如何在 Photoshop 脚本中将图层居中?
How do you center a layer in a Photoshop script?
我的 Photoshop Canvas 是 900X600。
下面的函数采用 X 层 并制作 X 层副本。
它需要 X 层复制,并在保持比例的同时将高度调整为 600px。 var newdLayer
它采用 X 层并在保持比例的同时将宽度调整为 900px 并应用高斯模糊。 var blur
.
然后合并层X和层X复制。
问题是,如果 X 层 没有在脚本的开头居中,那么它就会出现故障。
如何将中心层添加到脚本开头的层X?
(function (){
var docRef = activeDocument
var blur = docRef.activeLayer;
var newdLayer = blur.duplicate();
var startRulerUnits = app.preferences.rulerUnits;
app.preferences.rulerUnits = Units.PIXELS;
// since we resize based on the initial size of the source layer,
// we don't need to get the bounds twice
var bounds = blur.bounds;
var height = bounds[3].value - bounds[1].value;
var width = bounds[2].value - bounds[0].value;
// declare 2 different vars for your sizes (there are better ways to do this, but
// since you say you aren't a JavaScript pro, I figured I'd keep it simple)
var newSize600 = (100 / height) * 600;
var newSize900 = (100 / width) * 900;
// resize your layers
newdLayer.resize(newSize600, newSize600, AnchorPosition.MIDDLECENTER);
blur.resize(newSize900, newSize900, AnchorPosition.MIDDLECENTER);
// apply blur
blur.applyGaussianBlur(5);
// below creates the group, moves the layers to it and merges them. Feel free to just include this part
// at the end of your function if you don't want to use the modified code above.
// create a new layer set
var groupOne = docRef.layerSets.add();
// move the blur layer inside the layer set and name the layer for posterity
blur.move(groupOne, ElementPlacement.INSIDE);
blur.name = "blur";
// move the newdLayer inside and rename
newdLayer.move(groupOne, ElementPlacement.INSIDE);
newdLayer.name = "newdLayer";
// merge the layer set and name the new layer
var mergedGroup = groupOne.merge();
mergedGroup.name = "newdLayer + blur";
app.preferences.rulerUnits = startRulerUnits;
})();
您需要做的是计算图层中心和文档中心之间的差异,然后在制作副本之前将 blur
图层平移该差异。
要计算图层中心,您需要 bound[0].value
和 bound[1].value
(从文档左上角到图层左上角的距离)并添加 [=14] 的一半=] 和 height
的一半。然后计算增量,从文档中心坐标中减去图层中心坐标。
代码如下:
(function()
{
var startRulerUnits = app.preferences.rulerUnits;
app.preferences.rulerUnits = Units.PIXELS;
var docRef = activeDocument;
var blur = docRef.activeLayer;
// since we resize based on the initial size of the source layer,
// we don't need to get the bounds twice
var bounds = blur.bounds;
var height = bounds[3].value - bounds[1].value;
var width = bounds[2].value - bounds[0].value;
/////////////////////////////////////////////////////////////////////////////////////
// Centering the layer
// Getting center coordinates of the document
var docCenterW = docRef.width.as("px") / 2;
var docCenterH = docRef.height.as("px") / 2;
// getting values to translate the layer.
var deltaX = Math.round(docCenterW - (bounds[0].value + width / 2));
var deltaY = Math.round(docCenterH - (bounds[1].value + height / 2));
blur.translate(deltaX, deltaY);
/////////////////////////////////////////////////////////////////////////////////////
var newdLayer = blur.duplicate();
// declare 2 different vars for your sizes (there are better ways to do this, but
// since you say you aren't a JavaScript pro, I figured I'd keep it simple)
var newSize600 = (100 / height) * 600;
var newSize900 = (100 / width) * 900;
// resize your layers
newdLayer.resize(newSize600, newSize600, AnchorPosition.MIDDLECENTER);
blur.resize(newSize900, newSize900, AnchorPosition.MIDDLECENTER);
// apply blur
blur.applyGaussianBlur(5);
// below creates the group, moves the layers to it and merges them. Feel free to just include this part
// at the end of your function if you don't want to use the modified code above.
// create a new layer set
var groupOne = docRef.layerSets.add();
// move the blur layer inside the layer set and name the layer for posterity
blur.move(groupOne, ElementPlacement.INSIDE);
blur.name = "blur";
// move the newdLayer inside and rename
newdLayer.move(groupOne, ElementPlacement.INSIDE);
newdLayer.name = "newdLayer";
// merge the layer set and name the new layer
var mergedGroup = groupOne.merge();
mergedGroup.name = "newdLayer + blur";
app.preferences.rulerUnits = startRulerUnits;
})();
我的 Photoshop Canvas 是 900X600。
下面的函数采用 X 层 并制作 X 层副本。
它需要 X 层复制,并在保持比例的同时将高度调整为 600px。 var newdLayer
它采用 X 层并在保持比例的同时将宽度调整为 900px 并应用高斯模糊。 var blur
.
然后合并层X和层X复制。
问题是,如果 X 层 没有在脚本的开头居中,那么它就会出现故障。
如何将中心层添加到脚本开头的层X?
(function (){
var docRef = activeDocument
var blur = docRef.activeLayer;
var newdLayer = blur.duplicate();
var startRulerUnits = app.preferences.rulerUnits;
app.preferences.rulerUnits = Units.PIXELS;
// since we resize based on the initial size of the source layer,
// we don't need to get the bounds twice
var bounds = blur.bounds;
var height = bounds[3].value - bounds[1].value;
var width = bounds[2].value - bounds[0].value;
// declare 2 different vars for your sizes (there are better ways to do this, but
// since you say you aren't a JavaScript pro, I figured I'd keep it simple)
var newSize600 = (100 / height) * 600;
var newSize900 = (100 / width) * 900;
// resize your layers
newdLayer.resize(newSize600, newSize600, AnchorPosition.MIDDLECENTER);
blur.resize(newSize900, newSize900, AnchorPosition.MIDDLECENTER);
// apply blur
blur.applyGaussianBlur(5);
// below creates the group, moves the layers to it and merges them. Feel free to just include this part
// at the end of your function if you don't want to use the modified code above.
// create a new layer set
var groupOne = docRef.layerSets.add();
// move the blur layer inside the layer set and name the layer for posterity
blur.move(groupOne, ElementPlacement.INSIDE);
blur.name = "blur";
// move the newdLayer inside and rename
newdLayer.move(groupOne, ElementPlacement.INSIDE);
newdLayer.name = "newdLayer";
// merge the layer set and name the new layer
var mergedGroup = groupOne.merge();
mergedGroup.name = "newdLayer + blur";
app.preferences.rulerUnits = startRulerUnits;
})();
您需要做的是计算图层中心和文档中心之间的差异,然后在制作副本之前将 blur
图层平移该差异。
要计算图层中心,您需要 bound[0].value
和 bound[1].value
(从文档左上角到图层左上角的距离)并添加 [=14] 的一半=] 和 height
的一半。然后计算增量,从文档中心坐标中减去图层中心坐标。
代码如下:
(function()
{
var startRulerUnits = app.preferences.rulerUnits;
app.preferences.rulerUnits = Units.PIXELS;
var docRef = activeDocument;
var blur = docRef.activeLayer;
// since we resize based on the initial size of the source layer,
// we don't need to get the bounds twice
var bounds = blur.bounds;
var height = bounds[3].value - bounds[1].value;
var width = bounds[2].value - bounds[0].value;
/////////////////////////////////////////////////////////////////////////////////////
// Centering the layer
// Getting center coordinates of the document
var docCenterW = docRef.width.as("px") / 2;
var docCenterH = docRef.height.as("px") / 2;
// getting values to translate the layer.
var deltaX = Math.round(docCenterW - (bounds[0].value + width / 2));
var deltaY = Math.round(docCenterH - (bounds[1].value + height / 2));
blur.translate(deltaX, deltaY);
/////////////////////////////////////////////////////////////////////////////////////
var newdLayer = blur.duplicate();
// declare 2 different vars for your sizes (there are better ways to do this, but
// since you say you aren't a JavaScript pro, I figured I'd keep it simple)
var newSize600 = (100 / height) * 600;
var newSize900 = (100 / width) * 900;
// resize your layers
newdLayer.resize(newSize600, newSize600, AnchorPosition.MIDDLECENTER);
blur.resize(newSize900, newSize900, AnchorPosition.MIDDLECENTER);
// apply blur
blur.applyGaussianBlur(5);
// below creates the group, moves the layers to it and merges them. Feel free to just include this part
// at the end of your function if you don't want to use the modified code above.
// create a new layer set
var groupOne = docRef.layerSets.add();
// move the blur layer inside the layer set and name the layer for posterity
blur.move(groupOne, ElementPlacement.INSIDE);
blur.name = "blur";
// move the newdLayer inside and rename
newdLayer.move(groupOne, ElementPlacement.INSIDE);
newdLayer.name = "newdLayer";
// merge the layer set and name the new layer
var mergedGroup = groupOne.merge();
mergedGroup.name = "newdLayer + blur";
app.preferences.rulerUnits = startRulerUnits;
})();