JavaScript 中的两个字符串是否可以通过连接来调用变量?

Is it possible to call a variable by concatenating two strings in JavaScript?

我正在努力压缩我的代码,我已经阅读了很多关于连接变量的文章,但我无法让任何东西按照我需要的方式工作。

下面是两段代码。它们在功能上是相同的,除了第一个片段的名称中使用 'Str' 的变量,而第二个片段使用 'Dex' 代替。我计划使用 'Int' 和 'Ht' 创建类似的代码,但我不想复制/粘贴然后回去一遍又一遍地更改整个代码中的 'Str, Dex, Int, Ht' 名称。

是否可以将 'Str, Dex, Int, Ht' 放入变量 [var1] 中(根据按下的按钮)然后使用 [var1] 代替 'Str, Dex, Int, Ht' 以便代码只有写一次?

//Define Stength Increase Function
var strIncrease = function () {
//Increase playerStrength by 1
    playerStr = playerStr + 1;
    playerStrDisplay.innerHTML = playerStr;
//Increase strengthCP by 10
    strCP = strCP + strCost;
    strCPDisplay.innerHTML = strCP;
//Decrease totalCP by 10
    totalCP = totalCP - strCost;
    totalCPDisplay.innerHTML = totalCP;
}

//Define Dexterity Increase Function
var dexIncrease = function () {
//Increase playerDexterity by 1
    playerDex = playerDex + 1;
    playerDexDisplay.innerHTML = playerDex;
//Increase DexterityCP by 20
    dexCP = dexCP + dexCost;
    dexCPDisplay.innerHTML = dexCP;
//Decrease totalCP by 20
    totalCP = totalCP - dexCost;
    totalCPDisplay.innerHTML = totalCP;
}

您可以将对象用作地图:

var player = { str: 0, dex: 0, ... };

function increase(stat) {
    player[stat]++;
    document.getElementById(stat + 'Display').innerHTML = player[stat];
}

increate('str');

您可以将属性定义为对象的属性并使用字符串访问它们,如下所示:

var player = {
    str: 1,
    dex: 1,
    in: 1,
    ht: 1,
    strCP: 10,
    dexCP: 10,
    intCP: 10,
    htCP: 10,
    totalCP: 0
},
costs = {
   strCost: 10,
   dexCost: 10,
   inCost: 10,
   htCost: 10
};

function increaseAttribute(player, costs, attr) {
    player[attr] += 1;
    player[attr + "CP"] += costs[attr + "Cost"];
    player.totalCP += costs[attr + "Cost"];
.
.
}

function increaseStr () {
   increaseAttribute(player, costs, attr);
}
.
.
.

您可以使用closure动态生成方法。

例如

var player = { 
   str : 0
   dex : 0
   int : 0
   ht : 0
}

function methodFactory (player, property, diff) {
    var mathod = function () {
        player[property] += diff;
    }
    return method;
}

然后

var addInt = methodFactory (player, 'int', 1);
var addIntBy2 = methodFactory (player, 'int', 2);

addInt();

一次编写,随处使用