tvOS 上的 UISwipeGestureRecognizer 给了我 EXC_BAD_ACCESS
UISwipeGestureRecognizer on tvOS is giving me a EXC_BAD_ACCESS
我正在尝试在 tvOS 应用程序中向我的 UIViewController
添加用于滑动 up/down 的手势代码。
override func loadView() {
let swipeDown = UISwipeGestureRecognizer(
target: self,
action: #selector(self.respondToSwipeGesture)
)
swipeDown.direction = UISwipeGestureRecognizer.Direction.down
self.view.addGestureRecognizer(swipeDown)
let swipeUp = UISwipeGestureRecognizer(
target: self,
action: #selector(self.respondToSwipeGesture)
)
swipeUp.direction = UISwipeGestureRecognizer.Direction.up
self.view.addGestureRecognizer(swipeUp)
}
@objc private func respondToSwipeGesture(gesture: UIGestureRecognizer) {
if let swipeGesture = gesture as? UISwipeGestureRecognizer {
switch swipeGesture.direction {
case UISwipeGestureRecognizer.Direction.down:
print("Swiped down")
case UISwipeGestureRecognizer.Direction.up:
print("Swiped up")
default:
break
}
}
}
当我 运行 这个我得到一个
Thread 1: EXC_BAD_ACCESS (code=2, address=0x7ffee7146fe8)
在 loadView
函数的 let swipeDown
行。
我正在使用 Xcode 11. 我在这里缺少什么?
是的,您的代码中也缺少 super.loadView(),您应该在 viewDidLoad 而不是 loadView 中创建手势。
override func loadView() {
super.loadView() // ---> In this case always in the second line
let swipeDown = UISwipeGestureRecognizer(
target: self,
action: #selector(self.respondToSwipeGesture)
)
swipeDown.direction = UISwipeGestureRecognizer.Direction.down
self.view.addGestureRecognizer(swipeDown)
let swipeUp = UISwipeGestureRecognizer(
target: self,
action: #selector(self.respondToSwipeGesture)
)
swipeUp.direction = UISwipeGestureRecognizer.Direction.up
self.view.addGestureRecognizer(swipeUp)
}
@objc private func respondToSwipeGesture(gesture: UIGestureRecognizer) {
if let swipeGesture = gesture as? UISwipeGestureRecognizer {
switch swipeGesture.direction {
case UISwipeGestureRecognizer.Direction.down:
print("Swiped down")
case UISwipeGestureRecognizer.Direction.up:
print("Swiped up")
default:
break
}
}
}
您覆盖了错误的方法:
override func loadView() {
你的意思是:
override func viewDidLoad() {
我正在尝试在 tvOS 应用程序中向我的 UIViewController
添加用于滑动 up/down 的手势代码。
override func loadView() {
let swipeDown = UISwipeGestureRecognizer(
target: self,
action: #selector(self.respondToSwipeGesture)
)
swipeDown.direction = UISwipeGestureRecognizer.Direction.down
self.view.addGestureRecognizer(swipeDown)
let swipeUp = UISwipeGestureRecognizer(
target: self,
action: #selector(self.respondToSwipeGesture)
)
swipeUp.direction = UISwipeGestureRecognizer.Direction.up
self.view.addGestureRecognizer(swipeUp)
}
@objc private func respondToSwipeGesture(gesture: UIGestureRecognizer) {
if let swipeGesture = gesture as? UISwipeGestureRecognizer {
switch swipeGesture.direction {
case UISwipeGestureRecognizer.Direction.down:
print("Swiped down")
case UISwipeGestureRecognizer.Direction.up:
print("Swiped up")
default:
break
}
}
}
当我 运行 这个我得到一个
Thread 1: EXC_BAD_ACCESS (code=2, address=0x7ffee7146fe8)
在 loadView
函数的 let swipeDown
行。
我正在使用 Xcode 11. 我在这里缺少什么?
是的,您的代码中也缺少 super.loadView(),您应该在 viewDidLoad 而不是 loadView 中创建手势。
override func loadView() {
super.loadView() // ---> In this case always in the second line
let swipeDown = UISwipeGestureRecognizer(
target: self,
action: #selector(self.respondToSwipeGesture)
)
swipeDown.direction = UISwipeGestureRecognizer.Direction.down
self.view.addGestureRecognizer(swipeDown)
let swipeUp = UISwipeGestureRecognizer(
target: self,
action: #selector(self.respondToSwipeGesture)
)
swipeUp.direction = UISwipeGestureRecognizer.Direction.up
self.view.addGestureRecognizer(swipeUp)
}
@objc private func respondToSwipeGesture(gesture: UIGestureRecognizer) {
if let swipeGesture = gesture as? UISwipeGestureRecognizer {
switch swipeGesture.direction {
case UISwipeGestureRecognizer.Direction.down:
print("Swiped down")
case UISwipeGestureRecognizer.Direction.up:
print("Swiped up")
default:
break
}
}
}
您覆盖了错误的方法:
override func loadView() {
你的意思是:
override func viewDidLoad() {