如何使用 Unity ads 统一放置广告横幅?没有插件下载

How to place a ad banner in unity using Unity ads? No plugins download

我想弄清楚如何统一放置广告横幅,但所有主题都是关于统一的 admobs 横幅。我想知道如何使用 Unity 广告横幅。

using System.Collections;
using System.Collections.Generic;

using UnityEngine.Advertisements;

using UnityEngine;

public class UnityAdManager : MonoBehaviour
{

    public string gameId = "gameid";

    public string placementId = "Adbanner";

    public bool testMode = true;

    public static UnityAdManager instance;

    void Awake()
    {
        DontDestroyOnLoad(this.gameObject);
        if (instance == null)
        {
            instance = this;
        }
        else
        {
            Destroy(this.gameObject);
        }
    }
    // Start is called before the first frame update
    void Start()
    {
        Advertisement.Initialize(gameId, testMode);
        StartCoroutine(ShowBannerWhenReady());
    }

    // Update is called once per frame
    void Update()
    {

    }

    public void ShowAd()
    {
        if (PlayerPrefs.HasKey("Adcount"))
        {
            //number of ads
            if (PlayerPrefs.GetInt("Adcount") == 2)
            {




                if (Advertisement.IsReady("video"))
                {
                    Advertisement.Show("video");
                }


                PlayerPrefs.SetInt("Adcount", 0);

            }
            else
            {
                PlayerPrefs.SetInt("Adcount", PlayerPrefs.GetInt("Adcount") + 1);
            }
        }

        else
        {
            PlayerPrefs.SetInt("Adcount", 0);
        }
    }
    IEnumerator ShowBannerWhenReady()
    {
        while (!Advertisement.IsReady(placementId))
        {
            yield return new WaitForSeconds(0.5f);
        }
        Advertisement.Banner.Show(placementId);
    }
}

**我一直收到错误

错误 CS0117 'Advertisement' 不包含 'Banner' 的定义 ** 编辑:我让它在测试模式下工作,但是当我在 phone 上尝试它时,没有弹出任何内容。我查了一下,这个问题已经发生在其他人身上。我住在美国,所以这个功能应该可以用。其他人建议使用其他类型的广告。但是unity ads很方便。

Unity Docs:

中的横幅广告示例
using System.Collections;
using UnityEngine;
using UnityEngine.Advertisements;

public class BannerAdScript : MonoBehaviour {

    public string gameId = "1234567";
    public string placementId = "bannerPlacement";
    public bool testMode = true;

    void Start () {
        Advertisement.Initialize (gameId, testMode);
        StartCoroutine (ShowBannerWhenReady ());
    }

    IEnumerator ShowBannerWhenReady () {
        while (!Advertisement.IsReady (placementId)) {
            yield return new WaitForSeconds (0.5f);
        }
        Advertisement.Banner.Show (placementId);
    }
}