使用 photoshop 脚本更改选定的文本图层语言
Changing selected text layers language with photoshop script
虽然我设法放置了一个功能脚本来一起更改所选图层的字典语言,但这还不是我所需要的。
我目前正在检索所选图层的索引,使用它们来获取图层名称——这是有问题的部分——然后使用魔法根据在我显示的自定义对话框中选择的选项。
图层名称的使用是一个非常不成熟的解决方案,我需要精确度,我需要能够根据图层 ID 或索引更改语言。不仅我的脚本容易出现名称冲突,而且我不知道那些选定的图层在哪里,如果在文档的根目录或在 5 个组堆栈内。
这是我当前的代码:
主要功能
function main() {
// Create window with language selection and retrieve selected value
var lang = createWindow();
// Retrieve selected layers
var selectedLayers = getSelectedLayersIdx();
// Look at each entry and change language when possible
for(var a in selectedLayers){
try {
setLangByIndex(Number( selectedLayers[a]), lang );
} catch(err) { }
}
}
(createWindow returns 一个 lang 值,跳过那个)
迈克获得 Idx
function getSelectedLayersIdx(){
var selectedLayers = new Array;
var ref = new ActionReference();
ref.putEnumerated( charIDToTypeID('Dcmn'), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
var desc = executeActionGet(ref);
if( desc.hasKey( stringIDToTypeID( 'targetLayers' ) ) ) {
desc = desc.getList( stringIDToTypeID( 'targetLayers' ));
var c = desc.count
var selectedLayers = new Array();
for(var i=0;i<c;i++) {
try{
activeDocument.backgroundLayer;
selectedLayers.push( desc.getReference( i ).getIndex() );
} catch(e) {
selectedLayers.push( desc.getReference( i ).getIndex()+1 );
}
}
} else {
var ref = new ActionReference();
ref.putProperty( charIDToTypeID('Prpr') , charIDToTypeID( 'ItmI' ));
ref.putEnumerated( charIDToTypeID('Lyr '), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
try {
activeDocument.backgroundLayer;
selectedLayers.push( executeActionGet(ref).getInteger(charIDToTypeID( 'ItmI' ))-1);
} catch(e) {
selectedLayers.push( executeActionGet(ref).getInteger(charIDToTypeID( 'ItmI' )));
}
}
return selectedLayers;
}
设置语言的函数
function setLangByIndex(idx, lang){
ref = new ActionReference();
ref.putProperty( charIDToTypeID("Prpr") , charIDToTypeID( "Nm " ));
ref.putIndex( charIDToTypeID( "Lyr " ), idx );
var name = executeActionGet(ref).getString(charIDToTypeID( "Nm " ));
var el = activeDocument.layers.getByName( name );
// Temp quick block; MUST UPDATE IN CASE OF NEW LANGUAGES
if (lang == 'pt_br' )
el.textItem.language = Language.BRAZILLIANPORTUGUESE;
else if (lang == 'en_us' )
el.textItem.language = Language.ENGLISHUSA;
else
el.textItem.language = Language.ENGLISHUK;
}
我尝试过的无效解决方法:
- 使用 Adobe 的脚本侦听器通过 executeAction 更改语言,
但无法让它发挥作用。语言部分在里面~4叠
描述符(和一个列表!)。我迷路了,一直收到错误 8800。
- 找出如何使用 idx 获取对象 ref。失败的
惨了。
在我注意到一些与段落样式相关的恼人故障(您可以将其定义为 PS 上文本的默认样式,而不是 JS 对象)后,我放弃了固执并不再避免做新循环遍历索引数组以在完成后重新选择图层。
/*
* Based in Mike Hale's "getSelectedLayersIdx" script and Adobe's Scripting Listener dump.
Based the panel on Davide Barranca's code: http://www.davidebarranca.com/2012/10/scriptui-window-in-photoshop-palette-vs-dialog/
Useful Resources:
Photoshop char list: http://www.pcpix.com/Photoshop/char.htm
ActionDescriptor methods: http://jongware.mit.edu/pscs5js_html/psjscs5/pc_ActionDescriptor.html
TextItem methods: http://jongware.mit.edu/pscs5js_html/psjscs5/pc_TextItem.html
You can fish for language codes here: http://wingp.googlecode.com/svn/photogp/photoshopapi/photoshop/PIStringTerminology.h
*/
/* ______________________________ SCRIPT ______________________________ */
var scriptAlert = "Language Change says";
// MUST UPDATE IF YOU WANT TO CHANGE THE AVAILABLE LANGUAGES
// The available languages, as { text displayed on dialog window : codename }. See notes above for more language codes
var langs = {};
langs['Português (Brasil)'] = 'brazilianPortugueseLanguage';
langs['English (UK)'] = 'ukenglishLanguage';
langs['English (USA)'] = 'englishLanguage';
if(app.documents.length>0){ // the script will be executed only if an active document exists.
var imgName = activeDocument.name;
var extreme= imgName.substr(imgName.length - 5, 5);
var dot = extreme.lastIndexOf(".");
if(dot == -1) { // Checks if the active document was saved or not.
alert("Please, save your document!", scriptAlert, false);
} else {
main(); // if the active document was saved, go ahead!
}
}
function createWindow() { // Creates a panel asking for input
var isDone, win, windowResource, radio_group, cancel, rb, i;
//sentinel variable
isDone = false;
cancel = false;
// Build dialog radio buttons
i = 0;
for( var k in langs ) {
if( i==0 )
rb = "rb"+i+": RadioButton { text: '"+k+"', value: 1 }, \ ";
else
rb += "rb"+i+": RadioButton { text: '"+k+"' }, \ ";
i++;
}
windowResource = "palette { \
orientation: 'column', \
alignChildren: ['fill', 'top'], \
preferredSize:[300, 130], \
text: 'Change Spell Check Language', \
margins:15, \
\
optPanel: Panel { \
orientation: 'row', \
alignChildren: 'left', \
margins:15, \
text: ' Select the desired dictionary language for the select text ', \ "+ rb + " \
} \
\
bottomGroup: Group{ \
cancelButton: Button { text: 'Cancel', properties:{name:'cancel'}, size: [120,24], alignment:['right', 'center'] }, \
applyButton: Button { text: 'Ok', properties:{name:'ok'}, size: [120,24], alignment:['right', 'center'], active: true }, \
}\
}";
win = new Window(windowResource);
radio_group = win.optPanel; // set group
// Match options with language
function selected_rbutton (rbuttons)
{
for (var i = 0; i < rbuttons.children.length; i++)
if (rbuttons.children[i].value == true)
return langs[rbuttons.children[i].text];
}
win.bottomGroup.cancelButton.onClick = function() {
win.close();
return cancel = true;
};
// Button listeners
win.bottomGroup.applyButton.onClick = function() {
return isDone = true;
};
// don't forget this one!
win.onClose = function() {
return cancel = true;
};
win.addEventListener("keydown", function (k)
{
if (k.keyName == 'Enter')
return isDone = true;
});
win.show();
while (isDone === false) {
try {
app.refresh();
} catch(err) { // Esc cancels without errors
return false;
}
}
return cancel ? false : selected_rbutton (radio_group); // return value, or false if cancelled
}
function getSelectedLayersIdx(){ // Gets array of indexes of selected layers
var selectedLayers = new Array;
var ref = new ActionReference();
ref.putEnumerated( charIDToTypeID('Dcmn'), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
var desc = executeActionGet(ref);
if( desc.hasKey( stringIDToTypeID( 'targetLayers' ) ) ) {
desc = desc.getList( stringIDToTypeID( 'targetLayers' ));
var c = desc.count
var selectedLayers = new Array();
for(var i=0;i<c;i++) {
try{
activeDocument.backgroundLayer;
selectedLayers.push( desc.getReference( i ).getIndex() );
} catch(e) {
selectedLayers.push( desc.getReference( i ).getIndex()+1 );
}
}
} else {
var ref = new ActionReference();
ref.putProperty( charIDToTypeID('Prpr') , charIDToTypeID( 'ItmI' ));
ref.putEnumerated( charIDToTypeID('Lyr '), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
try {
activeDocument.backgroundLayer;
selectedLayers.push( executeActionGet(ref).getInteger(charIDToTypeID( 'ItmI' ))-1);
} catch(e) {
selectedLayers.push( executeActionGet(ref).getInteger(charIDToTypeID( 'ItmI' )));
}
}
return selectedLayers;
}
function selectLayerByIndex( selectedLayers, add ){ // Selects layers by index. If fed an array + true add, selects them, otherwise provide a single value so it selects a single layer
if (typeof(add)==='undefined') add = false;
if ( add ) // If Add it's an array
for(var a in selectedLayers){
var desc = new ActionDescriptor();
var ref = new ActionReference();
ref.putIndex( charIDToTypeID( "Lyr " ), Number(selectedLayers[a]) );
desc.putReference( charIDToTypeID( "null" ), ref );
desc.putEnumerated( stringIDToTypeID( "selectionModifier" ), stringIDToTypeID( "selectionModifierType" ), stringIDToTypeID( "addToSelection" ) );
var idMkVs = charIDToTypeID( "MkVs" );
desc.putBoolean( charIDToTypeID( "MkVs" ), false );
executeAction( charIDToTypeID( "slct" ), desc, DialogModes.NO );
}
else // Else I just need to make this layer active, it's a number
{
var desc = new ActionDescriptor();
var ref = new ActionReference();
var idLyr = charIDToTypeID( "Lyr " );
ref.putIndex( charIDToTypeID( "Lyr " ), selectedLayers );
desc.putReference( charIDToTypeID( "null" ), ref );
desc.putBoolean( charIDToTypeID( "MkVs" ), false );
executeAction( charIDToTypeID( "slct" ), desc, DialogModes.NO );
}
}
function setLangByIndex( idx, lang ){ // Sets the dictionary language for a text layer based on its index
// Make layer active
selectLayerByIndex( idx );
// And do tiny override
var textObj = new ActionDescriptor();
var target = new ActionReference();
target.putProperty( charIDToTypeID( "Prpr" ), charIDToTypeID( "TxtS" ) ); // desired property: text style
target.putEnumerated( charIDToTypeID( "TxLr" ), charIDToTypeID( "Ordn" ), charIDToTypeID( "Trgt" ) ); // the active layer
textObj.putReference( charIDToTypeID( "null" ), target );
var textStyle = new ActionDescriptor();
textStyle.putInteger( stringIDToTypeID( "textOverrideFeatureName" ), 808466225 );
textStyle.putInteger( stringIDToTypeID( "typeStyleOperationType" ), 3 );
textStyle.putEnumerated( stringIDToTypeID( "textLanguage" ), stringIDToTypeID( "textLanguage" ), stringIDToTypeID( lang ) );
textObj.putObject( charIDToTypeID( "T " ), charIDToTypeID( "TxtS" ), textStyle ); // to (end); text style, desc.
executeAction( charIDToTypeID( "setd" ), textObj, DialogModes.NO ); // execute
}
////////////////////////////////////
// Main function
function main() {
// Create window with language selection and retrieve selected value
var lang = createWindow();
if ( !lang ) // If cancelled please stop
return;
// Retrieve selected layers
var selectedLayers = getSelectedLayersIdx();
// Look at each entry and change language when possible; otherwise skip to next item
for(var k in selectedLayers){
try {
setLangByIndex(Number(selectedLayers[k]), lang);
} catch(err) {
continue;
}
}
selectLayerByIndex( selectedLayers, true );
}
虽然我设法放置了一个功能脚本来一起更改所选图层的字典语言,但这还不是我所需要的。
我目前正在检索所选图层的索引,使用它们来获取图层名称——这是有问题的部分——然后使用魔法根据在我显示的自定义对话框中选择的选项。
图层名称的使用是一个非常不成熟的解决方案,我需要精确度,我需要能够根据图层 ID 或索引更改语言。不仅我的脚本容易出现名称冲突,而且我不知道那些选定的图层在哪里,如果在文档的根目录或在 5 个组堆栈内。
这是我当前的代码:
主要功能
function main() {
// Create window with language selection and retrieve selected value
var lang = createWindow();
// Retrieve selected layers
var selectedLayers = getSelectedLayersIdx();
// Look at each entry and change language when possible
for(var a in selectedLayers){
try {
setLangByIndex(Number( selectedLayers[a]), lang );
} catch(err) { }
}
}
(createWindow returns 一个 lang 值,跳过那个)
迈克获得 Idx
function getSelectedLayersIdx(){
var selectedLayers = new Array;
var ref = new ActionReference();
ref.putEnumerated( charIDToTypeID('Dcmn'), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
var desc = executeActionGet(ref);
if( desc.hasKey( stringIDToTypeID( 'targetLayers' ) ) ) {
desc = desc.getList( stringIDToTypeID( 'targetLayers' ));
var c = desc.count
var selectedLayers = new Array();
for(var i=0;i<c;i++) {
try{
activeDocument.backgroundLayer;
selectedLayers.push( desc.getReference( i ).getIndex() );
} catch(e) {
selectedLayers.push( desc.getReference( i ).getIndex()+1 );
}
}
} else {
var ref = new ActionReference();
ref.putProperty( charIDToTypeID('Prpr') , charIDToTypeID( 'ItmI' ));
ref.putEnumerated( charIDToTypeID('Lyr '), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
try {
activeDocument.backgroundLayer;
selectedLayers.push( executeActionGet(ref).getInteger(charIDToTypeID( 'ItmI' ))-1);
} catch(e) {
selectedLayers.push( executeActionGet(ref).getInteger(charIDToTypeID( 'ItmI' )));
}
}
return selectedLayers;
}
设置语言的函数
function setLangByIndex(idx, lang){
ref = new ActionReference();
ref.putProperty( charIDToTypeID("Prpr") , charIDToTypeID( "Nm " ));
ref.putIndex( charIDToTypeID( "Lyr " ), idx );
var name = executeActionGet(ref).getString(charIDToTypeID( "Nm " ));
var el = activeDocument.layers.getByName( name );
// Temp quick block; MUST UPDATE IN CASE OF NEW LANGUAGES
if (lang == 'pt_br' )
el.textItem.language = Language.BRAZILLIANPORTUGUESE;
else if (lang == 'en_us' )
el.textItem.language = Language.ENGLISHUSA;
else
el.textItem.language = Language.ENGLISHUK;
}
我尝试过的无效解决方法:
- 使用 Adobe 的脚本侦听器通过 executeAction 更改语言, 但无法让它发挥作用。语言部分在里面~4叠 描述符(和一个列表!)。我迷路了,一直收到错误 8800。
- 找出如何使用 idx 获取对象 ref。失败的 惨了。
在我注意到一些与段落样式相关的恼人故障(您可以将其定义为 PS 上文本的默认样式,而不是 JS 对象)后,我放弃了固执并不再避免做新循环遍历索引数组以在完成后重新选择图层。
/*
* Based in Mike Hale's "getSelectedLayersIdx" script and Adobe's Scripting Listener dump.
Based the panel on Davide Barranca's code: http://www.davidebarranca.com/2012/10/scriptui-window-in-photoshop-palette-vs-dialog/
Useful Resources:
Photoshop char list: http://www.pcpix.com/Photoshop/char.htm
ActionDescriptor methods: http://jongware.mit.edu/pscs5js_html/psjscs5/pc_ActionDescriptor.html
TextItem methods: http://jongware.mit.edu/pscs5js_html/psjscs5/pc_TextItem.html
You can fish for language codes here: http://wingp.googlecode.com/svn/photogp/photoshopapi/photoshop/PIStringTerminology.h
*/
/* ______________________________ SCRIPT ______________________________ */
var scriptAlert = "Language Change says";
// MUST UPDATE IF YOU WANT TO CHANGE THE AVAILABLE LANGUAGES
// The available languages, as { text displayed on dialog window : codename }. See notes above for more language codes
var langs = {};
langs['Português (Brasil)'] = 'brazilianPortugueseLanguage';
langs['English (UK)'] = 'ukenglishLanguage';
langs['English (USA)'] = 'englishLanguage';
if(app.documents.length>0){ // the script will be executed only if an active document exists.
var imgName = activeDocument.name;
var extreme= imgName.substr(imgName.length - 5, 5);
var dot = extreme.lastIndexOf(".");
if(dot == -1) { // Checks if the active document was saved or not.
alert("Please, save your document!", scriptAlert, false);
} else {
main(); // if the active document was saved, go ahead!
}
}
function createWindow() { // Creates a panel asking for input
var isDone, win, windowResource, radio_group, cancel, rb, i;
//sentinel variable
isDone = false;
cancel = false;
// Build dialog radio buttons
i = 0;
for( var k in langs ) {
if( i==0 )
rb = "rb"+i+": RadioButton { text: '"+k+"', value: 1 }, \ ";
else
rb += "rb"+i+": RadioButton { text: '"+k+"' }, \ ";
i++;
}
windowResource = "palette { \
orientation: 'column', \
alignChildren: ['fill', 'top'], \
preferredSize:[300, 130], \
text: 'Change Spell Check Language', \
margins:15, \
\
optPanel: Panel { \
orientation: 'row', \
alignChildren: 'left', \
margins:15, \
text: ' Select the desired dictionary language for the select text ', \ "+ rb + " \
} \
\
bottomGroup: Group{ \
cancelButton: Button { text: 'Cancel', properties:{name:'cancel'}, size: [120,24], alignment:['right', 'center'] }, \
applyButton: Button { text: 'Ok', properties:{name:'ok'}, size: [120,24], alignment:['right', 'center'], active: true }, \
}\
}";
win = new Window(windowResource);
radio_group = win.optPanel; // set group
// Match options with language
function selected_rbutton (rbuttons)
{
for (var i = 0; i < rbuttons.children.length; i++)
if (rbuttons.children[i].value == true)
return langs[rbuttons.children[i].text];
}
win.bottomGroup.cancelButton.onClick = function() {
win.close();
return cancel = true;
};
// Button listeners
win.bottomGroup.applyButton.onClick = function() {
return isDone = true;
};
// don't forget this one!
win.onClose = function() {
return cancel = true;
};
win.addEventListener("keydown", function (k)
{
if (k.keyName == 'Enter')
return isDone = true;
});
win.show();
while (isDone === false) {
try {
app.refresh();
} catch(err) { // Esc cancels without errors
return false;
}
}
return cancel ? false : selected_rbutton (radio_group); // return value, or false if cancelled
}
function getSelectedLayersIdx(){ // Gets array of indexes of selected layers
var selectedLayers = new Array;
var ref = new ActionReference();
ref.putEnumerated( charIDToTypeID('Dcmn'), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
var desc = executeActionGet(ref);
if( desc.hasKey( stringIDToTypeID( 'targetLayers' ) ) ) {
desc = desc.getList( stringIDToTypeID( 'targetLayers' ));
var c = desc.count
var selectedLayers = new Array();
for(var i=0;i<c;i++) {
try{
activeDocument.backgroundLayer;
selectedLayers.push( desc.getReference( i ).getIndex() );
} catch(e) {
selectedLayers.push( desc.getReference( i ).getIndex()+1 );
}
}
} else {
var ref = new ActionReference();
ref.putProperty( charIDToTypeID('Prpr') , charIDToTypeID( 'ItmI' ));
ref.putEnumerated( charIDToTypeID('Lyr '), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
try {
activeDocument.backgroundLayer;
selectedLayers.push( executeActionGet(ref).getInteger(charIDToTypeID( 'ItmI' ))-1);
} catch(e) {
selectedLayers.push( executeActionGet(ref).getInteger(charIDToTypeID( 'ItmI' )));
}
}
return selectedLayers;
}
function selectLayerByIndex( selectedLayers, add ){ // Selects layers by index. If fed an array + true add, selects them, otherwise provide a single value so it selects a single layer
if (typeof(add)==='undefined') add = false;
if ( add ) // If Add it's an array
for(var a in selectedLayers){
var desc = new ActionDescriptor();
var ref = new ActionReference();
ref.putIndex( charIDToTypeID( "Lyr " ), Number(selectedLayers[a]) );
desc.putReference( charIDToTypeID( "null" ), ref );
desc.putEnumerated( stringIDToTypeID( "selectionModifier" ), stringIDToTypeID( "selectionModifierType" ), stringIDToTypeID( "addToSelection" ) );
var idMkVs = charIDToTypeID( "MkVs" );
desc.putBoolean( charIDToTypeID( "MkVs" ), false );
executeAction( charIDToTypeID( "slct" ), desc, DialogModes.NO );
}
else // Else I just need to make this layer active, it's a number
{
var desc = new ActionDescriptor();
var ref = new ActionReference();
var idLyr = charIDToTypeID( "Lyr " );
ref.putIndex( charIDToTypeID( "Lyr " ), selectedLayers );
desc.putReference( charIDToTypeID( "null" ), ref );
desc.putBoolean( charIDToTypeID( "MkVs" ), false );
executeAction( charIDToTypeID( "slct" ), desc, DialogModes.NO );
}
}
function setLangByIndex( idx, lang ){ // Sets the dictionary language for a text layer based on its index
// Make layer active
selectLayerByIndex( idx );
// And do tiny override
var textObj = new ActionDescriptor();
var target = new ActionReference();
target.putProperty( charIDToTypeID( "Prpr" ), charIDToTypeID( "TxtS" ) ); // desired property: text style
target.putEnumerated( charIDToTypeID( "TxLr" ), charIDToTypeID( "Ordn" ), charIDToTypeID( "Trgt" ) ); // the active layer
textObj.putReference( charIDToTypeID( "null" ), target );
var textStyle = new ActionDescriptor();
textStyle.putInteger( stringIDToTypeID( "textOverrideFeatureName" ), 808466225 );
textStyle.putInteger( stringIDToTypeID( "typeStyleOperationType" ), 3 );
textStyle.putEnumerated( stringIDToTypeID( "textLanguage" ), stringIDToTypeID( "textLanguage" ), stringIDToTypeID( lang ) );
textObj.putObject( charIDToTypeID( "T " ), charIDToTypeID( "TxtS" ), textStyle ); // to (end); text style, desc.
executeAction( charIDToTypeID( "setd" ), textObj, DialogModes.NO ); // execute
}
////////////////////////////////////
// Main function
function main() {
// Create window with language selection and retrieve selected value
var lang = createWindow();
if ( !lang ) // If cancelled please stop
return;
// Retrieve selected layers
var selectedLayers = getSelectedLayersIdx();
// Look at each entry and change language when possible; otherwise skip to next item
for(var k in selectedLayers){
try {
setLangByIndex(Number(selectedLayers[k]), lang);
} catch(err) {
continue;
}
}
selectLayerByIndex( selectedLayers, true );
}