当应用程序处于后台时处理本地通知
Handle local notification when app is in background
基本上,我正在安排一个本地通知,以便在特定时间响起我的闹钟,比如 8:00 上午。现在我想执行一个特定的任务,比如当应用程序在后台时播放警报声,但不点击我在通知列表中收到的通知横幅。
我正在使用以下代码,但它仅在我点击通知横幅并进入应用程序时有效。
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response:
UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void)
{
print("notification recived in background state")
}
请帮助我解决无需点击横幅即可处理本地通知的棘手解决方案。
感谢提前。
设置放置在项目包中的声音文件
let arrayOfSoundFile = ["water.caf","hello.mp3"]
let content = UNMutableNotificationContent()
content.title = NSString.localizedUserNotificationStringForKey("Title..", arguments: nil)
content.body = NSString.localizedUserNotificationStringForKey("Text Here...", arguments: nil)
//Custom sound file as par user requriment select file UIPickerView add and select file
content.sound = UNNotificationSound(named: arrayOfSoundFile[0])
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 50, repeats: false)
let identifier = "WakeUp"
let request = UNNotificationRequest(identifier: identifier, content: content, trigger: trigger)
let center = UNUserNotificationCenter.currentNotificationCenter()
center.addNotificationRequest(request, withCompletionHandler: { (error) in
if error != nil {
print("notification created successfully.")
}
})
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void)
{
let userInfo = notification.request.content.userInfo
let dictAps = userInfo["aps"] as! NSDictionary
print(dictAps)
completionHandler([.alert, .badge, .sound])
}
基本上,我正在安排一个本地通知,以便在特定时间响起我的闹钟,比如 8:00 上午。现在我想执行一个特定的任务,比如当应用程序在后台时播放警报声,但不点击我在通知列表中收到的通知横幅。
我正在使用以下代码,但它仅在我点击通知横幅并进入应用程序时有效。
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response:
UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void)
{
print("notification recived in background state")
}
请帮助我解决无需点击横幅即可处理本地通知的棘手解决方案。
感谢提前。
设置放置在项目包中的声音文件
let arrayOfSoundFile = ["water.caf","hello.mp3"]
let content = UNMutableNotificationContent()
content.title = NSString.localizedUserNotificationStringForKey("Title..", arguments: nil)
content.body = NSString.localizedUserNotificationStringForKey("Text Here...", arguments: nil)
//Custom sound file as par user requriment select file UIPickerView add and select file
content.sound = UNNotificationSound(named: arrayOfSoundFile[0])
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 50, repeats: false)
let identifier = "WakeUp"
let request = UNNotificationRequest(identifier: identifier, content: content, trigger: trigger)
let center = UNUserNotificationCenter.currentNotificationCenter()
center.addNotificationRequest(request, withCompletionHandler: { (error) in
if error != nil {
print("notification created successfully.")
}
})
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void)
{
let userInfo = notification.request.content.userInfo
let dictAps = userInfo["aps"] as! NSDictionary
print(dictAps)
completionHandler([.alert, .badge, .sound])
}