以编程方式和故事板进行约束
Constraints programmatically and with Storyboards
可以在使用情节提要时以编程方式设置约束吗?我正在使用这个 https://github.com/raphaelschaad/RSPlayPauseButton as well as this for constraints https://github.com/SnapKit/Masonry。但是我没有正确显示它们:
左边的图片显示不正确,而且不可点击(它是一个按钮)。
相关代码:
- (void)viewDidLoad {
[super viewDidLoad];
_playPauseButton = [[RSPlayPauseButton alloc] init];
_playPauseButton.tintColor = [UIColor blackColor];
[_playPauseButton addTarget:self action:@selector(playPauseButtonDidPress:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:_playPauseButton];
}
- (void)viewDidLayoutSubviews
{
[self.playPauseButton mas_makeConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self.view).with.offset(10);
}];
}
您需要为 playPauseButton
添加 width/height 约束,试试这个:
- (void)viewDidLoad {
[super viewDidLoad];
_playPauseButton = [[RSPlayPauseButton alloc] init];
_playPauseButton.tintColor = [UIColor blackColor];
[_playPauseButton addTarget:self action:@selector(playPauseButtonDidPress:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:_playPauseButton];
[playPauseButton mas_makeConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self.view).with.offset(10);
make.width.equalTo(@(50));
make.height.equalTo(@(50));
}];
}
可以在使用情节提要时以编程方式设置约束吗?我正在使用这个 https://github.com/raphaelschaad/RSPlayPauseButton as well as this for constraints https://github.com/SnapKit/Masonry。但是我没有正确显示它们:
左边的图片显示不正确,而且不可点击(它是一个按钮)。
相关代码:
- (void)viewDidLoad {
[super viewDidLoad];
_playPauseButton = [[RSPlayPauseButton alloc] init];
_playPauseButton.tintColor = [UIColor blackColor];
[_playPauseButton addTarget:self action:@selector(playPauseButtonDidPress:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:_playPauseButton];
}
- (void)viewDidLayoutSubviews
{
[self.playPauseButton mas_makeConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self.view).with.offset(10);
}];
}
您需要为 playPauseButton
添加 width/height 约束,试试这个:
- (void)viewDidLoad {
[super viewDidLoad];
_playPauseButton = [[RSPlayPauseButton alloc] init];
_playPauseButton.tintColor = [UIColor blackColor];
[_playPauseButton addTarget:self action:@selector(playPauseButtonDidPress:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:_playPauseButton];
[playPauseButton mas_makeConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self.view).with.offset(10);
make.width.equalTo(@(50));
make.height.equalTo(@(50));
}];
}