如何使用 Kotlin 在所有活动中播放背景音乐?
How to play background music through all activities using Kotlin?
如何使用 Kotlin 在所有活动中在后台播放音乐文件?我到处都找过,但我只找到了 Java 而不是 Kotlin 的解决方案。
我尝试使用这个功能,但我不知道如何使用它:
fun playSound() {
try {
if (m.isPlaying()) {
m.stop()
m.release()
//m = MediaPlayer()
}
val descriptor = assets.openFd("backgroundsound1.mp3")
m.setDataSource(descriptor.fileDescriptor, descriptor.startOffset, descriptor.length)
descriptor.close()
m.prepare()
m.setVolume(1f, 1f)
m.setLooping(true)
m.start()
} catch (e: Exception) {
e.printStackTrace()
}
}
这里是kotlin代码中的代码 在所有活动中播放背景音乐
class BackgroundSoundService : Service() {
internal lateinit var player: MediaPlayer
override fun onBind(arg0: Intent): IBinder? {
return null
}
override fun onCreate() {
super.onCreate()
val afd = applicationContext.assets.openFd("backgroundsound1.wav") as AssetFileDescriptor
val player = MediaPlayer()
player.setDataSource(afd.fileDescriptor)
player.isLooping = true // Set looping
player.setVolume(100f, 100f)
}
override fun onStartCommand(intent: Intent, flags: Int, startId: Int): Int {
player.start()
return 1
}
override fun onStart(intent: Intent, startId: Int) {
// TO DO
}
fun onUnBind(arg0: Intent): IBinder? {
// TO DO Auto-generated method
return null
}
fun onStop() {
}
fun onPause() {
}
override fun onDestroy() {
player.stop()
player.release()
}
override fun onLowMemory() {
}
companion object {
private val TAG: String? = null
}
}
如何使用 Kotlin 在所有活动中在后台播放音乐文件?我到处都找过,但我只找到了 Java 而不是 Kotlin 的解决方案。
我尝试使用这个功能,但我不知道如何使用它:
fun playSound() {
try {
if (m.isPlaying()) {
m.stop()
m.release()
//m = MediaPlayer()
}
val descriptor = assets.openFd("backgroundsound1.mp3")
m.setDataSource(descriptor.fileDescriptor, descriptor.startOffset, descriptor.length)
descriptor.close()
m.prepare()
m.setVolume(1f, 1f)
m.setLooping(true)
m.start()
} catch (e: Exception) {
e.printStackTrace()
}
}
这里是kotlin代码中的代码 在所有活动中播放背景音乐
class BackgroundSoundService : Service() {
internal lateinit var player: MediaPlayer
override fun onBind(arg0: Intent): IBinder? {
return null
}
override fun onCreate() {
super.onCreate()
val afd = applicationContext.assets.openFd("backgroundsound1.wav") as AssetFileDescriptor
val player = MediaPlayer()
player.setDataSource(afd.fileDescriptor)
player.isLooping = true // Set looping
player.setVolume(100f, 100f)
}
override fun onStartCommand(intent: Intent, flags: Int, startId: Int): Int {
player.start()
return 1
}
override fun onStart(intent: Intent, startId: Int) {
// TO DO
}
fun onUnBind(arg0: Intent): IBinder? {
// TO DO Auto-generated method
return null
}
fun onStop() {
}
fun onPause() {
}
override fun onDestroy() {
player.stop()
player.release()
}
override fun onLowMemory() {
}
companion object {
private val TAG: String? = null
}
}