精灵出现得太快

Sprites appearing too fast

我正在尝试创建一个程序,让用户弹出气球,但气球出现的速度太快,以至于变得难以控制。我截取了 运行 程序大约半秒钟的屏幕截图:

这是气球出现之间的时间代码:

timeTillNextBalloon = random.randint(100000, 200000)

while done == False:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            done = True
    if pygame.time.get_ticks() > timeTillNextBalloon:
        timeTillNextBalloon = random.randint(30000, 250000)
        yCoord = random.randint(50,350)
        balloonType = random.randint(1,4)
        balloon = Balloon(0, yCoord, "right", balloonType)
        if balloonType >= 1 and balloonType <= 3:
            otherBalloons.add(balloon)
        else:
            blueBalloons.add(balloon)
        allBalloons.add(balloon)

我已经尝试增加 timeTillNextBaloon 变量,但如果我尝试使其大于此值,它只会显示黑屏。

Get_ticks获取当前时间,timeTillNextBalloon应该是当前到+随机值。现在每次循环重复都会添加一个气球:

timeTillNextBalloon = pygame.time.get_ticks() + random.randint(30000, 250000)