Boost.Python Python 中的 C++ 对象引用:意外行为
Boost.Python C++ object reference in Python: unexpected behaviour
我在使用 Boost.Python 时遇到一个非常简单的用例问题。
我正在返回一个对象的引用,我的 python 对象似乎由于某种原因在某个阶段丢失了它的 C++ 对象的引用。
请参阅下面重现此问题的示例。
C++代码:
#include <iostream>
#include <vector>
#include <string>
#include <cmath>
#include <boost/python.hpp>
#include <boost/python/suite/indexing/vector_indexing_suite.hpp>
class Car {
public:
Car(std::string name) : m_name(name) {}
bool operator==(const Car &other) const {
return m_name == other.m_name;
}
std::string GetName() { return m_name; }
private:
std::string m_name;
};
class Factory {
public:
Factory(std::string name) : m_name(name) {}
bool operator==(const Factory &other) const {
return m_name == other.m_name
&& m_car_list == other.m_car_list;
}
Car& create_car(std::string name)
{
m_car_list.emplace_back(Car(name));
return m_car_list.back();
}
std::string GetName() { return m_name; }
std::vector<Car>& GetCarList() { return m_car_list;}
private:
std::string m_name;
std::vector<Car> m_car_list;
};
class Manufacturer {
public:
Manufacturer(std::string name) : m_name(name) {}
bool operator==(const Manufacturer &other) const {
return m_name == other.m_name
&& m_factory_list == other.m_factory_list;
}
Factory& create_factory(std::string name)
{
m_factory_list.emplace_back(Factory(name));
return m_factory_list.back();
}
std::string GetName() { return m_name; }
std::vector<Factory>& GetFactoryList() { return m_factory_list;}
private:
std::string m_name;
std::vector<Factory> m_factory_list;
};
BOOST_PYTHON_MODULE(carManufacturer)
{
using namespace boost::python;
class_<Manufacturer>("Manufacturer", init<std::string>())
.add_property("factory_list", make_function(&Manufacturer::GetFactoryList, return_internal_reference<1>()))
.add_property("name", &Manufacturer::GetName)
.def("create_factory", &Manufacturer::create_factory, return_internal_reference<>());
class_<Factory>("Factory", init<std::string>())
.add_property("car_list", make_function(&Factory::GetCarList, return_internal_reference<1>()))
.add_property("name", &Factory::GetName)
.def("create_car", &Factory::create_car, return_internal_reference<>());
class_<Car>("Car", init<std::string>())
.add_property("name", &Car::GetName);
class_<std::vector<Factory> >("FactoryList")
.def(vector_indexing_suite<std::vector<Factory> >());
class_<std::vector<Car> >("Car")
.def(vector_indexing_suite<std::vector<Car> >());
}
Python代码:
import sys
sys.path[:0] = [r"bin\Release"]
from carManufacturer import *
vw = Manufacturer("VW")
vw_bra_factory = vw.create_factory("Brazil Factory")
beetle = vw_bra_factory.create_car("Beetle69")
if vw_bra_factory is vw.factory_list[0]:
print("equal.")
else:
print("NOT EQUAL")
print("## I expected them to be the same reference..?")
print("vw_bra_factory Car List size : " + str(len(vw_bra_factory.car_list)))
print("Actual Car List size : " + str(len(vw.factory_list[0].car_list)))
print("## This still works. Maybe the python objects differ, but refer to the same C++ object. I can live with that.")
vw_sa_factory = vw.create_factory("South Africa Factory")
print("vw_bra_factory Car List size : " + str(len(vw_bra_factory.car_list)))
print("Actual Car List size : " + str(len(vw.factory_list[0].car_list)))
print("## .. what? why? brazil py object has no cars now? I don't get it. I can't have any of that.")
print("## What will happen if I create another car in the brazil factory?")
combi = vw_bra_factory.create_car("Hippie van")
print("vw_bra_factory Car List size : " + str(len(vw_bra_factory.car_list)))
print("Actual Car List size : " + str(len(vw.factory_list[0].car_list)))
print("## And another.")
citi_golf = vw_bra_factory.create_car("Citi golf")
print("vw_bra_factory Car List size : " + str(len(vw_bra_factory.car_list)))
print("Actual Car List size : " + str(len(vw.factory_list[0].car_list)))
print("## 'vw_bra_factory' must have lost its C++ reference it had to 'vw.factory_list[0]' when I created a new factory. Why?")
Python 输出:
NOT EQUAL
## I expected them to be the same reference..?
vw_bra_factory Car List size : 1
Actual Car List size : 1
## This still works. Maybe the python objects differ, but refer to the same C++ object. I can live with that.
vw_bra_factory Car List size : 0
Actual Car List size : 1
## .. what? why? brazil py object has no cars now? I don't get it. I can't have any of that.
## What will happen if I create another car in the brazil factory?
vw_bra_factory Car List size : 1
Actual Car List size : 1
## And another.
vw_bra_factory Car List size : 2
Actual Car List size : 1
## 'vw_bra_factory' must have lost its C++ reference it had to 'vw.factory_list[0]' when I created a new factory. Why?
这只是一个示例,旨在以可呈现的方式重现我实际工作中的问题。在我的实际工作中,python 崩溃
在我创建第二个 "factory" 并尝试将 "car" 添加到第一个 "factory" 之后。
崩溃发生在 C++ "create_car" 方法试图访问 "factory" 的 "car" 列表时。
有人知道问题出在哪里吗?任何有用的输入将不胜感激。
感谢邮件列表中的某人解决了问题:
当我将向量大小保留为例如32.
如果我在堆上分配存储在向量中的对象,它也有效。
我在使用 Boost.Python 时遇到一个非常简单的用例问题。
我正在返回一个对象的引用,我的 python 对象似乎由于某种原因在某个阶段丢失了它的 C++ 对象的引用。
请参阅下面重现此问题的示例。
C++代码:
#include <iostream>
#include <vector>
#include <string>
#include <cmath>
#include <boost/python.hpp>
#include <boost/python/suite/indexing/vector_indexing_suite.hpp>
class Car {
public:
Car(std::string name) : m_name(name) {}
bool operator==(const Car &other) const {
return m_name == other.m_name;
}
std::string GetName() { return m_name; }
private:
std::string m_name;
};
class Factory {
public:
Factory(std::string name) : m_name(name) {}
bool operator==(const Factory &other) const {
return m_name == other.m_name
&& m_car_list == other.m_car_list;
}
Car& create_car(std::string name)
{
m_car_list.emplace_back(Car(name));
return m_car_list.back();
}
std::string GetName() { return m_name; }
std::vector<Car>& GetCarList() { return m_car_list;}
private:
std::string m_name;
std::vector<Car> m_car_list;
};
class Manufacturer {
public:
Manufacturer(std::string name) : m_name(name) {}
bool operator==(const Manufacturer &other) const {
return m_name == other.m_name
&& m_factory_list == other.m_factory_list;
}
Factory& create_factory(std::string name)
{
m_factory_list.emplace_back(Factory(name));
return m_factory_list.back();
}
std::string GetName() { return m_name; }
std::vector<Factory>& GetFactoryList() { return m_factory_list;}
private:
std::string m_name;
std::vector<Factory> m_factory_list;
};
BOOST_PYTHON_MODULE(carManufacturer)
{
using namespace boost::python;
class_<Manufacturer>("Manufacturer", init<std::string>())
.add_property("factory_list", make_function(&Manufacturer::GetFactoryList, return_internal_reference<1>()))
.add_property("name", &Manufacturer::GetName)
.def("create_factory", &Manufacturer::create_factory, return_internal_reference<>());
class_<Factory>("Factory", init<std::string>())
.add_property("car_list", make_function(&Factory::GetCarList, return_internal_reference<1>()))
.add_property("name", &Factory::GetName)
.def("create_car", &Factory::create_car, return_internal_reference<>());
class_<Car>("Car", init<std::string>())
.add_property("name", &Car::GetName);
class_<std::vector<Factory> >("FactoryList")
.def(vector_indexing_suite<std::vector<Factory> >());
class_<std::vector<Car> >("Car")
.def(vector_indexing_suite<std::vector<Car> >());
}
Python代码:
import sys
sys.path[:0] = [r"bin\Release"]
from carManufacturer import *
vw = Manufacturer("VW")
vw_bra_factory = vw.create_factory("Brazil Factory")
beetle = vw_bra_factory.create_car("Beetle69")
if vw_bra_factory is vw.factory_list[0]:
print("equal.")
else:
print("NOT EQUAL")
print("## I expected them to be the same reference..?")
print("vw_bra_factory Car List size : " + str(len(vw_bra_factory.car_list)))
print("Actual Car List size : " + str(len(vw.factory_list[0].car_list)))
print("## This still works. Maybe the python objects differ, but refer to the same C++ object. I can live with that.")
vw_sa_factory = vw.create_factory("South Africa Factory")
print("vw_bra_factory Car List size : " + str(len(vw_bra_factory.car_list)))
print("Actual Car List size : " + str(len(vw.factory_list[0].car_list)))
print("## .. what? why? brazil py object has no cars now? I don't get it. I can't have any of that.")
print("## What will happen if I create another car in the brazil factory?")
combi = vw_bra_factory.create_car("Hippie van")
print("vw_bra_factory Car List size : " + str(len(vw_bra_factory.car_list)))
print("Actual Car List size : " + str(len(vw.factory_list[0].car_list)))
print("## And another.")
citi_golf = vw_bra_factory.create_car("Citi golf")
print("vw_bra_factory Car List size : " + str(len(vw_bra_factory.car_list)))
print("Actual Car List size : " + str(len(vw.factory_list[0].car_list)))
print("## 'vw_bra_factory' must have lost its C++ reference it had to 'vw.factory_list[0]' when I created a new factory. Why?")
Python 输出:
NOT EQUAL
## I expected them to be the same reference..?
vw_bra_factory Car List size : 1
Actual Car List size : 1
## This still works. Maybe the python objects differ, but refer to the same C++ object. I can live with that.
vw_bra_factory Car List size : 0
Actual Car List size : 1
## .. what? why? brazil py object has no cars now? I don't get it. I can't have any of that.
## What will happen if I create another car in the brazil factory?
vw_bra_factory Car List size : 1
Actual Car List size : 1
## And another.
vw_bra_factory Car List size : 2
Actual Car List size : 1
## 'vw_bra_factory' must have lost its C++ reference it had to 'vw.factory_list[0]' when I created a new factory. Why?
这只是一个示例,旨在以可呈现的方式重现我实际工作中的问题。在我的实际工作中,python 崩溃 在我创建第二个 "factory" 并尝试将 "car" 添加到第一个 "factory" 之后。 崩溃发生在 C++ "create_car" 方法试图访问 "factory" 的 "car" 列表时。
有人知道问题出在哪里吗?任何有用的输入将不胜感激。
感谢邮件列表中的某人解决了问题:
当我将向量大小保留为例如32.
如果我在堆上分配存储在向量中的对象,它也有效。