如何在发布 Apk 时在 Adob​​e Animate CC 2019 中包含 64 位和 32 位本机代码

How to Include 64-bit and 32-bit native code in Adobe Animate CC 2019 While Publishing Apk

当我处于上传我的应用程序的最后一步时。我的应用程序有两个问题。

第一个问题

"Error This release is not compliant with the Google Play 64-bit requirement

The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code: 2000001.

Include 64-bit and 32-bit native code in your app. Use the Android App Bundle publishing format to automatically ensure that each device architecture receives only the native code it needs. This avoids increasing the overall size of your app. Learn More"

第二题

Unoptimized APK Warning:

This APK results in unused code and resources being sent to users. Your app could be smaller if you used the Android App Bundle. By not optimizing your app for device configurations, your app is larger to download and install on users' devices than it needs to be. Larger apps see lower install success rates and take up storage on users' devices.

Resolution:

Use the Android App Bundle to automatically optimize for device configurations, or manage it yourself with multiple APKs.

看到我正在尝试使用新 SDK version 32

发布我的应用

我也看了这个article.这是最新的问题。请,解决方案。

您需要使用 AIR 33 生成 Android 64 位 APK。 AIR 32 不支持此功能,只会生成 32 位 APK。

目前,如果您打算继续支持旧的 32 位设备,您将需要为 64 位和 32 位创建单独的二进制文件并提交它们。

为了访问 AIR 33,您需要通过 adobe.support@harman.com 直接联系 Harman,因为他们仍在建立访问 SDK 的网站。


更新:Harman 现在有一个网站可以下载 AIR 33+

https://airsdk.harman.com