正确写一个 class 并使用带有 vlc 库和 c++ 的 pthread

Correctly write a class and use pthread with vlc library and c++

我的应用程序(C++、WxWidgets、Ubuntu)必须根据用户操作播放不同的 mp3 文件。目前,我使用 vlc 库,我总是调用一个新函数来再现音频文件,但这需要太多代码,我认为它不是那么专业。 因为我不想在播放 mp3 时停止应用程序的流程,所以我使用了线程。

我试图为 mp3 写一个 class,但我认为这是不正确的,因为我得到这个错误:

    /home/isola/Documents/Isola02/secondpanel.cpp:68:102: error: invalid use of void expression
  pthread_create(&thread, NULL, mp3->play_mp3("/home/user/Project/audio/scegli-rifiuto.mp3"), NULL);

这是我的代码 class:

rePlay.cpp

#include "rePlay.h"
#include <vlc/vlc.h>

rePlay::rePlay()
{
    //ctor
}

rePlay::~rePlay()
{
    //dtor
}

void rePlay::play_mp3(const char* path){
  // load the vlc engine
    inst = libvlc_new(0, NULL);
    printf("apro il file %d\n", inst);
    // create a new item
    m = libvlc_media_new_path(inst, path);
    // create a media play playing environment
    mp = libvlc_media_player_new_from_media(m);
    // no need to keep the media now
    libvlc_media_release(m);
    // play the media_player
    libvlc_media_player_play(mp);
    printf("Done.\n");
}

void rePlay::stop_mp3(){
  // stop playing
    libvlc_media_player_stop(mp);
    // free the media_player
    libvlc_media_player_release(mp);
    libvlc_release(inst);
}

和headerrePlay.h

#ifndef REPLAY_H
#define REPLAY_H
#include <vlc/vlc.h>

class rePlay
{
    public:
        rePlay();
        virtual ~rePlay();
        void play_mp3(const char*);
        void stop_mp3();
    protected:
        libvlc_instance_t *inst;
        libvlc_media_player_t *mp;
        libvlc_media_t *m;
    private:
};

#endif // REPLAY_H

我的想法是调用:

pthread_t thread;
rePlay *mp3;

mp3->new rePlay(); pthread_create(&thread, NULL, mp3->play_mp3("/home/user/Project/audio/scegli-rifiuto.mp3"), NULL);

通过每次我想复制一个mp3然后调用的时候传递文件的路径:

pthread_create(&thread, NULL, mp3->stop_mp3, NULL);

当我想停止它时。

目前,我从编译器那里收到有关 pthread_create 的错误,但我认为应该还有其他问题,因为我不知道 play_mp3() 和 stop_mp3() 可以工作。

你能帮帮我吗?

EDIT1: 如果我不使用 pthread_create 函数

则 class 有效

EDIT2:如果我使用我得到同样的错误:

std::thread first (mp3->play_mp3("/home/robodyne/Project/audio/scegli-rifiuto.mp3"));

错误:

/home/isola/Documents/Isola02/secondpanel.cpp:85:85: error: invalid use of void expression
  std::thread first (mp3->play_mp3("/home/robodyne/Project/audio/scegli-rifiuto.mp3"));

编辑 3: 为什么如果我在另一个名为 firstpanel 的 class 中将 rePlay *mp3_apertura_porta; 声明为 public,那么我会收到此错误:

 /home/isola/Documents/Isola02/firstpanel.cpp: In member function ‘void firstpanel::check_cf(wxTimerEvent&)’:
/home/isola/Documents/Isola02/firstpanel.cpp:160:44: error: capture of non-variable ‘firstpanel::mp3_apertura_porta’ 
         std::thread second = std::thread([&mp3_apertura_porta]() noexcept {
                                            ^~~~~~~~~~~~~~~~~~
In file included from /home/isola/Documents/Isola02/firstpanel.cpp:1:0:
/home/isola/Documents/Isola02/firstpanel.h:20:12: note: ‘rePlay* firstpanel::mp3_apertura_porta’ declared here
    rePlay *mp3_apertura_porta;
            ^~~~~~~~~~~~~~~~~~
/home/isola/Documents/Isola02/firstpanel.cpp: In lambda function:
/home/isola/Documents/Isola02/firstpanel.cpp:161:9: error: ‘this’ was not captured for this lambda function
         mp3_apertura_porta->play_mp3("/home/robodyne/Project/audio/scegli-rifiuto.mp3"); });

当我打电话给

 rePlay *mp3_apertura_porta = new rePlay();
    std::thread first = std::thread([&mp3_apertura_porta]() noexcept {
            mp3_apertura_porta->play_mp3("/home/isola/Documents/Isola02/audio/errore-ripetere-la-strisciata.mp3"); });
            first.join();

在 firstpanel.cpp ?

您在 EDIT2 中启动线程的语法不正确。这是使用 lambda 执行此操作的一种方法:

std::thread first = std::thread([&mp3]() noexcept {
    try {
        mp3->play_mp3("/home/robodyne/Project/audio/scegli-rifiuto.mp3");
    } catch(...) {
    }
});

//...

first.join();

如果您对 lambda 不满意,您可以使用的另一个选项与您将使用的选项类似 pthreads:

// run MP3::play_mp3 on object mp3

std::thread second(&MP3::play_mp3, mp3,
                   "/home/robodyne/Project/audio/scegli-rifiuto.mp3");

// ...

second.join();