过程都需要它,以及标题栏高度。
请注意,此代码在 Windows 10 与 Window 7 中看起来非常不同,后者具有奇怪的透明 title-bar,您需要具有 alpha 通道的 32 位位图借鉴 title-bar。或者使用带 BufferedPaintSetAlpha
的缓冲涂料,如下所示
#include <Windows.h>
#include <Windowsx.h> //for `GET_X_LPARAM` etc.
...
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
static int cy_titlebar_ = 100;
static RECT border_thickness;
LRESULT result;
if(DwmDefWindowProc(hWnd, msg, wParam, lParam, &result))
return result;
switch(msg)
{
case WM_CREATE:
{
//find border thickness
border_thickness = { 0 };
if(GetWindowLongPtr(hWnd, GWL_STYLE) & WS_THICKFRAME)
{
AdjustWindowRectEx(&border_thickness,
GetWindowLongPtr(hWnd, GWL_STYLE) & ~WS_CAPTION, FALSE, NULL);
border_thickness.left *= -1;
border_thickness.top *= -1;
}
else if(GetWindowLongPtr(hWnd, GWL_STYLE) & WS_BORDER)
{
border_thickness = { 1,1,1,1 };
}
MARGINS margins = { 0, 0, cy_titlebar_, 0 };
DwmExtendFrameIntoClientArea(hWnd, &margins);
SetWindowPos(hWnd, NULL, 0, 0, 0, 0,
SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
return 0;
}
case WM_NCCALCSIZE:
{
if(wParam)
{
RECT& r = reinterpret_cast<LPNCCALCSIZE_PARAMS>(lParam)->rgrc[0];
r.left += border_thickness.left;
r.right -= border_thickness.right;
r.bottom -= border_thickness.bottom;
return 0;
}
break;
}
case WM_NCHITTEST:
{
result = DefWindowProc(hWnd, msg, wParam, lParam);
if(result == HTCLIENT)
{
POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
ScreenToClient(hWnd, &pt);
if(pt.y < border_thickness.top) return HTTOP;
if(pt.y < cy_titlebar_) return HTCAPTION;
}
return result;
}
case WM_PAINT:
{
PAINTSTRUCT ps;
auto hdc = BeginPaint(hWnd, &ps);
//paint opaque:
RECT rc{ 0, 0, 100, cy_titlebar_ };
BP_PAINTPARAMS params = { sizeof(params), BPPF_NOCLIP | BPPF_ERASE };
HDC memdc;
HPAINTBUFFER hbuffer = BeginBufferedPaint(
hdc, &rc, BPBF_TOPDOWNDIB, ¶ms, &memdc);
auto brush = CreateSolidBrush(RGB(255, 0, 0));
FillRect(memdc, &rc, brush);
DeleteObject(brush);
SetBkMode(memdc, TRANSPARENT);
DrawText(memdc, L"Opaque", -1, &rc, 0);
BufferedPaintSetAlpha(hbuffer, &rc, 255);
EndBufferedPaint(hbuffer, TRUE);
EndPaint(hWnd, &ps);
return 0;
}
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hWnd, msg, wParam, lParam);
}
我使用 DWM 创建了自定义 window 框架。框架成功扩展,但每当我尝试在框架上绘制时,扩展框架会覆盖我尝试绘制的任何内容。我看到其他人试图在负边界内输入左上角,但即使我尝试这样做,标题栏仍然与主要 window 的绘画重叠。这是我的代码(注意:我没有任何用于命中测试的代码):
#include <Windows.h>
#include <numeric>
#include <dwmapi.h>
#pragma comment(lib, "dwmapi.lib")
const auto s_brush = CreateSolidBrush(RGB(0, 0, 255));
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
LRESULT res;
if (DwmDefWindowProc(hwnd, msg, wparam, lparam, &res))
return res;
switch (msg)
{
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_CREATE:
{
RECT r;
GetWindowRect(hwnd, &r);
SetWindowPos(hwnd, 0, 0, 0, r.right - r.left, r.bottom - r.top, SWP_FRAMECHANGED);
}
break;
case WM_ACTIVATE:
{
int metrics[4];
const auto window_dpi_ = GetDpiForWindow(hwnd);
metrics[0] = GetSystemMetricsForDpi(SM_CYCAPTION, window_dpi_);
metrics[1] = GetSystemMetricsForDpi(SM_CXFIXEDFRAME, window_dpi_);
metrics[2] = GetSystemMetricsForDpi(SM_CYSIZEFRAME, window_dpi_);
metrics[3] = GetSystemMetricsForDpi(SM_CYBORDER, window_dpi_);
const auto cy_titlebar_ = std::accumulate(metrics, metrics + sizeof metrics / sizeof(int), 0);
MARGINS margins{ 0, 0, cy_titlebar_, 0 };
DwmExtendFrameIntoClientArea(hwnd, &margins);
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
const auto hdc = BeginPaint(hwnd, &ps);
const auto old = SelectObject(hdc, s_brush);
Rectangle(hdc, 0, 0, 50, 75);
SelectObject(hdc, old);
EndPaint(hwnd, &ps);
}
break;
case WM_NCCALCSIZE:
if (wparam == TRUE)
{
RECT& client_rect = reinterpret_cast<LPNCCALCSIZE_PARAMS>(lparam)->rgrc[0];
const auto window_dpi_ = GetDpiForWindow(hwnd);
const auto frame_width{ GetSystemMetricsForDpi(SM_CXFRAME, window_dpi_) };
const auto border_width{ GetSystemMetricsForDpi(SM_CXPADDEDBORDER, window_dpi_) };
const auto frame_height{ GetSystemMetricsForDpi(SM_CYFRAME, window_dpi_) };
client_rect.bottom -= frame_height + border_width;
client_rect.left += frame_width + border_width;
client_rect.right -= frame_width + border_width;
break;
}
default:
return DefWindowProcW(hwnd, msg, wparam, lparam);
}
return 0;
}
int WINAPI wWinMain(HINSTANCE hinstance, HINSTANCE, LPWSTR lpcmdline, int cmd_show)
{
WNDCLASS wc{ CS_HREDRAW | CS_VREDRAW, WndProc, 0, 0, hinstance,
0,0, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)), 0, L"CustWnd" };
const auto hwnd = CreateWindow(MAKEINTATOM(RegisterClass(&wc)), L"Custom Window Frame", WS_OVERLAPPEDWINDOW,
0, 0, 500, 700, 0, 0, hinstance, 0);
ShowWindow(hwnd, cmd_show);
UpdateWindow(hwnd);
MSG msg;
while (GetMessageW(&msg, 0, 0, 0))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
return 0;
}
window class 没有默认光标,它会在您移动鼠标时显示错误的光标。将 wc
更改为
WNDCLASS wc{ CS_HREDRAW | CS_VREDRAW, WndProc, 0, 0, hinstance, 0,
LoadCursor(NULL, IDC_ARROW),
reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)), 0, L"CustWnd" };
WM_NCHITTEST
也要处理,否则title-bar抓不住。最好根据 Windows 样式计算边框粗细,或将其保留为 static
值,因为整个过程都需要它,以及标题栏高度。
请注意,此代码在 Windows 10 与 Window 7 中看起来非常不同,后者具有奇怪的透明 title-bar,您需要具有 alpha 通道的 32 位位图借鉴 title-bar。或者使用带 BufferedPaintSetAlpha
的缓冲涂料,如下所示
#include <Windows.h>
#include <Windowsx.h> //for `GET_X_LPARAM` etc.
...
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
static int cy_titlebar_ = 100;
static RECT border_thickness;
LRESULT result;
if(DwmDefWindowProc(hWnd, msg, wParam, lParam, &result))
return result;
switch(msg)
{
case WM_CREATE:
{
//find border thickness
border_thickness = { 0 };
if(GetWindowLongPtr(hWnd, GWL_STYLE) & WS_THICKFRAME)
{
AdjustWindowRectEx(&border_thickness,
GetWindowLongPtr(hWnd, GWL_STYLE) & ~WS_CAPTION, FALSE, NULL);
border_thickness.left *= -1;
border_thickness.top *= -1;
}
else if(GetWindowLongPtr(hWnd, GWL_STYLE) & WS_BORDER)
{
border_thickness = { 1,1,1,1 };
}
MARGINS margins = { 0, 0, cy_titlebar_, 0 };
DwmExtendFrameIntoClientArea(hWnd, &margins);
SetWindowPos(hWnd, NULL, 0, 0, 0, 0,
SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
return 0;
}
case WM_NCCALCSIZE:
{
if(wParam)
{
RECT& r = reinterpret_cast<LPNCCALCSIZE_PARAMS>(lParam)->rgrc[0];
r.left += border_thickness.left;
r.right -= border_thickness.right;
r.bottom -= border_thickness.bottom;
return 0;
}
break;
}
case WM_NCHITTEST:
{
result = DefWindowProc(hWnd, msg, wParam, lParam);
if(result == HTCLIENT)
{
POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
ScreenToClient(hWnd, &pt);
if(pt.y < border_thickness.top) return HTTOP;
if(pt.y < cy_titlebar_) return HTCAPTION;
}
return result;
}
case WM_PAINT:
{
PAINTSTRUCT ps;
auto hdc = BeginPaint(hWnd, &ps);
//paint opaque:
RECT rc{ 0, 0, 100, cy_titlebar_ };
BP_PAINTPARAMS params = { sizeof(params), BPPF_NOCLIP | BPPF_ERASE };
HDC memdc;
HPAINTBUFFER hbuffer = BeginBufferedPaint(
hdc, &rc, BPBF_TOPDOWNDIB, ¶ms, &memdc);
auto brush = CreateSolidBrush(RGB(255, 0, 0));
FillRect(memdc, &rc, brush);
DeleteObject(brush);
SetBkMode(memdc, TRANSPARENT);
DrawText(memdc, L"Opaque", -1, &rc, 0);
BufferedPaintSetAlpha(hbuffer, &rc, 255);
EndBufferedPaint(hbuffer, TRUE);
EndPaint(hWnd, &ps);
return 0;
}
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hWnd, msg, wParam, lParam);
}