Play framework futures 没有被 default-dispatcher 并行化

Play framework futures not being parallelised by default-dispatcher

我正在尝试在播放应用程序中测试 ExecutionContext 行为,发现当我通过调用 as.dispatcheras.dispatchers.lookup("akka.actor.default-dispatcher") 或将默认执行上下文作为参数传递给我的控制器 class:

class HomeController @Inject()(cc: ControllerComponents)(implicit ec: ExecutionContext)

我正在构建 here 中提供的游戏示例。并且adding/altering以下配置:

路线

GET    /futures    controllers.HomeController.testFutures(dispatcherId: String)

common.conf

akka {
  my-dispatcher {
    executor = "fork-join-executor"
    fork-join-executor {
      # vm-cores = 4
      parallelism-min = 4

      parallelism-factor = 2.0

      # 2x vm-cores
      parallelism-max = 8
    }
  }

  actor.default-dispatcher {
    executor = "fork-join-executor"
    fork-join-executor {
      # vm-cores = 4
      parallelism-min = 4

      parallelism-factor = 2.0

      # 2x vm-cores
      parallelism-max = 8
    }
  }
}

家庭控制器

@Singleton
class HomeController @Inject()(cc: ControllerComponents, as: ActorSystem) extends AbstractController(cc) {
  import HomeController._

  def testFutures(dispatcherId: String) = Action.async { implicit request =>
    implicit val dispatcher = as.dispatchers.lookup(dispatcherId)
    Future.sequence((0 to 10).map(i => Future {
      val time = 1000 + Random.nextInt(200)
      log.info(s"Sleeping #$i for $time ms")
      Thread.sleep(time)
      log.info(s"Awakening #$i")
    })).map(_ => Ok("ok"))
  }
}

出于某种原因,调用 http://localhost:9000/futures?dispatcherId=akka.actor.default-dispatcher默认调度程序)不会并行化并产生以下输出:

[info] c.HomeController - Sleeping #0 for 1044 ms
[info] c.HomeController - Awakening #0
[info] c.HomeController - Sleeping #1 for 1034 ms
[info] c.HomeController - Awakening #1
[info] c.HomeController - Sleeping #2 for 1031 ms
[info] c.HomeController - Awakening #2
[info] c.HomeController - Sleeping #3 for 1065 ms
[info] c.HomeController - Awakening #3
[info] c.HomeController - Sleeping #4 for 1082 ms
[info] c.HomeController - Awakening #4
[info] c.HomeController - Sleeping #5 for 1057 ms
[info] c.HomeController - Awakening #5
[info] c.HomeController - Sleeping #6 for 1090 ms
[info] c.HomeController - Awakening #6
[info] c.HomeController - Sleeping #7 for 1165 ms
[info] c.HomeController - Awakening #7
[info] c.HomeController - Sleeping #8 for 1173 ms
[info] c.HomeController - Awakening #8
[info] c.HomeController - Sleeping #9 for 1034 ms
[info] c.HomeController - Awakening #9
[info] c.HomeController - Sleeping #10 for 1056 ms
[info] c.HomeController - Awakening #10

但是对此 http://localhost:9000/futures?dispatcherId=akka.my-dispatcher 的调用(使用 另一个调度程序 )并行化正确并产生以下输出。

[info] c.HomeController - Sleeping #1 for 1191 ms
[info] c.HomeController - Sleeping #0 for 1055 ms
[info] c.HomeController - Sleeping #7 for 1196 ms
[info] c.HomeController - Sleeping #4 for 1121 ms
[info] c.HomeController - Sleeping #6 for 1040 ms
[info] c.HomeController - Sleeping #2 for 1016 ms
[info] c.HomeController - Sleeping #5 for 1107 ms
[info] c.HomeController - Sleeping #3 for 1165 ms
[info] c.HomeController - Awakening #2
[info] c.HomeController - Sleeping #8 for 1002 ms
[info] c.HomeController - Awakening #6
[info] c.HomeController - Sleeping #9 for 1127 ms
[info] c.HomeController - Awakening #0
[info] c.HomeController - Sleeping #10 for 1016 ms
[info] c.HomeController - Awakening #5
[info] c.HomeController - Awakening #4
[info] c.HomeController - Awakening #3
[info] c.HomeController - Awakening #1
[info] c.HomeController - Awakening #7
[info] c.HomeController - Awakening #8
[info] c.HomeController - Awakening #10
[info] c.HomeController - Awakening #9

知道为什么会这样吗?

我认为行为是由 BatchingExecutor 类型的 akka.actor.default-dispatcher 给出的,这将尝试在 map/flatmap 等操作的情况下通过在相同的情况下执行它们来优化它们线程避免不必要的调度。在我们要阻止的情况下,我们可以用 scala.concurrent.blocking (Thread.sleep (time)) 的提示来指示它,并且通过这种方式,标记存储在 ThreadLocal[BlockContext] 中,它指示阻止的意图并且不应用优化但是在另一个线程中抛出操作。

如果为此 Thread.sleep(time) 更改此行 scala.concurrent.blocking(Thread.sleep(time)),您将获得所需的行为

@Singleton
class HomeController @Inject()(cc: ControllerComponents, as: ActorSystem) extends AbstractController(cc) {
  import HomeController._

  def testFutures(dispatcherId: String) = Action.async { implicit request =>
    implicit val dispatcher = as.dispatchers.lookup(dispatcherId)
    Future.sequence((0 to 10).map(i => Future {
      val time = 1000 + Random.nextInt(200)
      log.info(s"Sleeping #$i for $time ms")
      scala.concurrent.blocking(Thread.sleep(time))
      log.info(s"Awakening #$i")
    })).map(_ => Ok("ok"))
  }
}
[info] play.api.Play - Application started (Dev) (no global state)
Sleeping #0 for 1062 ms
Sleeping #1 for 1128 ms
Sleeping #2 for 1189 ms
Sleeping #3 for 1105 ms
Sleeping #4 for 1169 ms
Sleeping #5 for 1178 ms
Sleeping #6 for 1057 ms
Sleeping #7 for 1003 ms
Sleeping #8 for 1164 ms
Sleeping #9 for 1029 ms
Sleeping #10 for 1005 ms
Awakening #7
Awakening #10
Awakening #9
Awakening #6
Awakening #0
Awakening #3
Awakening #1
Awakening #8
Awakening #4
Awakening #5
Awakening #2