Akka Streams 递归流调用

Akka Streams recursive flow call

我正在尝试使用 Akka Streams 实现分页。目前我有

case class SomeObject(id:Long, next_page:Option[Map[String,String]])
def chainRequests(uri: Uri): Future[Option[(Uri, T)]] = {
    if (uri.isEmpty) return Future.successful(None)
    val response: Future[Response[T]] = sendWithRetry(prepareRequest(HttpMethods.GET, uri)).flatMap(unmarshal)
    response.map { resp =>
      resp.next_page match {
        case Some(next_page) => Some(next_page("uri"), resp.data)
        case _ => Some(Uri.Empty, resp.data)
      }
    }
  }
Source.single(SomeObject).map(Uri(s"object/${_.id}")).map(uri => Source.unfoldAsync(url)(chainRequest)).map(...some processing goes here)

问题是,如果我执行 source.take(1000) 并且分页有很多元素(页面),那么下游在 Source.unfoldAsync 完成之前不会获取新元素。

我试图在 Flows 中使用循环,例如

val in = builder.add(Flow[Uri])
val out = builder.add[Flow[T]]

val partition = b.add(Partition[Response[T]](2,r => r.next_page match {case Some(_)=>1; case None => 0}))
val merge = b.add(Merge[Response[T]],2)
in ~> mergeUri ~> sendRequest ~> partition
      mergeUri.preferred <~ extractNextUri <~ partition.out(1)
      partition.out(0) ~> Flow[Response[T]].map(_.data) ~> out
FlowShape(in.in, out.out)

但是上面的代码不起作用。

我坚持创建自己的 GraphStage。 UnfoldAsync 采用第一个元素,但使用 Flow 解决方案我没有 "first" 元素。有什么建议么?

谢谢

通过编写我自己的 GraphStage 找到了解决方案

final class PaginationGraphStage[S <: Uri, E](f: S => Future[Option[(S, E)]])(implicit ec: ExecutionContextExecutor)
  extends GraphStage[FlowShape[S, E]]{
  val in: Inlet[S] = Inlet[S]("PaginationGraphStage.in")
  val out: Outlet[E] = Outlet[E]("PaginationGraphStage.out")
  override val shape: FlowShape[S, E] = FlowShape.of(in, out)

  override def createLogic(inheritedAttributes: Attributes): GraphStageLogic =
    new GraphStageLogic(shape) with OutHandler with InHandler {
      private[this] var state: S = _
      private[this] var inFlight = 0
      private[this] var asyncFinished = false
      private[this] def todo: Int = inFlight

      def futureCompleted(result: Try[Option[(Uri, E)]]): Unit = {
        inFlight -= 1
        result match {
          case Failure(ex) => fail(out, ex)
          case Success(None) =>
            asyncFinished = true
            complete(out)
          case Success(Some((newS: S, elem: E))) if !newS.isEmpty =>
            push(out, elem)
            state = newS
          case Success(Some((newS: Uri, elem: E))) =>
            push(out, elem)
            asyncFinished = true
            if (isAvailable(in)) getHandler(in).onPush()
            else completeStage()
        }
      }

      private val futureCB = getAsyncCallback(futureCompleted)
      private val invokeFutureCB: Try[Option[(S, E)]] => Unit = futureCB.invoke

      private def pullIfNeeded(): Unit = {
        if (!hasBeenPulled(in)) tryPull(in)
      }
      override def onUpstreamFinish(): Unit = {
        if (todo == 0) completeStage()
      }

      def onPull(): Unit = {
        if (state != null) {
          asyncFinished = false
          inFlight += 1
          val future = f(state)
          future.value match {
            case None => future.onComplete(invokeFutureCB)
            case Some(v) => futureCompleted(v)
          }
        } else {
          pullIfNeeded()
        }
      }

      override def onPush(): Unit = {
        if (state == null) {
          inFlight += 1
          state = grab(in)
          pullIfNeeded()
          getHandler(out).onPull()
        }
        if (asyncFinished) {
          inFlight += 1
          state = grab(in)
          pullIfNeeded()
        }
      }
      setHandlers(in, out, this)
    }
}