隐藏 SVG 元素中途动画
Hide SVG element halfway animation
我有一个重复的 20 秒 svg 动画。中途(10 秒)它应该突然隐藏一个名为 leftside
的 path
元素。当动画结束并重复时,它应该再次显示该元素。我怎样才能做到这一点?
现在,我的第一个循环开始工作了。但是不幸的是,动画重复时重置不起作用。
这是我的:
<svg class="svg-object" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1923 643" preserveAspectRatio="xMinYMin meet">
<path id="motionPath" fill="none" stroke="#000000" stroke-miterlimit="10"
d="M1438.8,348.8c6.2,189.4-75.3,34.5-157.8,28.3c-515.1,38.8-757.8,54.5-849.3,72.8
c-17.9,10.9-13.4,91.9-14.9,155.8"
/>
<g id="vehicle">
<path id="rightside" d="M13,2c-0.6,0-1-0.4-1-1s0.4-1,1-1s8,0.4,8,1S13.6,2,13,2z"/>
<path id="leftside" d="M8,2C7.4,2,0,1.6,0,1s7.4-1,8-1s1,0.4,1,1S8.6,2,8,2z"/>
</g>
<animateMotion id="movement"
xlink:href="#vehicle"
dur="20s"
begin="0;movement.end+4s"
fill="freeze"
keyPoints="0;1;0"
keyTimes="0;0.5;1"
calcMode="spline"
keySplines= ".6 .01 .2 1; 0.6 .01 .2 1";
>
<mpath xlink:href="#motionPath" />
</animateMotion>
<animate xlink:href="#leftside" attributeName="opacity" from="1" to="0" dur="0.01s" begin="10s;movement.begin+10s;" repeatCount="indefinitive" fill="freeze" />
<animate xlink:href="#leftside" attributeName="opacity" from="0" to="1" dur="0.01s" begin="movement.begin" repeatCount="indefinitive" fill="freeze" />
</svg>
是吗?
<svg class="svg-object" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1923 643" preserveAspectRatio="xMinYMin meet">
<path id="motionPath" fill="none" stroke="#000000" stroke-miterlimit="10"
d="M1438.8,348.8c6.2,189.4-75.3,34.5-157.8,28.3c-515.1,38.8-757.8,54.5-849.3,72.8
c-17.9,10.9-13.4,91.9-14.9,155.8"
/>
<g id="vehicle" stroke-width="2" stroke="red">
<path id="rightside" d="M13,2c-0.6,0-1-0.4-1-1s0.4-1,1-1s8,0.4,8,1S13.6,2,13,2z"/>
<path id="leftside" d="M8,2C7.4,2,0,1.6,0,1s7.4-1,8-1s1,0.4,1,1S8.6,2,8,2z"/>
</g>
<!-- Two dash move forward 10s -->
<animateMotion id="movement_forward"
xlink:href="#vehicle"
dur="10s"
begin="0;movement_back.end"
keyPoints="0;1"
keyTimes="0;1"
calcMode="linear"
>
<mpath xlink:href="#motionPath" />
</animateMotion>
<!-- One dash goes back 10 seconds -->
<animateMotion id="movement_back"
xlink:href="#rightside"
dur="10s"
begin="movement_forward.end"
keyPoints="1;0"
keyTimes="0;1"
calcMode="linear"
>
<mpath xlink:href="#motionPath" />
</animateMotion>
</svg>
begin="0;movement_back.end"
- 第一个动画的重启在第二个动画结束后开始
begin="movement_forward.end
- 因此,两个动画循环。当第一个动画结束时,第二个动画开始
对于路径不同部分的不均匀运动,您需要更改属性值:
keyPoints="0;0.2;0.4;0.8;1"
keyTimes="0;0.495;0.6;0.75;1"
<svg class="svg-object" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1923 643" preserveAspectRatio="xMinYMin meet">
<path id="motionPath" fill="none" stroke="#000000" stroke-miterlimit="10"
d="M1438.8,348.8c6.2,189.4-75.3,34.5-157.8,28.3c-515.1,38.8-757.8,54.5-849.3,72.8
c-17.9,10.9-13.4,91.9-14.9,155.8"
/>
<g id="vehicle" stroke-width="2" stroke="red">
<path id="rightside" d="M13,2c-0.6,0-1-0.4-1-1s0.4-1,1-1s8,0.4,8,1S13.6,2,13,2z"/>
<path id="leftside" d="M8,2C7.4,2,0,1.6,0,1s7.4-1,8-1s1,0.4,1,1S8.6,2,8,2z"/>
</g>
<!-- Two dash move forward 10s -->
<animateMotion id="movement_forward"
xlink:href="#vehicle"
dur="10s"
begin="0;movement_back.end"
keyPoints="0;0.2;0.4;0.8;1"
keyTimes="0;0.495;0.6;0.75;1"
calcMode="linear"
>
<mpath xlink:href="#motionPath" />
</animateMotion>
<!-- One dash goes back 10 seconds -->
<animateMotion id="movement_back"
xlink:href="#rightside"
dur="10s"
begin="movement_forward.end"
keyPoints="1;0.8;0.4;0.2;0"
keyTimes="0;0.495;0.6;0.75;1"
calcMode="linear"
>
<mpath xlink:href="#motionPath" />
</animateMotion>
</svg>
这对我来说很难理解,但我得到了这个解决方案:
<svg class="svg-object" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1923 643" preserveAspectRatio="xMinYMin meet">
<path id="motionPath" fill="none" stroke="#000000" stroke-miterlimit="10"
d="M1438.8,348.8c6.2,189.4-75.3,34.5-157.8,28.3c-515.1,38.8-757.8,54.5-849.3,72.8
c-17.9,10.9-13.4,91.9-14.9,155.8"
/>
<g id="vehicle">
<path id="rightside" d="M13,2c-0.6,0-1-0.4-1-1s0.4-1,1-1s8,0.4,8,1S13.6,2,13,2z"/>
<path id="leftside" d="M8,2C7.4,2,0,1.6,0,1s7.4-1,8-1s1,0.4,1,1S8.6,2,8,2z"/>
</g>
<animateMotion id="movement"
xlink:href="#vehicle"
dur="20s"
begin="0;movement.end+4s"
fill="freeze"
keyPoints="0;1;0"
keyTimes="0;0.5;1"
calcMode="spline"
keySplines= ".6 .01 .2 1; 0.6 .01 .2 1";
>
<mpath xlink:href="#motionPath" />
</animateMotion>
<animate xlink:href="#leftside" attributeName="opacity" from="1" to="0" dur="0.01s" begin="movement.begin+10s; 20s" fill="freeze" />
<animate xlink:href="#leftside" attributeName="opacity" from="0" to="1" dur="0.01s" begin="movement.begin" fill="freeze" />
</svg>
几点:
- 如果要重复动画,关键字是
indefinite
,不是indefinitive
。
- 您显然想将
leftside
动画设置为 indefinite
。这适用于 opacity
动画本身,持续时间为 0.01s
。这意味着,在被触发后,动画将以闪烁模式每 0.01 秒重复一次。
- 我认为这里的问题与两个
leftside
动画之间的相互作用有关,并且每次都有偏好。但是,这看起来是一个复杂的问题,我没有完全理解它(explained here)。
我有一个重复的 20 秒 svg 动画。中途(10 秒)它应该突然隐藏一个名为 leftside
的 path
元素。当动画结束并重复时,它应该再次显示该元素。我怎样才能做到这一点?
现在,我的第一个循环开始工作了。但是不幸的是,动画重复时重置不起作用。
这是我的:
<svg class="svg-object" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1923 643" preserveAspectRatio="xMinYMin meet">
<path id="motionPath" fill="none" stroke="#000000" stroke-miterlimit="10"
d="M1438.8,348.8c6.2,189.4-75.3,34.5-157.8,28.3c-515.1,38.8-757.8,54.5-849.3,72.8
c-17.9,10.9-13.4,91.9-14.9,155.8"
/>
<g id="vehicle">
<path id="rightside" d="M13,2c-0.6,0-1-0.4-1-1s0.4-1,1-1s8,0.4,8,1S13.6,2,13,2z"/>
<path id="leftside" d="M8,2C7.4,2,0,1.6,0,1s7.4-1,8-1s1,0.4,1,1S8.6,2,8,2z"/>
</g>
<animateMotion id="movement"
xlink:href="#vehicle"
dur="20s"
begin="0;movement.end+4s"
fill="freeze"
keyPoints="0;1;0"
keyTimes="0;0.5;1"
calcMode="spline"
keySplines= ".6 .01 .2 1; 0.6 .01 .2 1";
>
<mpath xlink:href="#motionPath" />
</animateMotion>
<animate xlink:href="#leftside" attributeName="opacity" from="1" to="0" dur="0.01s" begin="10s;movement.begin+10s;" repeatCount="indefinitive" fill="freeze" />
<animate xlink:href="#leftside" attributeName="opacity" from="0" to="1" dur="0.01s" begin="movement.begin" repeatCount="indefinitive" fill="freeze" />
</svg>
是吗?
<svg class="svg-object" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1923 643" preserveAspectRatio="xMinYMin meet">
<path id="motionPath" fill="none" stroke="#000000" stroke-miterlimit="10"
d="M1438.8,348.8c6.2,189.4-75.3,34.5-157.8,28.3c-515.1,38.8-757.8,54.5-849.3,72.8
c-17.9,10.9-13.4,91.9-14.9,155.8"
/>
<g id="vehicle" stroke-width="2" stroke="red">
<path id="rightside" d="M13,2c-0.6,0-1-0.4-1-1s0.4-1,1-1s8,0.4,8,1S13.6,2,13,2z"/>
<path id="leftside" d="M8,2C7.4,2,0,1.6,0,1s7.4-1,8-1s1,0.4,1,1S8.6,2,8,2z"/>
</g>
<!-- Two dash move forward 10s -->
<animateMotion id="movement_forward"
xlink:href="#vehicle"
dur="10s"
begin="0;movement_back.end"
keyPoints="0;1"
keyTimes="0;1"
calcMode="linear"
>
<mpath xlink:href="#motionPath" />
</animateMotion>
<!-- One dash goes back 10 seconds -->
<animateMotion id="movement_back"
xlink:href="#rightside"
dur="10s"
begin="movement_forward.end"
keyPoints="1;0"
keyTimes="0;1"
calcMode="linear"
>
<mpath xlink:href="#motionPath" />
</animateMotion>
</svg>
begin="0;movement_back.end"
- 第一个动画的重启在第二个动画结束后开始
begin="movement_forward.end
- 因此,两个动画循环。当第一个动画结束时,第二个动画开始
对于路径不同部分的不均匀运动,您需要更改属性值:
keyPoints="0;0.2;0.4;0.8;1"
keyTimes="0;0.495;0.6;0.75;1"
<svg class="svg-object" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1923 643" preserveAspectRatio="xMinYMin meet">
<path id="motionPath" fill="none" stroke="#000000" stroke-miterlimit="10"
d="M1438.8,348.8c6.2,189.4-75.3,34.5-157.8,28.3c-515.1,38.8-757.8,54.5-849.3,72.8
c-17.9,10.9-13.4,91.9-14.9,155.8"
/>
<g id="vehicle" stroke-width="2" stroke="red">
<path id="rightside" d="M13,2c-0.6,0-1-0.4-1-1s0.4-1,1-1s8,0.4,8,1S13.6,2,13,2z"/>
<path id="leftside" d="M8,2C7.4,2,0,1.6,0,1s7.4-1,8-1s1,0.4,1,1S8.6,2,8,2z"/>
</g>
<!-- Two dash move forward 10s -->
<animateMotion id="movement_forward"
xlink:href="#vehicle"
dur="10s"
begin="0;movement_back.end"
keyPoints="0;0.2;0.4;0.8;1"
keyTimes="0;0.495;0.6;0.75;1"
calcMode="linear"
>
<mpath xlink:href="#motionPath" />
</animateMotion>
<!-- One dash goes back 10 seconds -->
<animateMotion id="movement_back"
xlink:href="#rightside"
dur="10s"
begin="movement_forward.end"
keyPoints="1;0.8;0.4;0.2;0"
keyTimes="0;0.495;0.6;0.75;1"
calcMode="linear"
>
<mpath xlink:href="#motionPath" />
</animateMotion>
</svg>
这对我来说很难理解,但我得到了这个解决方案:
<svg class="svg-object" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1923 643" preserveAspectRatio="xMinYMin meet">
<path id="motionPath" fill="none" stroke="#000000" stroke-miterlimit="10"
d="M1438.8,348.8c6.2,189.4-75.3,34.5-157.8,28.3c-515.1,38.8-757.8,54.5-849.3,72.8
c-17.9,10.9-13.4,91.9-14.9,155.8"
/>
<g id="vehicle">
<path id="rightside" d="M13,2c-0.6,0-1-0.4-1-1s0.4-1,1-1s8,0.4,8,1S13.6,2,13,2z"/>
<path id="leftside" d="M8,2C7.4,2,0,1.6,0,1s7.4-1,8-1s1,0.4,1,1S8.6,2,8,2z"/>
</g>
<animateMotion id="movement"
xlink:href="#vehicle"
dur="20s"
begin="0;movement.end+4s"
fill="freeze"
keyPoints="0;1;0"
keyTimes="0;0.5;1"
calcMode="spline"
keySplines= ".6 .01 .2 1; 0.6 .01 .2 1";
>
<mpath xlink:href="#motionPath" />
</animateMotion>
<animate xlink:href="#leftside" attributeName="opacity" from="1" to="0" dur="0.01s" begin="movement.begin+10s; 20s" fill="freeze" />
<animate xlink:href="#leftside" attributeName="opacity" from="0" to="1" dur="0.01s" begin="movement.begin" fill="freeze" />
</svg>
几点:
- 如果要重复动画,关键字是
indefinite
,不是indefinitive
。 - 您显然想将
leftside
动画设置为indefinite
。这适用于opacity
动画本身,持续时间为0.01s
。这意味着,在被触发后,动画将以闪烁模式每 0.01 秒重复一次。 - 我认为这里的问题与两个
leftside
动画之间的相互作用有关,并且每次都有偏好。但是,这看起来是一个复杂的问题,我没有完全理解它(explained here)。