Parcelable 对象列表的包裹列表

Parcel List of List of Parcelable object

所以我之前已经打包过列表,但是我正在尝试打包我的 GameBoard 对象,它实际上有一个 List<List<Tile>>Tile 实现可打包,但我不确定如何打包 List<List>。这是我尝试过的:

public class GameBoard implements Parcelable {
    private String _id;
    public String getId() { return _id; }
    public void setId(String id) { _id = id; }

    private List<List<Tile>> _tiles;
    public List<List<Tile>> getTiles() { return _tiles; }
    public void setTiles(List<List<Tile>> tiles) { _tiles = tiles; }

    public GameBoard(Parcel in) {
        _id = in.readString();
        in.readList(_tiles, ArrayList.class.getClassLoader());
    }

    public GameBoard() {

    }

    @Override
    public int describeContents() {
        return 0;
    }

    @Override
    public void writeToParcel(Parcel parcel, int i) {
        parcel.writeString(_id);
        parcel.writeList(_tiles);
    }

    public static final Parcelable.Creator<GameBoard> CREATOR = new Parcelable.Creator<GameBoard>() {
        public GameBoard createFromParcel(Parcel in) {
            return new GameBoard(in);
        }

        public GameBoard[] newArray(int size) {
            return new GameBoard[size];
        }
    };

图块 class 正确地实现了 parcelable,我只是不确定在打包这个 class 时如何读/写 List<List>>。有什么想法吗?

根据评论,我用我的自定义 class 扩展了 ArrayList class 并实现了 parcelable:

public class TileList extends ArrayList<Tile> implements Parcelable {

    public TileList(){
        super();
    }

    protected TileList(Parcel in) {
        in.readTypedList(this, Tile.CREATOR);
    }

    @Override
    public int describeContents() {
        return 0;
    }

    @Override
    public void writeToParcel(Parcel parcel, int i) {
        parcel.writeTypedList(this);
    }

    public static final Parcelable.Creator<TileList> CREATOR = new Parcelable.Creator<TileList>() {
        public TileList createFromParcel(Parcel in) {
            return new TileList(in);
        }

        public TileList[] newArray(int size) {
            return new TileList[size];
        }
    };
}

并对我的其他 class 稍作改动:

public class GameBoard implements Parcelable {
    private String _id;
    public String getId() { return _id; }
    public void setId(String id) { _id = id; }

    private List<TileList> _tiles;
    public List<TileList> getTiles() { return _tiles; }
    public void setTiles(List<TileList> tiles) { _tiles = tiles; }

    public GameBoard(Parcel in) {
        _id = in.readString();
        _tiles = new ArrayList<>();
        in.readTypedList(_tiles, TileList.CREATOR);
    }

    public GameBoard() {

    }

    @Override
    public int describeContents() {
        return 0;
    }

    @Override
    public void writeToParcel(Parcel parcel, int i) {
        parcel.writeString(_id);
        parcel.writeTypedList(_tiles);
    }

    public static final Parcelable.Creator<GameBoard> CREATOR = new Parcelable.Creator<GameBoard>() {
        public GameBoard createFromParcel(Parcel in) {
            return new GameBoard(in);
        }

        public GameBoard[] newArray(int size) {
            return new GameBoard[size];
        }
    };
}