将文本字段限制为 SWIFT 4 中的正整数
Restrict text field only to positive integers in SWIFT 4
我有一个文本字段,它使用包含整数的按钮来增加金额,我不想要负数,它将从零开始。我怎样才能做到这一点?
@IBAction func beyazDOWN(_ sender: UIButton) {
calculateBUTTON.setTitle("=", for: .normal)
UIButton.animate(withDuration: 0.05, animations: {
sender.transform = CGAffineTransform(scaleX: 0.700, y: 0.700)
}, completion: { finish in
UIButton.animate(withDuration: 0.1, animations:
{ sender.transform = CGAffineTransform.identity })
})
num3 = Int(field3.text!)!;
self.field3.text = String(num3 - 1);
}
var amount:Int{
willSet{
if newValue < 0{
textfield.text = "0"
}
}
}
其中 amount 是您将在文本字段上显示的值
喜欢 textfield.text = amount
按照你的代码:
var num3:Int{
willSet{
if newValue < 1{
beyazDOWN.isEnabled = false
}
else{
beyazDOWN.isEnabled = true
}
}
}
或者,您可以执行以下操作:
@IBAction func beyazDOWN(_ sender: UIButton) {
num3 = Int(field3.text!)!;
if num3 <= 1{
return
}
calculateBUTTON.setTitle("=", for: .normal)
UIButton.animate(withDuration: 0.05, animations: {
sender.transform = CGAffineTransform(scaleX: 0.700, y: 0.700)
}, completion: { finish in
UIButton.animate(withDuration: 0.1, animations:
{ sender.transform = CGAffineTransform.identity })
})
self.field3.text = String(num3 - 1);
}
我有一个文本字段,它使用包含整数的按钮来增加金额,我不想要负数,它将从零开始。我怎样才能做到这一点?
@IBAction func beyazDOWN(_ sender: UIButton) {
calculateBUTTON.setTitle("=", for: .normal)
UIButton.animate(withDuration: 0.05, animations: {
sender.transform = CGAffineTransform(scaleX: 0.700, y: 0.700)
}, completion: { finish in
UIButton.animate(withDuration: 0.1, animations:
{ sender.transform = CGAffineTransform.identity })
})
num3 = Int(field3.text!)!;
self.field3.text = String(num3 - 1);
}
var amount:Int{
willSet{
if newValue < 0{
textfield.text = "0"
}
}
}
其中 amount 是您将在文本字段上显示的值
喜欢 textfield.text = amount
按照你的代码:
var num3:Int{
willSet{
if newValue < 1{
beyazDOWN.isEnabled = false
}
else{
beyazDOWN.isEnabled = true
}
}
}
或者,您可以执行以下操作:
@IBAction func beyazDOWN(_ sender: UIButton) {
num3 = Int(field3.text!)!;
if num3 <= 1{
return
}
calculateBUTTON.setTitle("=", for: .normal)
UIButton.animate(withDuration: 0.05, animations: {
sender.transform = CGAffineTransform(scaleX: 0.700, y: 0.700)
}, completion: { finish in
UIButton.animate(withDuration: 0.1, animations:
{ sender.transform = CGAffineTransform.identity })
})
self.field3.text = String(num3 - 1);
}