SwiftUI - 点击按钮更改 VStack 的背景颜色
SwiftUI - Tapping a Button changes VStack's background color
当我点击 OrderButton 时,所有 VStack 的背景颜色都变为灰色然后返回,就像分配了一个点击事件一样。我怎样才能避免这种情况?
import SwiftUI
struct DrinkDetail : View {
var drink: Drink
var body: some View {
List {
ZStack (alignment: .bottom) {
Image(drink.imageName)
.resizable()
.aspectRatio(contentMode: .fit)
Rectangle()
.frame(height: 80)
.opacity(0.25)
.blur(radius: 10)
HStack {
VStack(alignment: .leading, spacing: 3) {
Text(drink.name)
.foregroundColor(.white)
.font(.largeTitle)
Text("It is just for .")
.foregroundColor(.white)
.font(.subheadline)
}
.padding(.leading)
.padding(.bottom)
Spacer()
}
}
.listRowInsets(EdgeInsets())
VStack(alignment: .leading) {
Text(drink.description)
.foregroundColor(.primary)
.font(.body)
.lineLimit(nil)
.lineSpacing(12)
HStack {
Spacer()
OrderButton()
Spacer()
}
.padding(.top, 50)
.padding(.bottom, 50)
}
.padding(.top)
}
.edgesIgnoringSafeArea(.top)
.navigationBarHidden(true)
}
}
struct OrderButton : View {
var body: some View {
Button(action: {}) {
Text("Order Now")
}
.frame(width: 200, height: 50)
.foregroundColor(.white)
.font(.headline)
.background(Color.blue)
.cornerRadius(10)
}
}
#if DEBUG
struct DrinkDetail_Previews : PreviewProvider {
static var previews: some View {
DrinkDetail(drink: LoadModule.sharedInstance.drinkData[3])
}
}
#endif
通过使用 ScrollView 并添加更多参数以自动调整 Text 的大小解决了该问题:
ScrollView(.vertical, showsIndicators: false) {
ZStack (alignment: .bottom) {
Image(drink.imageName)
.resizable()
.aspectRatio(contentMode: .fit)
Rectangle()
.frame(height: 80)
.opacity(0.25)
.blur(radius: 10)
HStack {
VStack(alignment: .leading, spacing: 3) {
Text(drink.name)
.foregroundColor(.white)
.font(.largeTitle)
Text("It is just for .")
.foregroundColor(.white)
.font(.subheadline)
}
.padding(.leading)
.padding(.bottom)
Spacer()
}
}
.listRowInsets(EdgeInsets())
VStack(alignment: .leading) {
Text(drink.description)
.foregroundColor(.primary)
.font(.body)
.lineLimit(nil)
.fixedSize(horizontal: false, vertical: true)
.lineSpacing(12)
.padding(Edge.Set.leading, 15)
.padding(Edge.Set.trailing, 15)
HStack {
Spacer()
OrderButton()
Spacer()
}
.padding(.top, 50)
.padding(.bottom, 50)
}
.padding(.top)
}
.edgesIgnoringSafeArea(.top)
.navigationBarHidden(true)
您想要得到的 UI 是什么?因为,从您的示例来看, List
似乎不是必需的。事实上,List
是:
A container that presents rows of data arranged in a single column.
如果您真的不需要 List
,您可以将其替换为 VStack
(如果您的内容必须适合屏幕)或 ScrollView
(如果您的内容更高)比屏幕)。替换 List
将解决您的问题,该问题取决于其单元格的列表选择样式。
如果您需要使用 List
视图,另一种方法是将 SceneDelegate
中单元格的选择样式设置为 none
(但这会影响您的所有List
在项目中)这样:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
let contentView = ContentView() //replace this with your view
if let windowScene = scene as? UIWindowScene {
UITableViewCell.appearance().selectionStyle = .none
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: contentView)
self.window = window
window.makeKeyAndVisible()
}
}
当我点击 OrderButton 时,所有 VStack 的背景颜色都变为灰色然后返回,就像分配了一个点击事件一样。我怎样才能避免这种情况?
import SwiftUI
struct DrinkDetail : View {
var drink: Drink
var body: some View {
List {
ZStack (alignment: .bottom) {
Image(drink.imageName)
.resizable()
.aspectRatio(contentMode: .fit)
Rectangle()
.frame(height: 80)
.opacity(0.25)
.blur(radius: 10)
HStack {
VStack(alignment: .leading, spacing: 3) {
Text(drink.name)
.foregroundColor(.white)
.font(.largeTitle)
Text("It is just for .")
.foregroundColor(.white)
.font(.subheadline)
}
.padding(.leading)
.padding(.bottom)
Spacer()
}
}
.listRowInsets(EdgeInsets())
VStack(alignment: .leading) {
Text(drink.description)
.foregroundColor(.primary)
.font(.body)
.lineLimit(nil)
.lineSpacing(12)
HStack {
Spacer()
OrderButton()
Spacer()
}
.padding(.top, 50)
.padding(.bottom, 50)
}
.padding(.top)
}
.edgesIgnoringSafeArea(.top)
.navigationBarHidden(true)
}
}
struct OrderButton : View {
var body: some View {
Button(action: {}) {
Text("Order Now")
}
.frame(width: 200, height: 50)
.foregroundColor(.white)
.font(.headline)
.background(Color.blue)
.cornerRadius(10)
}
}
#if DEBUG
struct DrinkDetail_Previews : PreviewProvider {
static var previews: some View {
DrinkDetail(drink: LoadModule.sharedInstance.drinkData[3])
}
}
#endif
通过使用 ScrollView 并添加更多参数以自动调整 Text 的大小解决了该问题:
ScrollView(.vertical, showsIndicators: false) {
ZStack (alignment: .bottom) {
Image(drink.imageName)
.resizable()
.aspectRatio(contentMode: .fit)
Rectangle()
.frame(height: 80)
.opacity(0.25)
.blur(radius: 10)
HStack {
VStack(alignment: .leading, spacing: 3) {
Text(drink.name)
.foregroundColor(.white)
.font(.largeTitle)
Text("It is just for .")
.foregroundColor(.white)
.font(.subheadline)
}
.padding(.leading)
.padding(.bottom)
Spacer()
}
}
.listRowInsets(EdgeInsets())
VStack(alignment: .leading) {
Text(drink.description)
.foregroundColor(.primary)
.font(.body)
.lineLimit(nil)
.fixedSize(horizontal: false, vertical: true)
.lineSpacing(12)
.padding(Edge.Set.leading, 15)
.padding(Edge.Set.trailing, 15)
HStack {
Spacer()
OrderButton()
Spacer()
}
.padding(.top, 50)
.padding(.bottom, 50)
}
.padding(.top)
}
.edgesIgnoringSafeArea(.top)
.navigationBarHidden(true)
您想要得到的 UI 是什么?因为,从您的示例来看, List
似乎不是必需的。事实上,List
是:
A container that presents rows of data arranged in a single column.
如果您真的不需要 List
,您可以将其替换为 VStack
(如果您的内容必须适合屏幕)或 ScrollView
(如果您的内容更高)比屏幕)。替换 List
将解决您的问题,该问题取决于其单元格的列表选择样式。
如果您需要使用 List
视图,另一种方法是将 SceneDelegate
中单元格的选择样式设置为 none
(但这会影响您的所有List
在项目中)这样:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
let contentView = ContentView() //replace this with your view
if let windowScene = scene as? UIWindowScene {
UITableViewCell.appearance().selectionStyle = .none
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: contentView)
self.window = window
window.makeKeyAndVisible()
}
}